Player Matchup

Kumbhakarna
Kumbhakarna
Platinum I
A True Virus
Kumbhakarna
Platinum I
Level 86
God Stats
30W - 19L
1,837 SR
Queue Stats
141W - 122L
1,727 MMR
Party 3
Janus
Janus
Platinum I
Flυx
Janus
Platinum I
Level 159
God Stats
2W - 3L
1,377 SR
Queue Stats
190W - 184L
1,703 MMR
Solo
Charybdis
Charybdis
Platinum V
IMmaTable
Charybdis
Platinum V
Level 231
God Stats
24W - 11L
1,738 SR
Queue Stats
380W - 378L
1,662 MMR
Party 3
Ravana
Ravana
Gold II
Shyaela
Ravana
Gold II
Level 154
God Stats
3W - 1L
1,705 SR
Queue Stats
43W - 45L
1,584 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum IV
SoloBoogeyMan
Cu Chulainn
Platinum IV
Level 74
God Stats
5W - 7L
1,459 SR
Queue Stats
66W - 55L
1,706 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,623 SR
1,676 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,656 SR
1,631 MMR
Kuzenbo
Kuzenbo
Platinum V
 
Kuzenbo
Platinum V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Gold II
BayronWaR
Zhong Kui
Gold II
Level 194
God Stats
25W - 35L
1,482 SR
Queue Stats
442W - 441L
1,642 MMR
Solo
Apollo
Apollo
Platinum V
CrimsonMonk
Apollo
Platinum V
Level 127
God Stats
6W - 3L
2,012 SR
Queue Stats
72W - 63L
1,702 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum V
Woooss
Tsukuyomi
Platinum V
Level 158
God Stats
5W - 5L
1,643 SR
Queue Stats
347W - 340L
1,659 MMR
Solo
Set
Set
Gold IV
YoshiIsSad
Set
Gold IV
Level 111
God Stats
0W - 2L
1,644 SR
Queue Stats
15W - 12L
1,650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
A True Virus
Kumbhakarna
16
1 / 1 / 7
10,747
512
6,805
21,999
20,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Janus
Flυx
Janus
20
3 / 0 / 7
12,761
608
15,109
7,503
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
IMmaTable
Charybdis
20
4 / 2 / 5
12,368
589
18,203
14,707
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ravana
Shyaela
Ravana
19
6 / 0 / 9
12,389
590
12,090
14,380
9,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
SoloBoogeyMan
Cu Chulainn
20
8 / 2 / 3
13,818
658
17,780
26,918
23,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Erlang ShenArachneNu WaAresChang'e

VS

Bans
ThanatosCthulhuSusanoThorLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
0 / 3 / 3
9,284
442
7,850
19,240
23,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
BayronWaR
Zhong Kui
17
1 / 7 / 1
10,159
484
10,445
24,683
18,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
17
4 / 5 / 0
10,571
503
10,577
18,484
7,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Woooss
Tsukuyomi
11
0 / 2 / 3
7,725
368
5,117
8,052
2,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
0 / 5 / 0
9,175
437
7,276
17,716
13,725
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
22
Kills
5
5
Deaths
22
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
3
0.5
W
Kumbhakarna
A True Virus
Kumbhakarna
1
1
7
4.5
L
Zhong Kui
BayronWaR
Zhong Kui
1
7
1
0.21
L
Apollo
4
5
0
0.8
W
Janus
Flυx
Janus
3
0
7
6.5
W
Charybdis
IMmaTable
Charybdis
4
2
5
3.25
W
Ravana
Shyaela
Ravana
6
0
9
10.5
W
Cu Chulainn
SoloBoogeyMan
Cu Chulainn
8
2
3
4.75
L
Tsukuyomi
Woooss
Tsukuyomi
0
2
3
0.75
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,987
Damage
41,265
85,507
Taken
88,175
62,163
Mitigated
65,595
24,528
Healing
22,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,850
2,406
0
3,311
19,240
23,232
91
5,402
13,509
24,535
0
W
Kumbhakarna
A True Virus
Kumbhakarna
6,805
499
0
2,652
21,999
20,295
282
4,323
17,676
34,806
0
L
Zhong Kui
BayronWaR
Zhong Kui
10,445
1,225
0
7,298
24,683
18,511
0
3,474
19,803
72,570
2,049
L
Apollo
10,577
5,494
0
6,564
18,484
7,965
1,246
4,384
13,938
0
95,781
W
Janus
Flυx
Janus
15,109
608
0
474
7,503
3,139
962
1,914
5,589
117,964
1,116
W
Charybdis
IMmaTable
Charybdis
18,203
9,333
0
8,901
14,707
5,967
8,287
3,188
11,519
0
138,482
W
Ravana
Shyaela
Ravana
12,090
2,559
0
3,615
14,380
9,735
54
1,272
13,108
0
92,591
W
Cu Chulainn
SoloBoogeyMan
Cu Chulainn
17,780
2,327
0
8,886
26,918
23,027
209
8,349
18,569
3,259
101,558
L
Tsukuyomi
Woooss
Tsukuyomi
5,117
1,462
0
2,936
8,052
2,162
0
1,478
6,418
0
39,736
L
7,276
2,283
0
2,162
17,716
13,725
0
6,369
10,899
0
79,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,083
Gold Earned
46,914
726
Minions Killed
519
0
Camps Cleared
0
2,243,563
Distance Traveled
1,810,021
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,284
442
26
1
0
445,859
0
W
Kumbhakarna
10,747
512
47
2
0
451,702
6
L
Zhong Kui
10,159
484
145
7
0
372,674
3
L
Apollo
10,571
503
140
7
0
377,000
0
W
Janus
12,761
608
196
9
0
501,835
1
W
Charybdis
12,368
589
193
9
0
394,242
3
W
Ravana
12,389
590
119
6
0
485,695
0
W
Cu Chulainn
13,818
658
171
8
0
410,089
0
L
Tsukuyomi
7,725
368
72
3
0
282,338
4
L
Set
9,175
437
136
6
0
332,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role