Player Matchup

Medusa
Medusa
Bronze III
Dagoan
Medusa
Bronze III
Level 122
God Stats
3W - 0L
1,328 SR
Queue Stats
5W - 7L
1,504 MMR
Party 1
Zhong Kui
Zhong Kui
Silver V
Drenser
Zhong Kui
Silver V
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,313 MMR
Party 1
Sun Wukong
Sun Wukong
Silver V
Studebacker
Sun Wukong
Silver V
Level 118
God Stats
1W - 0L
1,290 SR
Queue Stats
87W - 111L
1,268 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,373 SR
1,362 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 82
1,350 SR
1,372 MMR
Baron Samedi
Baron Samedi
Gold IV
dabs420
Baron Samedi
Gold IV
Level 61
God Stats
4W - 3L
1,625 SR
Queue Stats
144W - 177L
1,350 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
mari2425
Kumbhakarna
Bronze III
Level 78
God Stats
0W - 1L
1,372 SR
Queue Stats
0W - 3L
1,370 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
rose-firey801
Ah Muzen Cab
Gold V
Level 108
God Stats
0W - 8L
1,054 SR
Queue Stats
163W - 214L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dagoan
Medusa
20
4 / 2 / 3
13,411
789
14,528
13,160
5,307
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Drenser
Zhong Kui
20
4 / 4 / 4
14,077
828
21,521
17,892
12,050
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Studebacker
Sun Wukong
19
0 / 2 / 6
12,272
722
9,261
15,641
13,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
OdinBastetChang'eHadesAres

VS

Bans
BacchusRaijinKuzenboThothChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
dabs420
Baron Samedi
17
0 / 3 / 6
11,462
674
11,270
15,815
7,330
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
mari2425
Kumbhakarna
19
4 / 2 / 4
11,987
705
7,144
18,362
22,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ah Muzen Cab
rose-firey801
Ah Muzen Cab
19
4 / 3 / 2
12,938
761
13,527
19,292
8,448
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
8
Kills
8
8
Deaths
8
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dagoan
Medusa
4
2
3
2.75
W
Zhong Kui
Drenser
Zhong Kui
4
4
4
1.5
W
Sun Wukong
Studebacker
Sun Wukong
0
2
6
1.5
L
Baron Samedi
dabs420
Baron Samedi
0
3
6
1
L
Kumbhakarna
mari2425
Kumbhakarna
4
2
4
3
L
Ah Muzen Cab
rose-firey801
Ah Muzen Cab
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,310
Damage
31,941
46,693
Taken
53,469
31,198
Mitigated
38,428
18,334
Healing
12,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dagoan
Medusa
14,528
4,118
0
4,552
13,160
5,307
2,810
5,756
7,252
0
69,809
W
Zhong Kui
Drenser
Zhong Kui
21,521
569
0
9,098
17,892
12,050
748
6,662
11,170
59,220
0
W
Sun Wukong
Studebacker
Sun Wukong
9,261
704
0
4,684
15,641
13,841
0
5,706
9,781
0
36,116
L
Baron Samedi
dabs420
Baron Samedi
11,270
620
2,033
5,877
15,815
7,330
54
5,228
10,587
60,978
0
L
Kumbhakarna
mari2425
Kumbhakarna
7,144
1,113
0
2,605
18,362
22,650
0
6,482
11,880
22,814
197
L
Ah Muzen Cab
rose-firey801
Ah Muzen Cab
13,527
4,536
0
1,633
19,292
8,448
0
9,855
9,437
0
46,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,760
Gold Earned
36,387
229
Minions Killed
196
0
Camps Cleared
0
937,796
Distance Traveled
851,999
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,411
789
92
5
0
316,252
1
W
Zhong Kui
14,077
828
88
5
0
278,898
0
W
Sun Wukong
12,272
722
49
3
0
342,646
0
L
Baron Samedi
11,462
674
96
6
0
247,535
0
L
Kumbhakarna
11,987
705
16
1
0
308,276
0
L
Ah Muzen Cab
12,938
761
84
5
0
296,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role