Player Matchup

Medusa
Medusa
 
Medusa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
EAzY Snipe34
Baron Samedi
Level 92
God Stats
5W - 3L
1,843 SR
Queue Stats
198W - 178L
1,534 Elo+
Party 1
Nu Wa
Nu Wa
KeandreReeves
Nu Wa
Level 117
God Stats
3W - 1L
1,786 SR
Queue Stats
30W - 28L
1,516 Elo+
Party 1
Hun Batz
Hun Batz
Smut_215
Hun Batz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 106L
1,335 Elo+
Solo
Hachiman
Hachiman
lmathiasl
Hachiman
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,581 Elo+
Party 1
Team Averages
Level 87
1,626 SR
1,493 Elo+

VS

Team Averages
Level 161
1,517 SR
1,475 Elo+
Discordia
Discordia
Esbi
Discordia
Level 149
God Stats
2W - 1L
1,212 SR
Queue Stats
153W - 141L
1,482 Elo+
Party 3
Cupid
Cupid
GobbyWobby7472
Cupid
Level 163
God Stats
2W - 2L
1,630 SR
Queue Stats
98W - 115L
1,460 Elo+
Party 3
Thanatos
Thanatos
OrionTheButcher
Thanatos
Level 196
God Stats
5W - 11L
1,332 SR
Queue Stats
681W - 706L
1,515 Elo+
Party 2
Ymir
Ymir
Reybirth
Ymir
Level 147
God Stats
3W - 1L
1,629 SR
Queue Stats
45W - 55L
1,450 Elo+
Party 3
Hera
Hera
a_cripple91
Hera
Level 149
God Stats
6W - 1L
1,781 SR
Queue Stats
355W - 339L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 2 / 1
5,869
1,174
3,425
4,137
1,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
EAzY Snipe34
Baron Samedi
10
1 / 2 / 1
5,127
1,025
4,373
3,800
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 3
4,963
993
2,801
4,041
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Smut_215
Hun Batz
1
0 / 0 / 0
1,288
258
0
0
0
Hachiman
lmathiasl
Hachiman
10
0 / 2 / 1
5,029
1,006
2,908
3,926
996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Esbi
Discordia
11
3 / 1 / 4
6,388
1,278
4,831
2,674
1,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 3
6,521
1,304
4,223
3,029
996
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thanatos
11
1 / 0 / 4
5,870
1,174
2,677
3,365
1,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
9
1 / 1 / 4
5,609
1,122
977
8,019
4,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 1
5,195
1,039
1,827
3,156
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
8
8
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
2
1
1.75
L
Baron Samedi
EAzY Snipe34
Baron Samedi
1
2
1
0.75
W
Discordia
Esbi
Discordia
3
1
4
5
W
3
0
3
4.5
L
0
2
3
0.75
W
Thanatos
1
0
4
3
W
Ymir
1
1
4
3
L
Hun Batz
Smut_215
Hun Batz
0
0
0
0
W
0
2
1
0.25
L
Hachiman
lmathiasl
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,507
Damage
14,535
15,904
Taken
20,243
4,846
Mitigated
8,564
5,700
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,425
717
0
1,076
4,137
1,215
0
1,529
2,608
0
12,810
L
Baron Samedi
EAzY Snipe34
Baron Samedi
4,373
0
1,136
1,327
3,800
1,457
0
2,351
1,449
5,976
0
W
Discordia
Esbi
Discordia
4,831
0
251
321
2,674
1,133
45
654
1,970
11,817
0
W
4,223
1,071
4,001
2,378
3,029
996
440
822
2,107
0
14,417
L
2,801
358
294
1,367
4,041
1,178
0
2,202
1,839
4,959
0
W
Thanatos
2,677
0
0
1,242
3,365
1,065
0
1,138
2,129
0
5,634
W
Ymir
977
0
418
1,882
8,019
4,465
0
3,087
4,687
4,059
665
L
Hun Batz
Smut_215
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
1,827
50
0
480
3,156
905
580
888
2,176
6,977
0
L
Hachiman
lmathiasl
Hachiman
2,908
2,417
0
500
3,926
996
0
1,401
2,525
0
8,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,276
Gold Earned
29,583
44
Minions Killed
69
0
Camps Cleared
0
406,478
Distance Traveled
548,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,869
1,174
19
4
0
116,271
0
L
Baron Samedi
5,127
1,025
8
2
0
105,883
0
W
Discordia
6,388
1,278
29
6
0
108,426
0
W
Cupid
6,521
1,304
21
4
0
115,464
0
L
Nu Wa
4,963
993
5
1
0
98,732
0
W
Thanatos
5,870
1,174
7
1
0
107,638
0
W
Ymir
5,609
1,122
5
1
0
108,604
0
L
Hun Batz
1,288
258
0
0
0
0
0
W
Hera
5,195
1,039
7
1
0
108,157
0
L
Hachiman
5,029
1,006
12
2
0
85,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role