Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Ho_No_Mo1124
Discordia
Level 85
God Stats
4W - 2L
1,516 SR
Queue Stats
18W - 17L
1,485 Elo+
Party 2
Maui
Maui
Officer3pic
Maui
Level 67
God Stats
1W - 4L
1,536 SR
Queue Stats
65W - 52L
1,532 Elo+
Party 2
Mercury
Mercury
SAC2
Mercury
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 80L
1,491 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
lejosur
Ah Muzen Cab
Level 144
God Stats
0W - 3L
1,198 SR
Queue Stats
55W - 58L
1,477 Elo+
Party 3
Team Averages
Level 98
1,450 SR
1,497 Elo+

VS

Team Averages
Level 103
1,625 SR
1,546 Elo+
Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Funand1nterat1ve
Ishtar
Level 84
God Stats
4W - 1L
1,823 SR
Queue Stats
24W - 13L
1,600 Elo+
Party 1
Nox
Nox
SlideIntoAction
Nox
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,555 Elo+
Party 1
Cliodhna
Cliodhna
opperoni
Cliodhna
Level 122
God Stats
6W - 1L
1,781 SR
Queue Stats
54W - 54L
1,514 Elo+
Solo
Bacchus
Bacchus
xxtentacionjf696
Bacchus
Level 109
God Stats
5W - 2L
1,522 SR
Queue Stats
16W - 7L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
2 / 0 / 0
5,251
750
4,223
5,828
2,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Ho_No_Mo1124
Discordia
3
0 / 0 / 0
3,273
468
883
934
152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

8
0 / 0 / 0
4,250
607
2,475
5,103
2,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mercury
SAC2
Mercury
10
0 / 0 / 0
4,399
628
710
4,102
1,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
lejosur
Ah Muzen Cab
6
0 / 1 / 0
3,841
549
1,833
4,489
1,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 2 / 0
4,380
626
3,015
7,138
3,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 0 / 0
4,376
625
3,749
4,286
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 0 / 0
5,080
726
1,402
2,217
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
opperoni
Cliodhna
8
0 / 0 / 0
4,220
603
135
5,664
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
4,292
613
2,275
3,407
2,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
0
0
2
W
Artio
 
Artio
0
2
0
0
W
1
0
0
1
L
Discordia
Ho_No_Mo1124
Discordia
0
0
0
0
L
0
0
0
0
L
Mercury
SAC2
Mercury
0
0
0
0
W
0
0
0
0
L
Ah Muzen Cab
lejosur
Ah Muzen Cab
0
1
0
0
W
Cliodhna
opperoni
Cliodhna
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,124
Damage
10,576
20,456
Taken
22,712
7,688
Mitigated
9,220
5,182
Healing
11,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,223
1,336
0
2,060
5,828
2,676
0
2,021
3,485
0
27,727
W
Artio
 
Artio
3,015
501
0
2,706
7,138
3,374
0
0
6,751
18,375
0
W
3,749
2,002
0
2,272
4,286
1,241
0
1,306
2,980
0
29,813
L
Discordia
Ho_No_Mo1124
Discordia
883
0
0
113
934
152
0
260
616
4,924
0
L
2,475
542
0
1,649
5,103
2,487
0
1,203
3,900
11,435
1,411
L
Mercury
SAC2
Mercury
710
510
0
672
4,102
1,290
0
1,467
2,455
0
29,430
W
1,402
51
0
732
2,217
595
451
419
1,642
27,243
2,216
L
Ah Muzen Cab
lejosur
Ah Muzen Cab
1,833
417
0
688
4,489
1,083
0
1,072
3,417
0
22,187
W
Cliodhna
opperoni
Cliodhna
135
0
0
3,384
5,664
1,544
0
333
5,287
0
29,629
W
2,275
74
0
2,057
3,407
2,466
0
1,073
2,334
7,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,014
Gold Earned
22,348
190
Minions Killed
214
0
Camps Cleared
0
722,975
Distance Traveled
748,522
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,251
750
53
8
0
149,743
0
W
Artio
4,380
626
37
5
0
133,554
0
W
Ishtar
4,376
625
51
7
0
149,952
0
L
Discordia
3,273
468
9
1
0
60,127
0
L
Maui
4,250
607
22
3
0
156,913
1
L
Mercury
4,399
628
62
9
0
211,651
0
W
Nox
5,080
726
55
8
0
142,832
0
L
Ah Muzen Cab
3,841
549
44
6
0
144,541
2
W
Cliodhna
4,220
603
53
8
0
174,592
0
W
Bacchus
4,292
613
18
3
0
147,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role