Player Matchup

The Morrigan
The Morrigan
Aurthur76
The Morrigan
Level 84
God Stats
7W - 5L
1,500 SR
Queue Stats
212W - 181L
1,531 Elo+
Solo
Medusa
Medusa
BatiDelgado
Medusa
Level 85
God Stats
2W - 1L
1,483 SR
Queue Stats
47W - 39L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
Wargamer1202
Gilgamesh
Level 88
God Stats
1W - 2L
1,266 SR
Queue Stats
90W - 76L
1,527 Elo+
Party 2
Arachne
Arachne
dragon_pr_-
Arachne
Level 63
God Stats
98W - 76L
1,585 SR
Queue Stats
142W - 140L
1,533 Elo+
Party 2
Maui
Maui
entropyslays
Maui
Level 109
God Stats
7W - 3L
1,414 SR
Queue Stats
51W - 66L
1,403 Elo+
Solo
Team Averages
Level 86
1,450 SR
1,497 Elo+

VS

Team Averages
Level 90
1,544 SR
1,434 Elo+
Surtr
Surtr
ARGrizzly17
Surtr
Level 113
God Stats
29W - 23L
1,546 SR
Queue Stats
126W - 128L
1,507 Elo+
Solo
Athena
Athena
Aljandro
Athena
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 196L
1,530 Elo+
Solo
Medusa
Medusa
AlmightyxWN
Medusa
Level 76
God Stats
6W - 11L
1,469 SR
Queue Stats
13W - 24L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
DrippyDrew22416
Baron Samedi
Level 41
God Stats
5W - 13L
1,550 SR
Queue Stats
15W - 28L
1,360 Elo+
Party 1
Bastet
Bastet
FMBJuice999
Bastet
Level 93
God Stats
8W - 6L
1,657 SR
Queue Stats
16W - 23L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Aurthur76
The Morrigan
16
10 / 0 / 3
10,169
678
11,147
5,409
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
4 / 1 / 2
8,397
560
7,087
7,850
2,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
Wargamer1202
Gilgamesh
13
1 / 0 / 9
7,982
532
8,785
14,916
11,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Arachne
dragon_pr_-
Arachne
16
6 / 0 / 4
8,739
583
6,818
9,758
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 1 / 3
7,485
499
2,363
8,465
6,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,184
479
9,256
13,446
6,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Aljandro
Athena
11
0 / 3 / 1
6,942
463
3,966
10,202
10,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Medusa
12
1 / 3 / 0
7,014
468
6,301
8,264
3,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
DrippyDrew22416
Baron Samedi
11
0 / 8 / 0
6,589
439
3,612
12,570
4,827
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
13
1 / 5 / 0
7,377
492
4,808
12,714
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
23
Kills
2
2
Deaths
23
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Athena
Aljandro
Athena
0
3
1
0.17
L
Medusa
1
3
0
0.33
W
The Morrigan
Aurthur76
The Morrigan
10
0
3
11.5
W
Medusa
4
1
2
5
L
Baron Samedi
DrippyDrew22416
Baron Samedi
0
8
0
0
L
Bastet
1
5
0
0.2
W
Gilgamesh
Wargamer1202
Gilgamesh
1
0
9
5.5
W
Arachne
dragon_pr_-
Arachne
6
0
4
8
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,200
Damage
27,943
46,398
Taken
57,196
26,982
Mitigated
28,636
15,283
Healing
16,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,256
2,757
0
5,265
13,446
6,382
66
2,444
10,420
1,156
56,920
L
Athena
Aljandro
Athena
3,966
1,321
0
2,451
10,202
10,124
0
2,204
7,834
21,785
1,567
L
Medusa
6,301
1,615
0
618
8,264
3,475
648
381
7,883
0
56,832
W
The Morrigan
Aurthur76
The Morrigan
11,147
1,310
0
2,249
5,409
2,173
146
2,025
3,384
75,889
3,395
W
Medusa
7,087
2,598
0
1,696
7,850
2,976
1,168
1,360
6,490
0
59,887
L
Baron Samedi
DrippyDrew22416
Baron Samedi
3,612
285
0
1,932
12,570
4,827
0
6,306
6,264
36,712
686
L
Bastet
4,808
685
161
5,772
12,714
3,828
0
537
11,979
0
61,826
W
Gilgamesh
Wargamer1202
Gilgamesh
8,785
1,373
0
3,004
14,916
11,946
47
2,186
12,730
0
50,190
W
Arachne
dragon_pr_-
Arachne
6,818
4,652
0
6,439
9,758
3,652
200
280
9,478
0
63,889
W
2,363
904
0
1,895
8,465
6,235
158
1,996
6,469
20,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,772
Gold Earned
35,106
502
Minions Killed
413
0
Camps Cleared
0
1,516,660
Distance Traveled
1,390,765
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,184
479
107
7
0
291,048
4
L
Athena
6,942
463
42
3
0
278,466
0
L
Medusa
7,014
468
100
7
0
259,140
0
W
The Morrigan
10,169
678
134
9
0
323,124
2
W
Medusa
8,397
560
111
7
0
278,528
1
L
Baron Samedi
6,589
439
59
4
0
216,272
0
L
Bastet
7,377
492
105
7
0
345,839
0
W
Gilgamesh
7,982
532
101
7
0
303,885
0
W
Arachne
8,739
583
108
7
0
328,576
0
W
Maui
7,485
499
48
3
0
282,547
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role