Player Matchup

Artemis
Artemis
Chancho99
Artemis
Level 101
God Stats
3W - 4L
1,595 SR
Queue Stats
97W - 90L
1,455 Elo+
Solo
Cthulhu
Cthulhu
FatP33NGod
Cthulhu
Level 49
God Stats
43W - 42L
1,554 SR
Queue Stats
120W - 131L
1,448 Elo+
Party 1
Da Ji
Da Ji
God_Taco_ewe
Da Ji
Level 74
God Stats
12W - 4L
1,834 SR
Queue Stats
32W - 22L
1,523 Elo+
Solo
Nike
Nike
SlaveOfTheSouth
Nike
Level 65
God Stats
14W - 20L
1,421 SR
Queue Stats
113W - 121L
1,427 Elo+
Party 1
Ra
Ra
yeyoyeyon1234567
Ra
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,543 Elo+
Solo
Team Averages
Level 73
1,581 SR
1,479 Elo+

VS

Team Averages
Level 48
1,459 SR
1,366 Elo+
Arachne
Arachne
AnimaeMessor
Arachne
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,048 Elo+
Party 2
Artemis
Artemis
CrimsOnFr0st
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,238 Elo+
Party 2
Tyr
Tyr
PotatoeChisps
Tyr
Level 68
God Stats
0W - 1L
1,251 SR
Queue Stats
12W - 15L
1,508 Elo+
Solo
Charon
Charon
Timozell
Charon
Level 63
God Stats
16W - 8L
1,548 SR
Queue Stats
89W - 83L
1,513 Elo+
Party 3
Anubis
Anubis
VainRumb
Anubis
Level 49
God Stats
0W - 1L
1,498 SR
Queue Stats
65W - 62L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chancho99
Artemis
6
4 / 0 / 0
4,100
820
2,665
1,229
299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
FatP33NGod
Cthulhu
7
2 / 0 / 0
3,968
794
2,779
2,462
870
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

5
0 / 2 / 1
3,273
655
1,410
3,417
1,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 3
3,805
761
537
3,113
1,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 0
3,976
795
148
1,074
186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AnimaeMessor
Arachne
4
1 / 1 / 0
2,903
581
1,781
3,096
865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artemis
CrimsOnFr0st
Artemis
4
0 / 3 / 0
2,697
539
703
2,731
550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 1 / 0
3,020
604
978
4,568
2,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charon
Timozell
Charon
5
0 / 1 / 0
3,047
609
978
2,519
1,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
VainRumb
Anubis
1
0 / 0 / 0
2,409
482
0
0
0
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
6
Kills
1
2
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
AnimaeMessor
Arachne
1
1
0
1
W
Artemis
Chancho99
Artemis
4
0
0
4
L
Artemis
CrimsOnFr0st
Artemis
0
3
0
0
W
Cthulhu
FatP33NGod
Cthulhu
2
0
0
2
W
0
2
1
0.25
L
0
1
0
0
W
0
0
3
1.5
L
Charon
Timozell
Charon
0
1
0
0
L
Anubis
VainRumb
Anubis
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,539
Damage
4,440
11,295
Taken
12,914
4,076
Mitigated
5,094
3,420
Healing
3,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AnimaeMessor
Arachne
1,781
1,421
0
200
3,096
865
0
942
2,154
0
7,845
W
Artemis
Chancho99
Artemis
2,665
685
0
0
1,229
299
0
247
982
0
17,200
L
Artemis
CrimsOnFr0st
Artemis
703
212
0
346
2,731
550
0
0
2,731
0
6,842
W
Cthulhu
FatP33NGod
Cthulhu
2,779
370
0
1,260
2,462
870
0
0
2,462
18,750
515
W
1,410
275
0
230
3,417
1,221
0
0
3,417
0
15,558
L
978
51
0
1,776
4,568
2,461
0
1,951
2,617
0
10,274
W
537
0
0
828
3,113
1,500
0
731
2,382
0
11,248
L
Charon
Timozell
Charon
978
118
0
745
2,519
1,218
0
0
2,519
7,465
0
L
Anubis
VainRumb
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
148
0
276
826
1,074
186
305
0
1,074
19,665
1,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,122
Gold Earned
14,076
140
Minions Killed
46
0
Camps Cleared
0
502,992
Distance Traveled
401,114
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
2,903
581
12
2
0
96,222
0
W
Artemis
4,100
820
23
5
0
90,201
0
L
Artemis
2,697
539
10
2
0
99,717
0
W
Cthulhu
3,968
794
32
6
0
106,355
0
W
Da Ji
3,273
655
34
7
0
118,508
0
L
Tyr
3,020
604
18
4
0
104,256
1
W
Nike
3,805
761
15
3
0
102,798
0
L
Charon
3,047
609
6
1
0
100,919
1
L
Anubis
2,409
482
0
0
0
0
0
W
Ra
3,976
795
36
7
0
85,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role