Player Matchup

King Arthur
King Arthur
Gold II
Daiser0404
King Arthur
Gold II
Level 83
God Stats
7W - 4L
1,598 SR
Queue Stats
107W - 120L
1,645 MMR
Party 2
Hun Batz
Hun Batz
Platinum III
LILYMIR5
Hun Batz
Platinum III
Level 143
God Stats
1W - 2L
1,236 SR
Queue Stats
103W - 95L
1,777 MMR
Party 1
Nut
Nut
Gold IV
LilHK
Nut
Gold IV
Level 128
God Stats
50W - 45L
1,587 SR
Queue Stats
236W - 250L
1,342 MMR
Party 2
Ymir
Ymir
Bronze III
Morgans23-
Ymir
Bronze III
Level 93
God Stats
13W - 10L
1,427 SR
Queue Stats
27W - 30L
1,500 MMR
Solo
Raijin
Raijin
Gold V
badtablemanners
Raijin
Gold V
Level 158
God Stats
3W - 2L
1,279 SR
Queue Stats
154W - 161L
1,219 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,426 SR
1,497 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,580 SR
1,497 MMR
Poseidon
Poseidon
Gold II
 
Poseidon
Gold II
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
Drizzts2002
Anhur
Bronze III
Level 124
God Stats
0W - 2L
1,636 SR
Queue Stats
2W - 7L
1,454 MMR
Party 3
Sun Wukong
Sun Wukong
Bronze III
JippoHippo
Sun Wukong
Bronze III
Level 120
God Stats
6W - 4L
1,719 SR
Queue Stats
11W - 7L
1,545 MMR
Party 3
Cerberus
Cerberus
Gold II
lilimu11
Cerberus
Gold II
Level 81
God Stats
10W - 7L
1,360 SR
Queue Stats
61W - 67L
1,481 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
mybrainsmooth
Tsukuyomi
Silver I
Level 59
God Stats
0W - 1L
1,687 SR
Queue Stats
14W - 22L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daiser0404
King Arthur
6
0 / 0 / 0
3,423
685
2,166
3,957
1,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
LILYMIR5
Hun Batz
6
3 / 1 / 0
3,749
750
1,428
2,648
553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nut
LilHK
Nut
6
0 / 0 / 1
3,367
673
1,485
2,075
341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 0 / 1
3,297
659
407
2,074
799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 0
3,700
740
0
1,050
221
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bans
Erlang ShenCthulhuThanatos

VS

Bans
Ao KuangKumbhakarnaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
0 / 0 / 0
3,937
787
241
942
149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 0 / 1
3,266
653
1,056
1,968
382
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
JippoHippo
Sun Wukong
6
0 / 1 / 0
3,730
746
1,851
4,205
1,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
lilimu11
Cerberus
6
1 / 1 / 0
3,436
687
814
3,609
1,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
mybrainsmooth
Tsukuyomi
1
0 / 1 / 0
2,485
497
204
631
98
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
0
0
0
W
King Arthur
Daiser0404
King Arthur
0
0
0
0
L
0
0
1
0.5
L
Sun Wukong
JippoHippo
Sun Wukong
0
1
0
0
W
Hun Batz
LILYMIR5
Hun Batz
3
1
0
3
W
Nut
LilHK
Nut
0
0
1
0.5
W
0
0
1
0.5
W
0
0
0
0
L
Cerberus
lilimu11
Cerberus
1
1
0
1
L
Tsukuyomi
mybrainsmooth
Tsukuyomi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,486
Damage
4,166
11,804
Taken
11,355
3,215
Mitigated
3,262
4,140
Healing
5,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
241
0
0
657
942
149
0
0
942
23,150
0
W
King Arthur
Daiser0404
King Arthur
2,166
218
0
595
3,957
1,301
0
0
3,957
0
19,008
L
1,056
643
0
922
1,968
382
0
0
1,968
0
16,057
L
Sun Wukong
JippoHippo
Sun Wukong
1,851
471
0
1,324
4,205
1,629
0
0
4,205
0
20,209
W
Hun Batz
LILYMIR5
Hun Batz
1,428
619
0
1,360
2,648
553
0
212
2,436
0
16,534
W
Nut
LilHK
Nut
1,485
970
0
910
2,075
341
0
412
1,663
0
21,403
W
407
0
0
775
2,074
799
0
190
1,884
6,186
1,511
W
0
0
0
500
1,050
221
0
241
809
16,796
338
L
Cerberus
lilimu11
Cerberus
814
70
584
1,578
3,609
1,004
0
290
3,319
6,547
0
L
Tsukuyomi
mybrainsmooth
Tsukuyomi
204
102
0
0
631
98
0
40
591
0
546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,536
Gold Earned
16,854
172
Minions Killed
151
0
Camps Cleared
0
504,738
Distance Traveled
409,107
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,937
787
56
11
0
101,087
0
W
King Arthur
3,423
685
39
8
0
105,406
0
L
Anhur
3,266
653
28
6
0
99,578
0
L
Sun Wukong
3,730
746
49
10
0
94,787
1
W
Hun Batz
3,749
750
29
6
0
116,465
0
W
Nut
3,367
673
42
8
0
90,929
0
W
Ymir
3,297
659
17
3
0
105,925
3
W
Raijin
3,700
740
45
9
0
86,013
0
L
Cerberus
3,436
687
17
3
0
88,117
0
L
Tsukuyomi
2,485
497
1
0
0
25,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role