Player Matchup

Achilles
Achilles
Mr Smith9266
Achilles
Level 43
God Stats
8W - 15L
1,383 SR
Queue Stats
35W - 39L
1,405 Elo+
Solo
Ratatoskr
Ratatoskr
O_OpikaO_O
Ratatoskr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,342 Elo+
Solo
Scylla
Scylla
tsmunited
Scylla
Level 185
God Stats
6W - 3L
1,624 SR
Queue Stats
708W - 421L
1,646 Elo+
Solo
Team Averages
Level 112
1,502 SR
1,464 Elo+

VS

Team Averages
Level 90
1,555 SR
1,458 Elo+
Artemis
Artemis
Atwal11
Artemis
Level 81
God Stats
36W - 26L
1,535 SR
Queue Stats
164W - 160L
1,426 Elo+
Solo
Sobek
Sobek
CaptainPencil69
Sobek
Level 65
God Stats
2W - 2L
1,638 SR
Queue Stats
157W - 154L
1,522 Elo+
Solo
Agni
Agni
UkiyoWill
Agni
Level 123
God Stats
2W - 0L
1,491 SR
Queue Stats
81W - 89L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mr Smith9266
Achilles
16
6 / 3 / 4
9,906
826
11,029
14,822
9,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Ratatoskr
O_OpikaO_O
Ratatoskr
13
0 / 3 / 5
8,028
669
1,135
6,129
2,121
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
tsmunited
Scylla
18
4 / 3 / 6
10,990
916
10,087
9,931
5,080
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Atwal11
Artemis
15
3 / 4 / 3
9,882
824
9,282
10,578
3,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
2 / 2 / 3
10,469
872
7,441
13,371
12,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
16
4 / 4 / 3
10,276
856
9,325
6,305
1,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
10
Kills
9
9
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
Atwal11
Artemis
3
4
3
1.13
W
2
2
3
1.75
L
Achilles
Mr Smith9266
Achilles
6
3
4
2.67
L
Ratatoskr
O_OpikaO_O
Ratatoskr
0
3
5
0.83
W
Agni
4
4
3
1.38
L
Scylla
tsmunited
Scylla
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,251
Damage
26,048
30,882
Taken
30,254
16,347
Mitigated
17,471
2,012
Healing
7,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Atwal11
Artemis
9,282
2,983
0
2,447
10,578
3,022
444
4,081
6,246
0
33,503
W
7,441
332
0
4,101
13,371
12,675
0
3,379
9,634
30,746
6,358
L
Achilles
Mr Smith9266
Achilles
11,029
3,886
0
1,476
14,822
9,146
0
6,003
8,454
0
18,957
L
Ratatoskr
O_OpikaO_O
Ratatoskr
1,135
53
0
0
6,129
2,121
0
2,611
3,315
0
3,426
W
Agni
9,325
408
137
412
6,305
1,774
149
2,637
3,513
23,335
631
L
Scylla
tsmunited
Scylla
10,087
658
31
505
9,931
5,080
0
5,518
4,223
52,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,924
Gold Earned
30,627
116
Minions Killed
142
0
Camps Cleared
0
606,340
Distance Traveled
593,826
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,882
824
50
4
0
167,802
0
W
Sobek
10,469
872
52
4
0
213,320
0
L
Achilles
9,906
826
20
2
0
215,129
0
L
Ratatoskr
8,028
669
3
0
0
171,792
0
W
Agni
10,276
856
40
3
0
212,704
0
L
Scylla
10,990
916
93
8
0
219,419
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role