Player Matchup

Charon
Charon
AimerismyGoddess
Charon
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,370 Elo+
Solo
Agni
Agni
DarkNaivek
Agni
Level 214
God Stats
1W - 6L
1,278 SR
Queue Stats
442W - 393L
1,581 Elo+
Party 1
Chernobog
Chernobog
ScorpionSaibot
Chernobog
Level 154
God Stats
5W - 3L
1,800 SR
Queue Stats
541W - 548L
1,486 Elo+
Solo
Hercules
Hercules
TarikJN
Hercules
Level 149
God Stats
2W - 4L
1,455 SR
Queue Stats
195W - 195L
1,565 Elo+
Party 1
Fenrir
Fenrir
drsyberia
Fenrir
Level 157
God Stats
21W - 26L
1,480 SR
Queue Stats
404W - 372L
1,515 Elo+
Solo
Team Averages
Level 160
1,503 SR
1,504 Elo+

VS

Team Averages
Level 158
1,556 SR
1,542 Elo+
Apollo
Apollo
NagiShinoa
Apollo
Level 165
God Stats
10W - 15L
1,408 SR
Queue Stats
298W - 276L
1,526 Elo+
Solo
Shiva
Shiva
Si1v3rCoyote
Shiva
Level 146
God Stats
16W - 12L
1,677 SR
Queue Stats
174W - 168L
1,504 Elo+
Party 2
Xing Tian
Xing Tian
Stridercc
Xing Tian
Level 148
God Stats
4W - 6L
1,469 SR
Queue Stats
144W - 154L
1,512 Elo+
Party 2
Loki
Loki
WesternNutria39
Loki
Level 164
God Stats
27W - 11L
1,744 SR
Queue Stats
315W - 294L
1,528 Elo+
Party 2
Zeus
Zeus
khorp
Zeus
Level 166
God Stats
3W - 2L
1,482 SR
Queue Stats
548W - 514L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
4,848
485
4,208
9,865
4,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 2 / 0
5,220
522
2,184
4,033
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
ScorpionSaibot
Chernobog
9
2 / 3 / 0
5,111
511
4,872
7,658
2,363
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
TarikJN
Hercules
9
0 / 2 / 0
5,165
517
2,181
7,288
4,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
drsyberia
Fenrir
8
0 / 2 / 2
4,793
479
553
7,882
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
NagiShinoa
Apollo
11
4 / 1 / 3
6,687
669
5,716
6,060
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 0 / 4
6,645
665
4,794
5,358
3,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Xing Tian
Stridercc
Xing Tian
10
5 / 0 / 5
6,652
665
6,521
7,469
4,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
2 / 0 / 1
5,723
572
1,984
3,033
833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
khorp
Zeus
11
2 / 1 / 0
6,210
621
2,685
3,465
1,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
13
13
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
0
2
0
0
W
Apollo
NagiShinoa
Apollo
4
1
3
5.5
L
Chernobog
ScorpionSaibot
Chernobog
2
3
0
0.67
W
0
0
4
2
W
Xing Tian
Stridercc
Xing Tian
5
0
5
7.5
L
Hercules
TarikJN
Hercules
0
2
0
0
W
2
0
1
2.5
L
Fenrir
drsyberia
Fenrir
0
2
2
0.5
W
Zeus
khorp
Zeus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,998
Damage
21,700
36,726
Taken
25,385
14,771
Mitigated
11,941
9,554
Healing
9,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,208
1,160
0
1,549
9,865
4,659
0
3,153
6,624
15,108
0
L
2,184
238
0
698
4,033
1,025
0
1,560
2,473
35,624
0
W
Apollo
NagiShinoa
Apollo
5,716
3,467
0
3,567
6,060
2,077
165
1,297
4,763
0
50,777
L
Chernobog
ScorpionSaibot
Chernobog
4,872
3,483
0
2,285
7,658
2,363
0
1,913
5,745
0
29,174
W
4,794
507
140
1,490
5,358
3,650
0
512
4,577
346
43,865
W
Xing Tian
Stridercc
Xing Tian
6,521
821
0
1,342
7,469
4,232
0
2,229
5,201
23,774
0
L
Hercules
TarikJN
Hercules
2,181
349
0
2,208
7,288
4,559
0
891
6,379
0
29,034
W
1,984
362
0
2,424
3,033
833
0
174
2,859
0
39,410
L
Fenrir
drsyberia
Fenrir
553
0
0
2,814
7,882
2,165
0
1,819
6,033
0
25,763
W
Zeus
khorp
Zeus
2,685
340
0
321
3,465
1,149
0
2,180
1,285
41,492
531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,137
Gold Earned
31,917
270
Minions Killed
365
0
Camps Cleared
0
964,646
Distance Traveled
1,042,746
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,848
485
14
1
0
188,906
3
L
Agni
5,220
522
72
7
0
187,458
2
W
Apollo
6,687
669
95
10
0
191,634
0
L
Chernobog
5,111
511
57
6
0
199,863
5
W
Shiva
6,645
665
79
8
0
185,846
2
W
Xing Tian
6,652
665
30
3
0
205,791
0
L
Hercules
5,165
517
66
7
0
195,475
2
W
Loki
5,723
572
70
7
0
264,566
0
L
Fenrir
4,793
479
61
6
0
192,944
1
W
Zeus
6,210
621
91
9
0
194,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role