Player Matchup

Lancelot
Lancelot
Platinum II
SelfPeace
Lancelot
Platinum II
Level 126
God Stats
33W - 27L
1,662 SR
Queue Stats
130W - 125L
1,909 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,662 SR
1,909 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,227 SR
1,161 MMR
Nu Wa
Nu Wa
Silver V
kadogo1234
Nu Wa
Silver V
Level 106
God Stats
4W - 14L
1,227 SR
Queue Stats
6W - 31L
1,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
SelfPeace
Lancelot
18
5 / 0 / 0
12,780
1,065
8,465
12,751
7,718
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Bans
FreyaApolloZhong KuiUllrChronos

VS

Bans
Hou YiSkadiAnhurDanzaburouCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
0 / 5 / 0
9,793
816
6,605
9,828
7,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
SelfPeace
Lancelot
5
0
0
5
L
Nu Wa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,465
Damage
6,605
12,751
Taken
9,828
7,718
Mitigated
7,503
7,133
Healing
440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
SelfPeace
Lancelot
8,465
1,427
0
7,133
12,751
7,718
1,488
6,845
5,906
0
84,313
L
Nu Wa
6,605
1,884
0
440
9,828
7,503
0
89
9,739
43,270
1,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,780
Gold Earned
9,793
156
Minions Killed
78
8
Camps Cleared
3
283,886
Distance Traveled
209,592
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,780
1,065
156
13
8
283,886
3
L
Nu Wa
9,793
816
78
7
3
209,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role