Player Matchup

Kukulkan
Kukulkan
BearFlojo
Kukulkan
Level 96
God Stats
1W - 7L
1,579 SR
Queue Stats
240W - 239L
1,477 Elo+
Party 2
Hachiman
Hachiman
Dextery2410
Hachiman
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
226W - 235L
1,420 Elo+
Solo
Chaac
Chaac
Sloth5565834
Chaac
Level 73
God Stats
10W - 6L
1,533 SR
Queue Stats
271W - 296L
1,414 Elo+
Party 2
Ares
Ares
Thatguygegr
Ares
Level 17
God Stats
0W - 3L
1,471 SR
Queue Stats
10W - 15L
1,364 Elo+
Party 2
Thor
Thor
unknownfoul1
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,521 Elo+
Party 2
Team Averages
Level 52
1,517 SR
1,439 Elo+

VS

Team Averages
Level 68
1,633 SR
1,462 Elo+
Hou Yi
Hou Yi
Nasuvabr
Hou Yi
Level 48
God Stats
5W - 4L
1,447 SR
Queue Stats
113W - 136L
1,398 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bac0ndetb
Morgan Le Fay
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 63L
1,492 Elo+
Party 1
Kumbhakarna
Kumbhakarna
fight nasty267
Kumbhakarna
Level 88
God Stats
1W - 1L
1,581 SR
Queue Stats
104W - 100L
1,480 Elo+
Solo
Artio
Artio
rhyguy1997
Artio
Level 84
God Stats
28W - 21L
1,710 SR
Queue Stats
330W - 336L
1,502 Elo+
Solo
Ne Zha
Ne Zha
xdvity
Ne Zha
Level 70
God Stats
3W - 0L
1,926 SR
Queue Stats
128W - 126L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BearFlojo
Kukulkan
15
3 / 5 / 1
9,258
514
7,022
12,127
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Dextery2410
Hachiman
15
1 / 3 / 2
8,308
462
4,395
11,603
3,654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 1
8,629
479
11,215
20,511
16,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 8 / 1
6,728
374
2,689
17,715
11,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 5 / 1
8,434
469
7,726
13,914
4,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Nasuvabr
Hou Yi
16
4 / 3 / 8
10,080
560
8,793
11,604
4,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
bac0ndetb
Morgan Le Fay
17
5 / 3 / 6
10,256
570
11,380
10,044
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
fight nasty267
Kumbhakarna
15
7 / 0 / 7
10,601
589
10,419
16,005
15,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artio
16
3 / 0 / 4
9,649
536
11,371
16,354
16,082
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
xdvity
Ne Zha
17
5 / 2 / 7
9,880
549
11,158
16,516
7,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
8
Kills
24
24
Deaths
8
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BearFlojo
Kukulkan
3
5
1
0.7
L
Hachiman
Dextery2410
Hachiman
1
3
2
0.67
W
Hou Yi
Nasuvabr
Hou Yi
4
3
8
2.67
L
1
3
1
0.5
L
0
8
1
0.06
W
Morgan Le Fay
bac0ndetb
Morgan Le Fay
5
3
6
2.67
W
Kumbhakarna
fight nasty267
Kumbhakarna
7
0
7
10.5
W
Artio
3
0
4
5
L
3
5
1
0.7
W
Ne Zha
xdvity
Ne Zha
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,047
Damage
53,121
75,870
Taken
70,523
40,292
Mitigated
48,349
15,335
Healing
27,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BearFlojo
Kukulkan
7,022
345
0
548
12,127
4,091
290
5,924
6,203
63,070
782
L
Hachiman
Dextery2410
Hachiman
4,395
2,649
0
3,881
11,603
3,654
0
5,309
6,294
0
62,945
W
Hou Yi
Nasuvabr
Hou Yi
8,793
4,830
0
4,308
11,604
4,921
1,192
660
10,901
0
71,172
L
11,215
2,148
0
8,654
20,511
16,529
0
9,671
10,840
0
62,546
L
2,689
643
0
1,284
17,715
11,614
0
8,099
9,616
13,628
2,364
W
Morgan Le Fay
bac0ndetb
Morgan Le Fay
11,380
881
0
2,155
10,044
3,881
249
2,550
7,450
63,862
0
W
Kumbhakarna
fight nasty267
Kumbhakarna
10,419
2,062
0
3,879
16,005
15,752
1,155
3,450
12,392
44,386
2,696
W
Artio
11,371
1,857
624
8,131
16,354
16,082
589
1,246
14,101
54,368
2,790
L
7,726
1,824
0
968
13,914
4,404
0
3,585
10,329
0
49,631
W
Ne Zha
xdvity
Ne Zha
11,158
2,026
0
8,179
16,516
7,713
1,131
1,470
14,838
0
77,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,357
Gold Earned
50,466
451
Minions Killed
501
0
Camps Cleared
0
1,475,328
Distance Traveled
1,720,844
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,258
514
147
8
0
311,427
0
L
Hachiman
8,308
462
100
6
0
271,990
0
W
Hou Yi
10,080
560
122
7
0
299,310
3
L
Chaac
8,629
479
114
6
0
328,012
0
L
Ares
6,728
374
21
1
0
256,199
1
W
Morgan Le Fay
10,256
570
119
7
0
336,572
0
W
Kumbhakarna
10,601
589
52
3
0
364,403
4
W
Artio
9,649
536
102
6
0
342,155
0
L
Thor
8,434
469
69
4
0
307,700
0
W
Ne Zha
9,880
549
106
6
0
378,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role