Player Matchup

Bacchus
Bacchus
BDE Breezuss
Bacchus
Level 145
God Stats
4W - 10L
1,279 SR
Queue Stats
358W - 418L
1,477 Elo+
Party 1
Erlang Shen
Erlang Shen
Hound X TY
Erlang Shen
Level 129
God Stats
1W - 1L
1,516 SR
Queue Stats
539W - 598L
1,414 Elo+
Party 1
Cernunnos
Cernunnos
MoodyAnubis
Cernunnos
Level 114
God Stats
0W - 6L
1,158 SR
Queue Stats
91W - 99L
1,478 Elo+
Party 4
Ra
Ra
PHIAZEN TTV
Ra
Level 39
God Stats
22W - 19L
1,481 SR
Queue Stats
182W - 224L
1,429 Elo+
Party 1
Aphrodite
Aphrodite
The-Run-Away__
Aphrodite
Level 154
God Stats
11W - 13L
1,652 SR
Queue Stats
245W - 238L
1,501 Elo+
Party 4
Team Averages
Level 116
1,417 SR
1,460 Elo+

VS

Team Averages
Level 88
1,533 SR
1,489 Elo+
Skadi
Skadi
Deadlypotato331
Skadi
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 46L
1,468 Elo+
Party 3
Erlang Shen
Erlang Shen
Golemmite
Erlang Shen
Level 119
God Stats
6W - 2L
1,787 SR
Queue Stats
96W - 95L
1,483 Elo+
Party 3
Cthulhu
Cthulhu
Mjacks7100
Cthulhu
Level 15
God Stats
5W - 7L
1,301 SR
Queue Stats
6W - 11L
1,362 Elo+
Party 3
Fenrir
Fenrir
NuclearSpear
Fenrir
Level 105
God Stats
3W - 1L
1,507 SR
Queue Stats
18W - 13L
1,610 Elo+
Party 2
Nu Wa
Nu Wa
buyjuice
Nu Wa
Level 111
God Stats
31W - 24L
1,569 SR
Queue Stats
162W - 164L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BDE Breezuss
Bacchus
12
3 / 0 / 3
7,386
528
6,790
12,224
11,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Hound X TY
Erlang Shen
12
5 / 7 / 1
7,146
510
7,272
17,417
6,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
MoodyAnubis
Cernunnos
13
3 / 2 / 3
6,987
499
3,812
8,886
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 4 / 3
7,584
542
5,501
12,935
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
The-Run-Away__
Aphrodite
13
4 / 8 / 0
7,481
534
4,652
14,189
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,642
474
5,267
7,796
2,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Golemmite
Erlang Shen
14
1 / 1 / 5
8,492
607
9,599
11,749
7,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Mjacks7100
Cthulhu
12
1 / 3 / 0
6,795
485
7,520
10,009
4,987
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Fenrir
15
11 / 7 / 7
9,133
652
15,954
14,953
5,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
buyjuice
Nu Wa
14
8 / 3 / 3
9,527
681
13,581
7,172
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
16
Kills
21
21
Deaths
17
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BDE Breezuss
Bacchus
3
0
3
4.5
W
0
3
1
0.17
W
Erlang Shen
Golemmite
Erlang Shen
1
1
5
3.5
L
Erlang Shen
Hound X TY
Erlang Shen
5
7
1
0.79
W
Cthulhu
Mjacks7100
Cthulhu
1
3
0
0.33
L
Cernunnos
MoodyAnubis
Cernunnos
3
2
3
2.25
W
Fenrir
11
7
7
2.07
L
1
4
3
0.63
L
Aphrodite
The-Run-Away__
Aphrodite
4
8
0
0.5
W
Nu Wa
buyjuice
Nu Wa
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,027
Damage
51,921
65,651
Taken
51,679
29,314
Mitigated
21,984
21,894
Healing
15,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BDE Breezuss
Bacchus
6,790
738
0
4,118
12,224
11,405
0
5,224
6,792
27,023
1,656
W
5,267
1,715
364
199
7,796
2,406
432
2,534
5,262
0
41,154
W
Erlang Shen
Golemmite
Erlang Shen
9,599
5,361
0
7,089
11,749
7,082
0
5,095
6,654
0
55,289
L
Erlang Shen
Hound X TY
Erlang Shen
7,272
3,835
0
4,632
17,417
6,788
0
3,721
13,429
0
39,657
W
Cthulhu
Mjacks7100
Cthulhu
7,520
522
542
2,234
10,009
4,987
315
3,981
6,028
43,196
0
L
Cernunnos
MoodyAnubis
Cernunnos
3,812
848
0
3,004
8,886
2,708
0
3,740
4,976
0
41,462
W
Fenrir
15,954
4,955
0
4,242
14,953
5,425
0
1,878
13,075
0
54,009
L
5,501
675
24
5,144
12,935
4,426
0
1,341
11,442
40,999
1,945
L
Aphrodite
The-Run-Away__
Aphrodite
4,652
195
180
4,792
14,189
3,987
0
5,825
8,147
46,030
1,090
W
Nu Wa
buyjuice
Nu Wa
13,581
3,882
0
800
7,172
2,084
486
2,703
4,469
57,349
1,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,584
Gold Earned
40,589
366
Minions Killed
406
0
Camps Cleared
0
1,332,633
Distance Traveled
1,401,004
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,386
528
46
3
0
303,235
0
W
Skadi
6,642
474
86
6
0
274,699
0
W
Erlang Shen
8,492
607
114
8
0
262,125
0
L
Erlang Shen
7,146
510
60
4
0
293,371
2
W
Cthulhu
6,795
485
57
4
0
275,060
4
L
Cernunnos
6,987
499
67
5
0
255,630
4
W
Fenrir
9,133
652
60
4
0
314,961
0
L
Ra
7,584
542
95
7
0
223,881
0
L
Aphrodite
7,481
534
98
7
0
256,516
6
W
Nu Wa
9,527
681
89
6
0
274,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role