Player Matchup

Sobek
Sobek
AresCesar
Sobek
Level 129
God Stats
7W - 2L
1,684 SR
Queue Stats
114W - 80L
1,559 Elo+
Solo
Arachne
Arachne
FrustraLupus
Arachne
Level 124
God Stats
12W - 6L
1,671 SR
Queue Stats
445W - 398L
1,573 Elo+
Party 1
Olorun
Olorun
Timorran
Olorun
Level 48
God Stats
17W - 9L
1,596 SR
Queue Stats
81W - 82L
1,566 Elo+
Party 1
The Morrigan
The Morrigan
UhFizza
The Morrigan
Level 108
God Stats
3W - 3L
1,476 SR
Queue Stats
124W - 112L
1,555 Elo+
Solo
Danzaburou
Danzaburou
stiffpancake142
Danzaburou
Level 67
God Stats
28W - 12L
1,643 SR
Queue Stats
198W - 180L
1,496 Elo+
Solo
Team Averages
Level 95
1,614 SR
1,550 Elo+

VS

Team Averages
Level 117
1,680 SR
1,543 Elo+
Odin
Odin
AlliedPython729
Odin
Level 101
God Stats
30W - 11L
1,725 SR
Queue Stats
106W - 84L
1,524 Elo+
Solo
Bastet
Bastet
GreenxxBeans
Bastet
Level 145
God Stats
13W - 7L
1,665 SR
Queue Stats
303W - 272L
1,575 Elo+
Solo
Jing Wei
Jing Wei
SaijoSunFlower
Jing Wei
Level 73
God Stats
6W - 5L
1,592 SR
Queue Stats
253W - 251L
1,558 Elo+
Solo
Surtr
Surtr
ScorpionSaibot
Surtr
Level 153
God Stats
10W - 10L
1,612 SR
Queue Stats
482W - 488L
1,495 Elo+
Solo
Nu Wa
Nu Wa
vMiraiii
Nu Wa
Level 114
God Stats
6W - 7L
1,807 SR
Queue Stats
337W - 296L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AresCesar
Sobek
6
1 / 0 / 1
3,943
789
674
2,202
1,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
FrustraLupus
Arachne
6
1 / 1 / 2
3,421
684
1,520
3,094
697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Olorun
Timorran
Olorun
6
0 / 0 / 1
3,814
763
1,231
826
209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

The Morrigan
UhFizza
The Morrigan
6
2 / 1 / 0
3,654
731
1,807
2,510
563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
stiffpancake142
Danzaburou
6
1 / 2 / 0
3,818
764
2,641
5,382
1,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,478
696
683
3,573
1,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
6
1 / 1 / 1
3,443
689
1,914
3,055
813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
1
0 / 0 / 0
2,430
486
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
2 / 2 / 0
3,720
744
3,628
4,774
1,540
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Nu Wa
vMiraiii
Nu Wa
6
1 / 1 / 0
3,347
669
2,288
2,469
485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
4
4
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Sobek
AresCesar
Sobek
1
0
1
1.5
W
Arachne
FrustraLupus
Arachne
1
1
2
2
L
Bastet
1
1
1
1.5
L
Jing Wei
0
0
0
0
L
2
2
0
1
W
Olorun
Timorran
Olorun
0
0
1
0.5
W
The Morrigan
UhFizza
The Morrigan
2
1
0
2
W
Danzaburou
stiffpancake142
Danzaburou
1
2
0
0.5
L
Nu Wa
vMiraiii
Nu Wa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,873
Damage
8,513
14,014
Taken
13,871
4,260
Mitigated
4,011
7,663
Healing
3,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
683
96
0
1,306
3,573
1,173
0
1,550
2,023
0
16,587
W
Sobek
AresCesar
Sobek
674
64
197
1,465
2,202
1,238
0
78
2,084
6,994
295
W
Arachne
FrustraLupus
Arachne
1,520
936
0
1,694
3,094
697
0
854
2,115
0
8,318
L
Bastet
1,914
367
0
686
3,055
813
0
850
2,085
0
12,435
L
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
3,628
1,722
0
796
4,774
1,540
0
0
4,774
253
16,942
W
Olorun
Timorran
Olorun
1,231
687
60
375
826
209
0
0
818
20,626
1,640
W
The Morrigan
UhFizza
The Morrigan
1,807
362
0
1,346
2,510
563
0
931
1,471
15,628
0
W
Danzaburou
stiffpancake142
Danzaburou
2,641
1,131
0
2,526
5,382
1,553
0
243
5,099
0
20,589
L
Nu Wa
vMiraiii
Nu Wa
2,288
554
0
889
2,469
485
0
1,108
1,208
14,020
354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,650
Gold Earned
16,418
148
Minions Killed
130
0
Camps Cleared
0
512,396
Distance Traveled
472,092
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,478
696
37
7
0
122,402
0
W
Sobek
3,943
789
10
2
0
107,888
2
W
Arachne
3,421
684
20
4
0
138,297
0
L
Bastet
3,443
689
29
6
0
138,216
0
L
Jing Wei
2,430
486
0
0
0
4,190
0
L
Surtr
3,720
744
33
7
0
110,342
2
W
Olorun
3,814
763
50
10
0
93,581
0
W
The Morrigan
3,654
731
31
6
0
91,973
0
W
Danzaburou
3,818
764
37
7
0
80,657
0
L
Nu Wa
3,347
669
31
6
0
96,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role