Player Matchup

Neith
Neith
DioVanCrimson
Neith
Level 69
God Stats
3W - 1L
1,660 SR
Queue Stats
10W - 10L
1,417 Elo+
Solo
Chaac
Chaac
Superkevin27
Chaac
Level 128
God Stats
15W - 10L
1,539 SR
Queue Stats
117W - 66L
1,555 Elo+
Solo
Anubis
Anubis
UkiyoWill
Anubis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 89L
1,415 Elo+
Solo
Team Averages
Level 107
1,567 SR
1,462 Elo+

VS

Team Averages
Level 53
1,400 SR
1,364 Elo+
Zeus
Zeus
BobbyLlT
Zeus
Level 32
God Stats
1W - 5L
1,500 SR
Queue Stats
7W - 21L
1,252 Elo+
Party 1
Merlin
Merlin
Jeramiahaha
Merlin
Level 102
God Stats
12W - 18L
1,453 SR
Queue Stats
152W - 172L
1,523 Elo+
Solo
Ishtar
Ishtar
KptKatz
Ishtar
Level 24
God Stats
4W - 6L
1,247 SR
Queue Stats
19W - 33L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
8,746
875
4,005
3,945
1,439
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
6 / 2 / 3
9,275
928
8,614
9,000
7,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
UkiyoWill
Anubis
15
4 / 0 / 6
9,011
901
5,903
3,002
1,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 6 / 1
7,382
738
3,633
7,057
2,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Merlin
12
1 / 4 / 0
6,864
686
2,055
8,323
2,670
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
KptKatz
Ishtar
13
0 / 3 / 1
7,045
705
2,967
6,381
3,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
2
2
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
6
1
0.25
W
3
0
5
5.5
L
Merlin
1
4
0
0.25
L
Ishtar
KptKatz
Ishtar
0
3
1
0.17
W
6
2
3
3.75
W
Anubis
UkiyoWill
Anubis
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,522
Damage
8,655
15,947
Taken
21,761
10,058
Mitigated
7,911
4,320
Healing
2,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
3,633
485
0
10
7,057
2,035
0
2,000
5,047
17,580
0
W
4,005
968
0
1,275
3,945
1,439
1,318
1,650
2,277
0
24,493
L
Merlin
2,055
176
0
2,357
8,323
2,670
0
1,910
6,403
15,823
0
L
Ishtar
KptKatz
Ishtar
2,967
1,324
0
107
6,381
3,206
0
1,853
4,488
0
15,484
W
8,614
1,414
0
2,429
9,000
7,258
21
2,584
6,416
0
31,773
W
Anubis
UkiyoWill
Anubis
5,903
198
0
616
3,002
1,361
0
1,492
1,501
27,043
559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,032
Gold Earned
21,291
132
Minions Killed
81
0
Camps Cleared
0
567,841
Distance Traveled
461,520
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,382
738
24
2
0
139,536
0
W
Neith
8,746
875
36
4
0
174,780
1
L
Merlin
6,864
686
20
2
0
158,506
0
L
Ishtar
7,045
705
37
4
0
163,478
0
W
Chaac
9,275
928
46
5
0
208,309
0
W
Anubis
9,011
901
50
5
0
184,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role