Player Matchup

Anhur
Anhur
Godly1995
Anhur
Level 104
God Stats
4W - 3L
1,600 SR
Queue Stats
29W - 27L
1,554 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JavaJet
Tsukuyomi
Level 157
God Stats
0W - 1L
1,752 SR
Queue Stats
39W - 41L
1,530 Elo+
Party 1
Cerberus
Cerberus
MKsexo
Cerberus
Level 159
God Stats
0W - 1L
1,669 SR
Queue Stats
38W - 43L
1,523 Elo+
Party 1
Horus
Horus
UltraFatSnorlax
Horus
Level 81
God Stats
6W - 9L
1,469 SR
Queue Stats
27W - 32L
1,519 Elo+
Party 1
Merlin
Merlin
http_discarded_
Merlin
Level 159
God Stats
2W - 4L
1,448 SR
Queue Stats
303W - 266L
1,596 Elo+
Solo
Team Averages
Level 132
1,588 SR
1,544 Elo+

VS

Team Averages
Level 155
1,455 SR
1,505 Elo+
Odin
Odin
 
Odin
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Acoggg__
Xbalanque
Level 102
God Stats
1W - 1L
1,319 SR
Queue Stats
286W - 255L
1,518 Elo+
Solo
Tyr
Tyr
Connors2016
Tyr
Level 145
God Stats
4W - 5L
1,406 SR
Queue Stats
116W - 151L
1,494 Elo+
Party 2
Fenrir
Fenrir
NotComplex
Fenrir
Level 204
God Stats
9W - 4L
1,634 SR
Queue Stats
235W - 287L
1,504 Elo+
Party 2
Poseidon
Poseidon
xDDcaca
Poseidon
Level 157
God Stats
3W - 4L
1,415 SR
Queue Stats
78W - 121L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Godly1995
Anhur
11
2 / 4 / 2
6,055
550
6,887
8,470
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
JavaJet
Tsukuyomi
10
2 / 5 / 0
6,068
552
3,047
9,772
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
MKsexo
Cerberus
11
0 / 3 / 0
6,280
571
6,752
9,991
6,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 2 / 1
5,512
501
2,648
11,595
5,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 6 / 1
5,951
541
4,748
9,408
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
3 / 1 / 9
6,710
610
9,900
8,384
5,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
Acoggg__
Xbalanque
11
1 / 2 / 5
6,082
553
6,458
8,699
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 0 / 4
6,977
634
3,145
8,870
3,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
NotComplex
Fenrir
13
9 / 1 / 4
7,465
679
6,707
9,531
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
xDDcaca
Poseidon
14
6 / 2 / 5
8,286
753
8,467
4,600
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
6
Kills
20
20
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
1
9
7.5
W
Xbalanque
Acoggg__
Xbalanque
1
2
5
1.75
W
1
0
4
3
L
Anhur
Godly1995
Anhur
2
4
2
0.75
L
Tsukuyomi
JavaJet
Tsukuyomi
2
5
0
0.4
L
Cerberus
MKsexo
Cerberus
0
3
0
0
W
Fenrir
NotComplex
Fenrir
9
1
4
11
L
0
2
1
0.25
L
2
6
1
0.42
W
Poseidon
xDDcaca
Poseidon
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,082
Damage
34,677
49,236
Taken
40,084
19,624
Mitigated
15,412
15,651
Healing
14,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,900
1,655
0
1,557
8,384
5,715
0
1,920
6,432
453
27,703
W
Xbalanque
Acoggg__
Xbalanque
6,458
1,823
0
3,149
8,699
1,956
17
481
8,218
0
48,207
W
3,145
257
0
3,860
8,870
3,258
0
4,167
4,039
0
40,920
L
Anhur
Godly1995
Anhur
6,887
3,566
0
2,307
8,470
2,366
0
984
7,404
0
37,619
L
Tsukuyomi
JavaJet
Tsukuyomi
3,047
990
0
3,711
9,772
2,652
0
1,483
8,141
0
30,929
L
Cerberus
MKsexo
Cerberus
6,752
223
0
3,717
9,991
6,764
0
1,108
8,799
38,101
1,474
W
Fenrir
NotComplex
Fenrir
6,707
1,530
0
5,135
9,531
3,198
0
1,855
7,502
0
43,641
L
2,648
1,542
483
3,313
11,595
5,483
0
1,153
10,368
0
16,761
L
4,748
355
0
2,120
9,408
2,359
0
3,408
5,604
33,160
0
W
Poseidon
xDDcaca
Poseidon
8,467
1,822
0
749
4,600
1,285
141
1,991
2,571
57,376
796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,866
Gold Earned
35,520
317
Minions Killed
387
0
Camps Cleared
0
1,139,608
Distance Traveled
1,270,084
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,710
610
32
3
0
272,410
5
W
Xbalanque
6,082
553
77
7
0
225,454
0
W
Tyr
6,977
634
88
8
0
238,693
1
L
Anhur
6,055
550
62
6
0
216,303
0
L
Tsukuyomi
6,068
552
55
5
0
255,398
4
L
Cerberus
6,280
571
104
9
0
221,903
1
W
Fenrir
7,465
679
72
7
0
278,296
2
L
Horus
5,512
501
31
3
0
247,263
0
L
Merlin
5,951
541
65
6
0
198,741
0
W
Poseidon
8,286
753
118
11
0
255,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role