Player Matchup

Osiris
Osiris
Daddy_Laz43
Osiris
Level 67
God Stats
1W - 3L
1,180 SR
Queue Stats
156W - 159L
1,472 Elo+
Solo
Izanami
Izanami
Farachani
Izanami
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 226L
1,483 Elo+
Party 2
Fenrir
Fenrir
Shabba LJ
Fenrir
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 13L
1,554 Elo+
Solo
Janus
Janus
Sinatras Son
Janus
Level 129
God Stats
77W - 59L
1,626 SR
Queue Stats
149W - 147L
1,490 Elo+
Party 2
Nox
Nox
mamapitos
Nox
Level 183
God Stats
13W - 6L
1,682 SR
Queue Stats
279W - 272L
1,535 Elo+
Solo
Team Averages
Level 115
1,498 SR
1,507 Elo+

VS

Team Averages
Level 95
1,502 SR
1,540 Elo+
Kumbhakarna
Kumbhakarna
GasChambers69
Kumbhakarna
Level 19
God Stats
26W - 11L
1,744 SR
Queue Stats
36W - 28L
1,587 Elo+
Party 1
Vamana
Vamana
LuckasMac
Vamana
Level 64
God Stats
4W - 8L
1,419 SR
Queue Stats
85W - 97L
1,557 Elo+
Solo
Baron Samedi
Baron Samedi
OneTapIGuess
Baron Samedi
Level 118
God Stats
1W - 8L
1,018 SR
Queue Stats
139W - 167L
1,418 Elo+
Solo
Hou Yi
Hou Yi
Richy115
Hou Yi
Level 127
God Stats
3W - 2L
1,803 SR
Queue Stats
84W - 66L
1,565 Elo+
Party 1
Thor
Thor
thesaltysutton
Thor
Level 148
God Stats
3W - 4L
1,526 SR
Queue Stats
83W - 61L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
0 / 0 / 1
4,440
740
1,641
4,337
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Farachani
Izanami
7
0 / 1 / 1
3,950
658
1,331
2,645
615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Shabba LJ
Fenrir
9
4 / 0 / 1
5,061
844
2,402
3,531
1,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 1
4,113
686
5,145
3,703
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 1 / 1
5,085
848
1,626
3,212
889
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GasChambers69
Kumbhakarna
7
0 / 0 / 2
4,035
673
1,029
5,816
2,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
LuckasMac
Vamana
7
0 / 1 / 0
4,106
684
2,003
3,495
1,849
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Baron Samedi
OneTapIGuess
Baron Samedi
3
1 / 2 / 0
3,331
555
655
1,430
363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Richy115
Hou Yi
7
2 / 1 / 0
3,907
651
2,096
4,105
980
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 0
3,669
612
2,434
5,120
1,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
6
Kills
3
3
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
0
0
1
0.5
W
Izanami
Farachani
Izanami
0
1
1
0.5
L
Kumbhakarna
GasChambers69
Kumbhakarna
0
0
2
1
L
Vamana
LuckasMac
Vamana
0
1
0
0
L
Baron Samedi
OneTapIGuess
Baron Samedi
1
2
0
0.5
L
Hou Yi
Richy115
Hou Yi
2
1
0
2
W
Fenrir
Shabba LJ
Fenrir
4
0
1
4.5
W
0
1
1
0.5
W
2
1
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,145
Damage
8,217
17,428
Taken
19,966
6,280
Mitigated
6,901
6,033
Healing
4,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
1,641
350
0
2,046
4,337
2,513
0
0
4,058
0
15,771
W
Izanami
Farachani
Izanami
1,331
746
0
905
2,645
615
435
229
2,416
0
16,268
L
Kumbhakarna
GasChambers69
Kumbhakarna
1,029
0
0
1,987
5,816
2,115
0
2,504
2,776
7,824
1,299
L
Vamana
LuckasMac
Vamana
2,003
684
0
548
3,495
1,849
0
0
3,495
0
20,015
L
Baron Samedi
OneTapIGuess
Baron Samedi
655
287
0
55
1,430
363
0
332
1,098
3,248
0
L
Hou Yi
Richy115
Hou Yi
2,096
913
0
1,516
4,105
980
0
1,653
2,184
0
23,770
W
Fenrir
Shabba LJ
Fenrir
2,402
332
0
868
3,531
1,431
0
246
3,285
0
27,335
W
5,145
230
0
1,272
3,703
832
401
445
3,258
25,892
0
W
1,626
132
0
942
3,212
889
235
612
2,600
26,309
608
L
2,434
907
0
810
5,120
1,594
0
1,385
3,695
0
22,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,649
Gold Earned
19,048
207
Minions Killed
140
0
Camps Cleared
0
655,465
Distance Traveled
598,840
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,440
740
34
6
0
127,195
0
W
Izanami
3,950
658
31
5
0
126,567
1
L
Kumbhakarna
4,035
673
13
2
0
139,836
5
L
Vamana
4,106
684
39
7
0
139,101
0
L
Baron Samedi
3,331
555
2
0
0
36,451
0
L
Hou Yi
3,907
651
42
7
0
122,600
0
W
Fenrir
5,061
844
53
9
0
157,469
0
W
Janus
4,113
686
43
7
0
123,580
0
W
Nox
5,085
848
46
8
0
120,654
0
L
Thor
3,669
612
44
7
0
160,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role