Player Matchup

Vulcan
Vulcan
Gold I
GGodric
Vulcan
Gold I
Level 105
God Stats
15W - 6L
1,703 SR
Queue Stats
78W - 73L
1,364 MMR
Party 2
Neith
Neith
Gold I
ITasteSalt
Neith
Gold I
Level 115
God Stats
1W - 1L
1,279 SR
Queue Stats
157W - 145L
1,393 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold II
RedFirePro
Kumbhakarna
Gold II
Level 38
God Stats
2W - 0L
1,549 SR
Queue Stats
99W - 82L
1,611 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 86
1,510 SR
1,456 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 112
1,521 SR
1,406 MMR
Chaac
Chaac
Bronze III
CrestedDSC
Chaac
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,403 MMR
Solo
Charybdis
Charybdis
Bronze IV
DarkBlossom2767
Charybdis
Bronze IV
Level 145
God Stats
2W - 1L
1,499 SR
Queue Stats
10W - 14L
1,395 MMR
Party 1
Nu Wa
Nu Wa
Bronze IV
MommaClappin
Nu Wa
Bronze IV
Level 73
God Stats
1W - 2L
1,563 SR
Queue Stats
6W - 13L
1,419 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GGodric
Vulcan
18
2 / 2 / 7
11,978
799
13,299
8,902
3,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
20
8 / 0 / 3
13,065
871
16,251
11,021
3,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
RedFirePro
Kumbhakarna
18
1 / 1 / 10
11,420
761
11,708
15,536
15,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Bans
CthulhuAchillesChang'eFafnirHercules

VS

Bans
Baron SamediMulanMedusaBacchusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
0 / 3 / 2
10,336
689
5,374
17,446
16,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Charybdis
DarkBlossom2767
Charybdis
18
0 / 3 / 2
10,965
731
11,667
15,409
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 5 / 0
11,111
741
12,828
13,147
7,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
3
3
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
3
2
0.33
L
Charybdis
DarkBlossom2767
Charybdis
0
3
2
0.33
W
Vulcan
GGodric
Vulcan
2
2
7
2.75
W
Neith
8
0
3
9.5
L
3
5
0
0.6
W
Kumbhakarna
RedFirePro
Kumbhakarna
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,258
Damage
29,869
35,459
Taken
46,002
21,968
Mitigated
27,903
7,925
Healing
7,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
5,374
428
0
2,682
17,446
16,069
192
8,571
7,885
0
27,630
L
Charybdis
DarkBlossom2767
Charybdis
11,667
5,030
0
4,019
15,409
4,633
666
6,421
8,494
0
63,875
W
Vulcan
GGodric
Vulcan
13,299
887
0
1,370
8,902
3,215
400
4,085
4,575
54,119
0
W
Neith
16,251
5,842
0
3,258
11,021
3,750
2,449
4,077
6,838
38
69,598
L
12,828
4,251
0
671
13,147
7,201
362
6,446
6,195
47,319
422
W
Kumbhakarna
RedFirePro
Kumbhakarna
11,708
1,143
0
3,297
15,536
15,003
823
3,897
11,312
25,470
4,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,463
Gold Earned
32,412
248
Minions Killed
203
0
Camps Cleared
0
816,394
Distance Traveled
775,872
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,336
689
37
2
0
283,389
0
L
Charybdis
10,965
731
116
8
0
271,810
0
W
Vulcan
11,978
799
95
6
0
282,860
2
W
Neith
13,065
871
112
7
0
251,242
0
L
Nu Wa
11,111
741
50
3
0
220,673
0
W
Kumbhakarna
11,420
761
41
3
0
282,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role