Player Matchup

Agni
Agni
CristianHatsune
Agni
Level 189
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 127L
1,584 Elo+
Solo
Guan Yu
Guan Yu
Grindstones
Guan Yu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 51L
1,540 Elo+
Solo
Hun Batz
Hun Batz
TheIntenseBro
Hun Batz
Level 125
God Stats
47W - 29L
1,620 SR
Queue Stats
513W - 458L
1,504 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheKeng1990
Ah Muzen Cab
Level 117
God Stats
3W - 5L
1,510 SR
Queue Stats
80W - 88L
1,475 Elo+
Solo
Persephone
Persephone
jadaqq09
Persephone
Level 157
God Stats
3W - 10L
1,472 SR
Queue Stats
896W - 862L
1,617 Elo+
Solo
Team Averages
Level 149
1,520 SR
1,544 Elo+

VS

Team Averages
Level 90
1,481 SR
1,514 Elo+
King Arthur
King Arthur
DoomHallow
King Arthur
Level 126
God Stats
102W - 91L
1,594 SR
Queue Stats
230W - 207L
1,599 Elo+
Solo
Scylla
Scylla
HockOnFire1
Scylla
Level 85
God Stats
1W - 1L
1,287 SR
Queue Stats
69W - 52L
1,497 Elo+
Solo
Artemis
Artemis
ItzRichie
Artemis
Level 64
God Stats
2W - 1L
1,547 SR
Queue Stats
158W - 186L
1,493 Elo+
Party 1
Pele
Pele
TheFrostyFlakes
Pele
Level 109
God Stats
3W - 0L
1,810 SR
Queue Stats
54W - 71L
1,464 Elo+
Party 1
Maui
Maui
XxxKillersXxx71
Maui
Level 64
God Stats
11W - 7L
1,166 SR
Queue Stats
233W - 260L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
7,342
524
7,652
10,508
3,173
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
Grindstones
Guan Yu
11
1 / 3 / 2
6,877
491
8,317
14,433
12,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
TheIntenseBro
Hun Batz
13
3 / 5 / 3
7,244
517
7,555
13,297
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ah Muzen Cab
TheKeng1990
Ah Muzen Cab
11
0 / 4 / 4
5,998
428
3,851
9,961
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
jadaqq09
Persephone
13
3 / 2 / 3
8,507
608
5,932
4,541
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DoomHallow
King Arthur
14
0 / 1 / 4
8,255
590
7,215
13,439
8,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
14
8 / 1 / 2
8,489
606
6,008
4,080
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
ItzRichie
Artemis
13
2 / 1 / 6
7,698
550
13,176
11,087
3,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 3 / 5
7,529
538
7,067
13,251
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 3 / 8
7,349
525
4,399
11,894
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
9
Kills
15
15
Deaths
9
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
King Arthur
DoomHallow
King Arthur
0
1
4
2
L
Guan Yu
Grindstones
Guan Yu
1
3
2
0.67
W
Scylla
8
1
2
9
W
Artemis
ItzRichie
Artemis
2
1
6
5
W
3
3
5
1.83
L
Hun Batz
TheIntenseBro
Hun Batz
3
5
3
0.9
L
Ah Muzen Cab
TheKeng1990
Ah Muzen Cab
0
4
4
0.5
W
2
3
8
2
L
Persephone
jadaqq09
Persephone
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,307
Damage
37,865
52,740
Taken
53,751
24,749
Mitigated
26,364
17,302
Healing
15,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,652
1,042
0
4,689
10,508
3,173
0
1,040
9,382
52,897
1,243
W
King Arthur
DoomHallow
King Arthur
7,215
304
0
3,547
13,439
8,374
0
5,855
7,534
0
62,943
L
Guan Yu
Grindstones
Guan Yu
8,317
863
1,371
4,552
14,433
12,042
0
3,589
10,649
877
24,172
W
Scylla
6,008
370
0
740
4,080
1,224
0
1,958
1,938
42,952
0
W
Artemis
ItzRichie
Artemis
13,176
4,662
0
2,912
11,087
3,898
516
1,538
9,483
0
58,765
W
7,067
1,385
0
5,030
13,251
4,368
7
2,139
11,014
0
56,427
L
Hun Batz
TheIntenseBro
Hun Batz
7,555
2,103
0
4,046
13,297
4,424
0
1,982
11,155
0
54,097
L
Ah Muzen Cab
TheKeng1990
Ah Muzen Cab
3,851
1,389
0
1,568
9,961
3,311
0
1,670
8,262
0
39,779
W
4,399
859
0
2,868
11,894
8,500
351
2,184
9,472
21,788
1,431
L
Persephone
jadaqq09
Persephone
5,932
170
0
1,076
4,541
1,799
0
1,377
3,107
42,955
1,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,968
Gold Earned
39,320
336
Minions Killed
447
0
Camps Cleared
0
1,387,069
Distance Traveled
1,475,994
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,342
524
81
6
0
259,328
0
W
King Arthur
8,255
590
126
9
0
282,452
7
L
Guan Yu
6,877
491
21
2
0
301,106
3
W
Scylla
8,489
606
105
8
0
327,817
0
W
Artemis
7,698
550
99
7
0
260,478
2
W
Pele
7,529
538
83
6
0
331,927
0
L
Hun Batz
7,244
517
82
6
0
300,657
4
L
Ah Muzen Cab
5,998
428
66
5
0
254,830
4
W
Maui
7,349
525
34
2
0
273,320
4
L
Persephone
8,507
608
86
6
0
271,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role