Player Matchup

Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
EverTheSupport
Cthulhu
Level 127
God Stats
2W - 3L
1,536 SR
Queue Stats
40W - 39L
1,516 Elo+
Solo
Nox
Nox
WeeWeeSlopper
Nox
Level 145
God Stats
5W - 2L
1,750 SR
Queue Stats
83W - 52L
1,661 Elo+
Solo
Baba Yaga
Baba Yaga
kk4y
Baba Yaga
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 221L
1,474 Elo+
Solo
Arachne
Arachne
proteggimi
Arachne
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,523 Elo+
Party 1
Team Averages
Level 119
1,557 SR
1,535 Elo+

VS

Team Averages
Level 103
1,544 SR
1,508 Elo+
Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Schenklll
Pele
Level 48
God Stats
8W - 6L
1,606 SR
Queue Stats
83W - 84L
1,509 Elo+
Party 2
Vamana
Vamana
dreppy
Vamana
Level 123
God Stats
1W - 0L
1,736 SR
Queue Stats
63W - 68L
1,514 Elo+
Party 2
Ymir
Ymir
huffmin
Ymir
Level 136
God Stats
10W - 8L
1,613 SR
Queue Stats
62W - 75L
1,525 Elo+
Party 2
Apollo
Apollo
seventypath411
Apollo
Level 63
God Stats
3W - 6L
1,266 SR
Queue Stats
51W - 43L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
3 / 2 / 0
8,483
606
6,978
10,107
3,634
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 2 / 1
7,673
548
6,493
10,799
11,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 4 / 2
6,521
466
2,522
10,449
6,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
kk4y
Baba Yaga
12
1 / 6 / 0
7,284
520
2,629
8,393
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
proteggimi
Arachne
10
1 / 3 / 1
6,374
455
3,178
8,313
2,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 0 / 8
8,644
617
9,575
3,935
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
14
5 / 1 / 7
7,805
558
6,366
10,391
4,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vamana
dreppy
Vamana
13
1 / 2 / 1
7,832
559
8,261
12,852
10,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ymir
huffmin
Ymir
14
7 / 1 / 6
8,425
602
5,242
8,754
6,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 2 / 4
7,228
516
4,536
6,085
873
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
6
Kills
17
17
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
2
0
1.5
W
Scylla
 
Scylla
4
0
8
8
L
1
2
1
0.75
W
Pele
5
1
7
8.5
L
0
4
2
0.25
W
Vamana
dreppy
Vamana
1
2
1
0.75
W
Ymir
huffmin
Ymir
7
1
6
10
L
Baba Yaga
kk4y
Baba Yaga
1
6
0
0.17
L
Arachne
proteggimi
Arachne
1
3
1
0.5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,800
Damage
33,980
48,061
Taken
42,017
27,817
Mitigated
23,286
13,560
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,978
4,548
0
4,538
10,107
3,634
1,049
2,201
7,906
0
79,659
W
Scylla
 
Scylla
9,575
1,479
0
1,652
3,935
1,332
469
1,808
2,127
61,819
2,586
L
6,493
567
0
3,019
10,799
11,852
0
0
9,920
43,093
2,081
W
Pele
6,366
1,446
0
3,555
10,391
4,009
0
1,573
8,818
0
66,432
L
2,522
322
0
1,505
10,449
6,659
0
4,574
5,875
16,768
217
W
Vamana
dreppy
Vamana
8,261
4,067
0
2,412
12,852
10,908
0
5,940
6,912
0
59,247
W
Ymir
huffmin
Ymir
5,242
1,415
0
2,070
8,754
6,164
37
1,663
7,091
25,526
0
L
Baba Yaga
kk4y
Baba Yaga
2,629
194
0
1,229
8,393
2,811
0
3,880
4,513
40,067
459
L
Arachne
proteggimi
Arachne
3,178
2,170
0
3,269
8,313
2,861
0
3,757
4,556
0
38,238
W
4,536
2,433
0
2,541
6,085
873
0
78
6,007
0
58,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,335
Gold Earned
39,934
420
Minions Killed
479
0
Camps Cleared
0
1,329,048
Distance Traveled
1,498,775
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,483
606
129
9
0
263,635
0
W
Scylla
8,644
617
146
10
0
304,770
0
L
Cthulhu
7,673
548
97
7
0
285,040
4
W
Pele
7,805
558
93
7
0
362,157
0
L
Nox
6,521
466
41
3
0
278,416
7
W
Vamana
7,832
559
104
7
0
270,868
0
W
Ymir
8,425
602
21
2
0
276,968
2
L
Baba Yaga
7,284
520
88
6
0
239,024
2
L
Arachne
6,374
455
65
5
0
262,933
0
W
Apollo
7,228
516
115
8
0
284,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role