Player Matchup

Ra
Ra
Gold V
M3X1C4N1S1M0
Ra
Gold V
Level 156
God Stats
31W - 37L
1,460 SR
Queue Stats
779W - 834L
1,265 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
Spliffay
Zhong Kui
Gold V
Level 129
God Stats
29W - 29L
1,524 SR
Queue Stats
72W - 84L
1,318 MMR
Party 1
Ne Zha
Ne Zha
Gold V
challenger0437
Ne Zha
Gold V
Level 102
God Stats
1W - 2L
1,824 SR
Queue Stats
50W - 56L
1,330 MMR
Party 2
Anhur
Anhur
Silver V
dpike5
Anhur
Silver V
Level 60
God Stats
0W - 1L
1,662 SR
Queue Stats
8W - 16L
1,179 MMR
Party 2
Cthulhu
Cthulhu
Silver I
x krumz I
Cthulhu
Silver I
Level 86
God Stats
31W - 29L
1,536 SR
Queue Stats
67W - 81L
1,210 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,601 SR
1,261 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,512 SR
1,279 MMR
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hou Yi
Hou Yi
Silver II
MauricioMora
Hou Yi
Silver II
Level 93
God Stats
5W - 1L
1,525 SR
Queue Stats
117W - 122L
1,249 MMR
Solo
Merlin
Merlin
Silver I
Syddf
Merlin
Silver I
Level 159
God Stats
72W - 75L
1,479 SR
Queue Stats
422W - 450L
1,254 MMR
Solo
Fenrir
Fenrir
Silver I
Tariqx
Fenrir
Silver I
Level 156
God Stats
6W - 7L
1,494 SR
Queue Stats
350W - 353L
1,141 MMR
Party 3
Bacchus
Bacchus
Silver I
thirstgfc
Bacchus
Silver I
Level 153
God Stats
8W - 4L
1,564 SR
Queue Stats
277W - 299L
1,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,389
549
1,391
4,792
2,066
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Spliffay
Zhong Kui
10
1 / 0 / 0
5,432
679
3,466
3,612
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

8
0 / 3 / 0
4,309
539
1,711
7,340
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
dpike5
Anhur
8
0 / 1 / 1
4,362
545
1,029
4,253
1,212
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
x krumz I
Cthulhu
8
0 / 1 / 2
4,789
599
3,543
5,186
2,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Nu WaCharybdisSun WukongIx Chel

VS

Bans
ThanatosSkadiAo KuangMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 1 / 2
6,355
794
2,902
5,401
3,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
9
1 / 0 / 1
4,779
597
3,155
4,231
1,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Syddf
Merlin
10
1 / 1 / 0
5,088
636
1,399
3,280
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Tariqx
Fenrir
10
4 / 1 / 2
5,306
663
2,935
7,084
2,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
thirstgfc
Bacchus
8
0 / 0 / 1
4,565
571
2,604
5,314
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
1
Kills
8
8
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
2
3
L
0
3
0
0
W
Hou Yi
1
0
1
1.5
L
Zhong Kui
Spliffay
Zhong Kui
1
0
0
1
W
Merlin
Syddf
Merlin
1
1
0
1
W
Fenrir
Tariqx
Fenrir
4
1
2
5
L
0
3
0
0
L
Anhur
dpike5
Anhur
0
1
1
0.5
W
Bacchus
thirstgfc
Bacchus
0
0
1
0.5
L
Cthulhu
x krumz I
Cthulhu
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,140
Damage
12,995
25,183
Taken
25,310
10,879
Mitigated
10,082
9,075
Healing
10,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,902
421
0
2,703
5,401
3,084
0
1,184
4,153
0
43,137
L
1,391
97
19
2,074
4,792
2,066
0
0
4,792
28,280
0
W
Hou Yi
3,155
1,007
0
1,390
4,231
1,079
0
1,440
2,791
0
34,522
L
Zhong Kui
Spliffay
Zhong Kui
3,466
260
0
2,792
3,612
2,242
456
627
2,813
36,280
2,640
W
Merlin
Syddf
Merlin
1,399
0
0
957
3,280
932
0
1,506
1,774
28,784
651
W
Fenrir
Tariqx
Fenrir
2,935
365
0
3,372
7,084
2,187
0
2,530
4,554
0
26,189
L
1,711
278
0
1,573
7,340
2,854
0
413
6,883
0
30,815
L
Anhur
dpike5
Anhur
1,029
525
0
1,627
4,253
1,212
0
1,049
3,204
0
23,298
W
Bacchus
thirstgfc
Bacchus
2,604
239
0
2,018
5,314
2,800
0
1,485
3,829
10,138
1,627
L
Cthulhu
x krumz I
Cthulhu
3,543
216
0
990
5,186
2,505
0
1,353
3,791
16,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,281
Gold Earned
26,093
256
Minions Killed
261
0
Camps Cleared
0
850,704
Distance Traveled
854,832
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,355
794
77
10
0
163,589
0
L
Ra
4,389
549
44
6
0
150,750
0
W
Hou Yi
4,779
597
60
8
0
163,325
0
L
Zhong Kui
5,432
679
93
12
0
165,024
0
W
Merlin
5,088
636
70
9
0
158,262
4
W
Fenrir
5,306
663
42
5
0
203,084
2
L
Ne Zha
4,309
539
47
6
0
190,281
0
L
Anhur
4,362
545
53
7
0
156,890
0
W
Bacchus
4,565
571
12
2
0
166,572
0
L
Cthulhu
4,789
599
19
2
0
187,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role