Player Matchup

Janus
Janus
BelBroChyll
Janus
Level 138
God Stats
0W - 2L
1,269 SR
Queue Stats
144W - 141L
1,550 Elo+
Solo
Apollo
Apollo
LavaTube
Apollo
Level 157
God Stats
0W - 1L
1,591 SR
Queue Stats
11W - 12L
1,677 Elo+
Party 1
Thanatos
Thanatos
Sirarth
Thanatos
Level 154
God Stats
10W - 9L
1,652 SR
Queue Stats
282W - 238L
1,683 Elo+
Solo
Thoth
Thoth
Spọọner
Thoth
Level 200
God Stats
5W - 5L
1,759 SR
Queue Stats
31W - 21L
1,657 Elo+
Party 1
Kumbhakarna
Kumbhakarna
llerej
Kumbhakarna
Level 148
God Stats
2W - 6L
1,737 SR
Queue Stats
767W - 518L
1,697 Elo+
Solo
Team Averages
Level 159
1,602 SR
1,653 Elo+

VS

Team Averages
Level 174
1,723 SR
1,675 Elo+
Guan Yu
Guan Yu
ArchSparrow
Guan Yu
Level 191
God Stats
8W - 10L
1,624 SR
Queue Stats
82W - 64L
1,681 Elo+
Solo
Merlin
Merlin
HeeaveeN
Merlin
Level 192
God Stats
8W - 3L
1,704 SR
Queue Stats
101W - 101L
1,635 Elo+
Solo
Ymir
Ymir
Kìkai
Ymir
Level 156
God Stats
19W - 9L
1,704 SR
Queue Stats
198W - 124L
1,678 Elo+
Party 2
Artemis
Artemis
Pattyrick
Artemis
Level 179
God Stats
13W - 4L
1,817 SR
Queue Stats
288W - 210L
1,687 Elo+
Party 2
Hun Batz
Hun Batz
Yakkobb
Hun Batz
Level 151
God Stats
9W - 2L
1,767 SR
Queue Stats
329W - 252L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,175
818
6,932
7,928
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
LavaTube
Apollo
13
2 / 7 / 2
8,179
818
8,312
13,091
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thanatos
Sirarth
Thanatos
14
0 / 7 / 3
8,350
835
2,942
9,156
7,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 1 / 1
8,263
826
8,200
7,508
2,275
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kumbhakarna
llerej
Kumbhakarna
14
2 / 3 / 2
8,570
857
2,608
14,065
10,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArchSparrow
Guan Yu
14
3 / 3 / 9
9,035
904
8,743
10,267
8,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Merlin
HeeaveeN
Merlin
16
2 / 0 / 9
9,364
936
8,993
4,967
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Kìkai
Ymir
16
10 / 1 / 8
11,102
1,110
5,810
11,268
11,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
Pattyrick
Artemis
16
4 / 0 / 9
9,631
963
11,128
5,858
2,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
Yakkobb
Hun Batz
15
4 / 2 / 10
9,275
928
12,816
7,125
3,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
6
Kills
23
23
Deaths
6
10
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ArchSparrow
Guan Yu
3
3
9
2.5
L
0
5
2
0.2
W
Merlin
HeeaveeN
Merlin
2
0
9
6.5
W
Ymir
Kìkai
Ymir
10
1
8
14
L
Apollo
LavaTube
Apollo
2
7
2
0.43
W
Artemis
Pattyrick
Artemis
4
0
9
8.5
L
Thanatos
Sirarth
Thanatos
0
7
3
0.21
L
2
1
1
2.5
W
Hun Batz
Yakkobb
Hun Batz
4
2
10
4.5
L
Kumbhakarna
llerej
Kumbhakarna
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,994
Damage
47,490
51,748
Taken
39,485
25,710
Mitigated
26,907
9,679
Healing
5,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ArchSparrow
Guan Yu
8,743
1,105
848
1,766
10,267
8,009
89
3,650
6,080
406
17,836
L
6,932
95
0
0
7,928
2,026
0
3,106
4,498
24,548
0
W
Merlin
HeeaveeN
Merlin
8,993
688
0
696
4,967
1,714
332
2,186
2,567
34,722
0
W
Ymir
Kìkai
Ymir
5,810
1,198
0
1,195
11,268
11,545
554
4,874
5,782
17,429
0
L
Apollo
LavaTube
Apollo
8,312
4,377
0
1,356
13,091
3,663
0
4,056
8,803
0
19,072
W
Artemis
Pattyrick
Artemis
11,128
2,675
0
500
5,858
2,080
1,941
2,458
3,210
0
30,177
L
Thanatos
Sirarth
Thanatos
2,942
738
0
3,631
9,156
7,028
0
1,368
7,660
0
17,614
L
8,200
82
14
3,606
7,508
2,275
0
2,040
5,274
23,047
371
W
Hun Batz
Yakkobb
Hun Batz
12,816
4,040
0
464
7,125
3,559
331
2,352
4,569
0
22,738
L
Kumbhakarna
llerej
Kumbhakarna
2,608
117
0
1,072
14,065
10,718
0
3,408
10,359
9,121
1,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,537
Gold Earned
48,407
180
Minions Killed
198
0
Camps Cleared
0
908,610
Distance Traveled
1,076,058
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,035
904
19
2
0
217,767
0
L
Janus
8,175
818
55
6
0
205,985
0
W
Merlin
9,364
936
76
8
0
220,900
0
W
Ymir
11,102
1,110
19
2
0
205,676
0
L
Apollo
8,179
818
32
3
0
172,120
0
W
Artemis
9,631
963
59
6
0
206,562
0
L
Thanatos
8,350
835
37
4
0
161,755
0
L
Thoth
8,263
826
35
4
0
195,049
0
W
Hun Batz
9,275
928
25
3
0
225,153
0
L
Kumbhakarna
8,570
857
21
2
0
173,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role