Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Axelzenit BK
Anubis
Level 55
God Stats
5W - 0L
1,674 SR
Queue Stats
24W - 35L
1,344 Elo+
Solo
Medusa
Medusa
Dr-Danga9
Medusa
Level 157
God Stats
297W - 268L
1,542 SR
Queue Stats
423W - 380L
1,464 Elo+
Solo
Amaterasu
Amaterasu
Jhonpol9
Amaterasu
Level 85
God Stats
8W - 3L
1,731 SR
Queue Stats
36W - 28L
1,508 Elo+
Solo
Gilgamesh
Gilgamesh
TragiicSniipe
Gilgamesh
Level 129
God Stats
1W - 1L
1,258 SR
Queue Stats
316W - 314L
1,438 Elo+
Solo
Team Averages
Level 109
1,541 SR
1,451 Elo+

VS

Team Averages
Level 87
1,511 SR
1,412 Elo+
Ravana
Ravana
Chapel3057
Ravana
Level 68
God Stats
5W - 6L
1,721 SR
Queue Stats
269W - 305L
1,459 Elo+
Solo
Maman Brigitte
Maman Brigitte
Deaths_Dealer97
Maman Brigitte
Level 132
God Stats
6W - 7L
1,522 SR
Queue Stats
332W - 280L
1,450 Elo+
Solo
Nu Wa
Nu Wa
Kamuzakuario
Nu Wa
Level 79
God Stats
94W - 65L
1,438 SR
Queue Stats
294W - 278L
1,410 Elo+
Solo
Horus
Horus
KingEJay98
Horus
Level 53
God Stats
10W - 14L
1,405 SR
Queue Stats
35W - 55L
1,360 Elo+
Party 1
Sol
Sol
KingMalik6669
Sol
Level 104
God Stats
3W - 7L
1,467 SR
Queue Stats
17W - 28L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
0 / 1 / 0
4,602
460
1,574
6,292
3,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
10
1 / 2 / 2
6,082
608
3,388
6,902
2,560
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Dr-Danga9
Medusa
12
2 / 1 / 0
6,609
661
3,310
5,079
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Jhonpol9
Amaterasu
12
6 / 1 / 0
6,809
681
3,989
8,297
4,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
TragiicSniipe
Gilgamesh
11
2 / 1 / 1
6,267
627
1,519
7,414
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Chapel3057
Ravana
4
0 / 2 / 1
3,881
388
1,185
3,128
559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Maman Brigitte
Deaths_Dealer97
Maman Brigitte
10
4 / 5 / 0
5,776
578
6,244
6,946
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

9
0 / 3 / 1
4,781
478
5,381
3,829
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
9
0 / 0 / 4
5,843
584
3,711
6,172
4,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 1 / 0
5,574
557
2,308
3,558
1,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
11
Kills
6
6
Deaths
11
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
1
0
0
W
Anubis
1
2
2
1
L
Ravana
Chapel3057
Ravana
0
2
1
0.25
L
Maman Brigitte
Deaths_Dealer97
Maman Brigitte
4
5
0
0.8
W
Medusa
Dr-Danga9
Medusa
2
1
0
2
W
Amaterasu
Jhonpol9
Amaterasu
6
1
0
6
L
0
3
1
0.17
L
Horus
0
0
4
2
L
2
1
0
2
W
Gilgamesh
TragiicSniipe
Gilgamesh
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,780
Damage
18,829
33,984
Taken
23,633
14,935
Mitigated
8,493
12,958
Healing
7,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
1,574
333
0
2,153
6,292
3,627
59
2,145
4,102
19,801
1,768
W
Anubis
3,388
215
0
2,729
6,902
2,560
69
3,698
3,121
44,017
1,064
L
Ravana
Chapel3057
Ravana
1,185
505
0
1,424
3,128
559
0
433
2,661
0
8,429
L
Maman Brigitte
Deaths_Dealer97
Maman Brigitte
6,244
785
0
572
6,946
1,745
0
420
6,279
23,293
716
W
Medusa
Dr-Danga9
Medusa
3,310
1,067
105
2,408
5,079
1,484
47
1,592
3,487
0
48,704
W
Amaterasu
Jhonpol9
Amaterasu
3,989
1,835
0
4,512
8,297
4,097
461
3,526
4,440
0
37,326
L
5,381
1,416
0
486
3,829
789
0
1,726
2,061
25,746
0
L
Horus
3,711
1,680
278
2,914
6,172
4,368
0
2,414
3,758
1,237
18,951
L
2,308
893
0
1,492
3,558
1,032
0
127
3,431
36,193
3,032
W
Gilgamesh
TragiicSniipe
Gilgamesh
1,519
352
0
1,051
7,414
3,167
478
2,189
5,042
331
40,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,369
Gold Earned
25,855
356
Minions Killed
200
0
Camps Cleared
0
905,175
Distance Traveled
881,428
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,602
460
32
3
0
134,711
9
W
Anubis
6,082
608
94
9
0
161,084
2
L
Ravana
3,881
388
15
2
0
90,233
1
L
Maman Brigitte
5,776
578
40
4
0
201,605
0
W
Medusa
6,609
661
89
9
0
193,184
0
W
Amaterasu
6,809
681
66
7
0
199,866
1
L
Nu Wa
4,781
478
37
4
0
180,337
2
L
Horus
5,843
584
33
3
0
217,446
0
L
Sol
5,574
557
75
8
0
191,807
1
W
Gilgamesh
6,267
627
75
8
0
216,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role