Player Matchup

Sun Wukong
Sun Wukong
Akkida
Sun Wukong
Level 152
God Stats
2W - 1L
1,684 SR
Queue Stats
32W - 49L
1,462 Elo+
Party 1
Pele
Pele
CrazyReChicken
Pele
Level 148
God Stats
0W - 4L
1,168 SR
Queue Stats
8W - 25L
1,361 Elo+
Party 1
Baba Yaga
Baba Yaga
SuperButler
Baba Yaga
Level 170
God Stats
1W - 1L
1,701 SR
Queue Stats
28W - 49L
1,453 Elo+
Party 1
Sylvanus
Sylvanus
reykierPOOL
Sylvanus
Level 159
God Stats
0W - 1L
1,781 SR
Queue Stats
16W - 25L
1,493 Elo+
Party 1
Neith
Neith
witt20
Neith
Level 157
God Stats
0W - 1L
1,326 SR
Queue Stats
9W - 10L
1,559 Elo+
Party 1
Team Averages
Level 157
1,532 SR
1,466 Elo+

VS

Team Averages
Level 134
1,645 SR
1,568 Elo+
Poseidon
Poseidon
 
Poseidon
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Dont Hard Reset
Gilgamesh
Level 258
God Stats
65W - 57L
1,592 SR
Queue Stats
725W - 691L
1,577 Elo+
Solo
Medusa
Medusa
Sinisterserpant
Medusa
Level 142
God Stats
20W - 14L
1,615 SR
Queue Stats
327W - 268L
1,585 Elo+
Solo
Ravana
Ravana
Skiverz
Ravana
Level 69
God Stats
3W - 4L
1,750 SR
Queue Stats
161W - 133L
1,585 Elo+
Solo
Sylvanus
Sylvanus
criss421
Sylvanus
Level 158
God Stats
42W - 24L
1,766 SR
Queue Stats
149W - 109L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Akkida
Sun Wukong
10
1 / 2 / 0
5,433
543
4,438
7,968
3,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 3 / 1
5,103
510
826
7,111
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baba Yaga
SuperButler
Baba Yaga
10
0 / 1 / 0
5,619
562
4,312
5,152
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sylvanus
reykierPOOL
Sylvanus
8
0 / 1 / 0
4,752
475
3,159
11,753
7,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
witt20
Neith
10
1 / 3 / 0
5,272
527
2,796
4,500
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 1 / 2
6,602
660
3,482
5,202
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
Dont Hard Reset
Gilgamesh
10
4 / 0 / 0
6,126
613
4,233
6,261
2,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 4
5,634
563
6,272
4,942
1,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ravana
Skiverz
Ravana
12
2 / 0 / 3
5,984
598
6,012
5,666
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
criss421
Sylvanus
12
2 / 1 / 0
6,845
685
4,972
5,817
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
10
10
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
1
2
3
L
Sun Wukong
Akkida
Sun Wukong
1
2
0
0.5
L
0
3
1
0.17
W
Gilgamesh
Dont Hard Reset
Gilgamesh
4
0
0
4
W
0
0
4
2
W
Ravana
Skiverz
Ravana
2
0
3
3.5
L
Baba Yaga
SuperButler
Baba Yaga
0
1
0
0
W
Sylvanus
criss421
Sylvanus
2
1
0
2
L
Sylvanus
reykierPOOL
Sylvanus
0
1
0
0
L
Neith
witt20
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,531
Damage
24,971
36,484
Taken
27,888
16,683
Mitigated
11,054
10,662
Healing
12,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,482
257
0
1,912
5,202
1,667
0
2,753
2,407
46,274
1,821
L
Sun Wukong
Akkida
Sun Wukong
4,438
672
0
2,818
7,968
3,477
0
4,587
3,381
0
35,946
L
826
68
0
2,056
7,111
2,066
0
1,457
5,654
0
30,430
W
Gilgamesh
Dont Hard Reset
Gilgamesh
4,233
1,234
0
1,518
6,261
2,964
0
929
5,332
0
19,970
W
6,272
2,385
0
2,087
4,942
1,450
41
1,937
3,005
0
43,186
W
Ravana
Skiverz
Ravana
6,012
2,040
0
3,292
5,666
1,954
0
1,632
3,987
0
48,518
L
Baba Yaga
SuperButler
Baba Yaga
4,312
52
0
1,357
5,152
2,192
0
1,715
3,437
41,101
814
W
Sylvanus
criss421
Sylvanus
4,972
2,105
0
3,566
5,817
3,019
0
0
5,817
35,946
13,151
L
Sylvanus
reykierPOOL
Sylvanus
3,159
827
372
3,074
11,753
7,503
0
0
11,753
15,550
0
L
Neith
witt20
Neith
2,796
1,189
0
985
4,500
1,445
0
0
4,500
0
31,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,179
Gold Earned
31,191
316
Minions Killed
400
0
Camps Cleared
0
1,007,360
Distance Traveled
1,051,250
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,602
660
106
11
0
213,012
0
L
Sun Wukong
5,433
543
70
7
0
221,026
4
L
Pele
5,103
510
64
6
0
211,110
0
W
Gilgamesh
6,126
613
37
4
0
211,590
2
W
Medusa
5,634
563
70
7
0
204,694
0
W
Ravana
5,984
598
83
8
0
252,263
0
L
Baba Yaga
5,619
562
89
9
0
201,878
3
W
Sylvanus
6,845
685
104
10
0
169,691
0
L
Sylvanus
4,752
475
15
2
0
187,176
2
L
Neith
5,272
527
78
8
0
186,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role