Player Matchup

Bastet
Bastet
 
Bastet
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
EvilPiranhaz
Surtr
Level 149
God Stats
14W - 6L
1,758 SR
Queue Stats
335W - 286L
1,545 Elo+
Solo
Raijin
Raijin
SirLust
Raijin
Level 158
God Stats
3W - 7L
1,254 SR
Queue Stats
398W - 390L
1,507 Elo+
Solo
Cabrakan
Cabrakan
foofooo
Cabrakan
Level 157
God Stats
26W - 39L
1,458 SR
Queue Stats
818W - 867L
1,515 Elo+
Solo
Ishtar
Ishtar
strangekush
Ishtar
Level 125
God Stats
2W - 2L
1,332 SR
Queue Stats
23W - 16L
1,488 Elo+
Solo
Team Averages
Level 145
1,460 SR
1,511 Elo+

VS

Team Averages
Level 141
1,548 SR
1,518 Elo+
Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ESCAFLOWNEX
Kukulkan
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 43L
1,586 Elo+
Solo
Hades
Hades
LootBand1t
Hades
Level 129
God Stats
13W - 5L
1,740 SR
Queue Stats
278W - 296L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 0 / 11
6,479
1,296
8,152
5,652
1,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 0 / 9
7,335
1,467
8,963
5,099
3,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
SirLust
Raijin
11
4 / 0 / 6
6,798
1,360
7,788
2,906
954
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
foofooo
Cabrakan
11
0 / 0 / 8
5,876
1,175
4,898
4,799
5,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ishtar
11
3 / 3 / 9
6,629
1,326
3,808
4,103
1,425
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

410

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
1 / 3 / 1
5,891
1,178
2,844
7,108
4,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
 
Horus
11
0 / 5 / 3
5,780
1,156
4,630
10,728
9,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
 
Ravana
11
0 / 2 / 2
5,777
1,155
6,362
8,430
5,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
ESCAFLOWNEX
Kukulkan
10
0 / 0 / 0
5,446
1,089
340
522
145
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hades
10
2 / 4 / 0
6,107
1,221
5,724
8,827
5,276
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
14
Kills
3
3
Deaths
14
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
0
11
7.5
L
Apollo
 
Apollo
1
3
1
0.5
L
Horus
 
Horus
0
5
3
0.3
L
Ravana
 
Ravana
0
2
2
0.5
L
Kukulkan
ESCAFLOWNEX
Kukulkan
0
0
0
0
W
5
0
9
9.5
L
Hades
2
4
0
0.5
W
Raijin
SirLust
Raijin
4
0
6
7
W
Cabrakan
foofooo
Cabrakan
0
0
8
4
W
Ishtar
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,609
Damage
19,900
22,559
Taken
35,615
12,724
Mitigated
24,975
3,784
Healing
5,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,152
2,323
0
931
5,652
1,905
0
1,376
4,207
0
13,996
L
Apollo
 
Apollo
2,844
961
0
1,117
7,108
4,684
0
2,415
4,654
0
11,167
L
Horus
 
Horus
4,630
1,673
543
970
10,728
9,267
0
3,947
6,666
0
8,768
L
Ravana
 
Ravana
6,362
1,963
0
1,464
8,430
5,603
0
2,996
5,303
0
16,650
L
Kukulkan
ESCAFLOWNEX
Kukulkan
340
50
0
2
522
145
0
30
492
6,284
0
W
8,963
3,623
0
1,646
5,099
3,036
0
1,467
3,526
477
11,599
L
Hades
5,724
255
329
1,108
8,827
5,276
0
3,271
5,485
9,058
0
W
Raijin
SirLust
Raijin
7,788
1,035
0
433
2,906
954
0
537
2,259
18,861
0
W
Cabrakan
foofooo
Cabrakan
4,898
381
0
434
4,799
5,404
0
1,167
3,566
8,388
104
W
Ishtar
3,808
2,417
0
340
4,103
1,425
0
1,517
2,519
0
9,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,117
Gold Earned
29,001
69
Minions Killed
81
3
Camps Cleared
3
479,240
Distance Traveled
431,520
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,479
1,296
12
2
0
119,736
0
L
Apollo
5,891
1,178
20
4
0
90,109
0
L
Horus
5,780
1,156
8
2
0
99,996
0
L
Ravana
5,777
1,155
24
5
1
93,383
0
L
Kukulkan
5,446
1,089
18
4
2
57,606
2
W
Surtr
7,335
1,467
2
0
1
105,787
0
L
Hades
6,107
1,221
11
2
0
90,426
0
W
Raijin
6,798
1,360
28
6
0
93,223
0
W
Cabrakan
5,876
1,175
12
2
0
74,593
0
W
Ishtar
6,629
1,326
15
3
2
85,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role