Player Matchup

Ullr
Ullr
ANDRESF21
Ullr
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,490 Elo+
Party 1
Bacchus
Bacchus
D 2 Chanclazos
Bacchus
Level 125
God Stats
4W - 6L
1,324 SR
Queue Stats
266W - 287L
1,445 Elo+
Party 2
Sobek
Sobek
Dargnal
Sobek
Level 109
God Stats
6W - 1L
1,946 SR
Queue Stats
37W - 28L
1,598 Elo+
Solo
Ra
Ra
N Ronin G
Ra
Level 185
God Stats
0W - 4L
1,269 SR
Queue Stats
168W - 161L
1,531 Elo+
Party 2
Susano
Susano
XxCarlos2003xX
Susano
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,419 Elo+
Party 1
Team Averages
Level 129
1,508 SR
1,497 Elo+

VS

Team Averages
Level 137
1,545 SR
1,537 Elo+
Loki
Loki
Astrónavega
Loki
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 24L
1,559 Elo+
Party 3
Olorun
Olorun
IAMRATEDR
Olorun
Level 100
God Stats
1W - 1L
1,278 SR
Queue Stats
76W - 64L
1,501 Elo+
Solo
Cthulhu
Cthulhu
NNJA SPEC OPS
Cthulhu
Level 164
God Stats
14W - 8L
1,609 SR
Queue Stats
179W - 176L
1,532 Elo+
Solo
Artemis
Artemis
RemiliaZen
Artemis
Level 121
God Stats
3W - 1L
1,633 SR
Queue Stats
34W - 32L
1,580 Elo+
Solo
Tsukuyomi
Tsukuyomi
SlendertepGamer
Tsukuyomi
Level 151
God Stats
2W - 1L
1,704 SR
Queue Stats
26W - 20L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
1 / 2 / 0
4,872
487
2,422
6,487
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
1 / 2 / 1
4,959
496
3,030
8,032
4,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sobek
Dargnal
Sobek
10
0 / 3 / 0
5,164
516
3,192
8,918
6,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 1 / 0
5,782
578
3,531
6,298
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 6 / 0
4,211
421
1,823
7,458
1,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,957
696
6,063
7,339
2,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Olorun
IAMRATEDR
Olorun
12
2 / 2 / 0
6,641
664
4,401
5,195
1,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
10
0 / 1 / 3
5,621
562
2,549
5,115
2,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
RemiliaZen
Artemis
10
2 / 1 / 1
5,374
537
5,297
3,573
1,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tsukuyomi
SlendertepGamer
Tsukuyomi
12
6 / 0 / 3
6,777
678
6,076
6,504
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
4
Kills
14
14
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
2
0
0.5
W
4
0
1
4.5
L
1
2
1
0.75
L
Sobek
Dargnal
Sobek
0
3
0
0
W
Olorun
IAMRATEDR
Olorun
2
2
0
1
L
2
1
0
2
W
Cthulhu
0
1
3
1.5
W
Artemis
RemiliaZen
Artemis
2
1
1
2.5
W
Tsukuyomi
SlendertepGamer
Tsukuyomi
6
0
3
7.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,998
Damage
24,386
37,193
Taken
27,726
17,400
Mitigated
10,087
11,540
Healing
8,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
2,422
411
0
552
6,487
1,913
0
1,046
5,441
0
27,261
W
6,063
1,112
0
2,376
7,339
2,116
0
3,158
3,696
0
44,307
L
3,030
140
0
2,119
8,032
4,742
0
1,320
6,712
16,957
636
L
Sobek
Dargnal
Sobek
3,192
423
0
4,336
8,918
6,735
0
0
8,918
26,045
1,324
W
Olorun
IAMRATEDR
Olorun
4,401
2,537
0
1,735
5,195
1,677
829
2,294
2,667
48,755
6,752
L
3,531
244
114
2,860
6,298
2,076
0
3,015
3,283
37,862
0
W
Cthulhu
2,549
315
1,142
1,704
5,115
2,707
0
1,060
4,055
26,960
1,482
W
Artemis
RemiliaZen
Artemis
5,297
1,107
0
226
3,573
1,196
0
1,396
2,177
0
31,468
W
Tsukuyomi
SlendertepGamer
Tsukuyomi
6,076
1,841
0
1,085
6,504
2,391
0
403
6,027
0
42,020
L
1,823
569
0
1,559
7,458
1,934
0
923
6,535
0
16,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,988
Gold Earned
31,370
271
Minions Killed
346
0
Camps Cleared
0
968,477
Distance Traveled
1,054,715
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,872
487
64
6
0
188,464
2
W
Loki
6,957
696
74
7
0
226,132
2
L
Bacchus
4,959
496
27
3
0
210,568
3
L
Sobek
5,164
516
56
6
0
179,494
0
W
Olorun
6,641
664
97
10
0
184,395
0
L
Ra
5,782
578
91
9
0
186,376
2
W
Cthulhu
5,621
562
44
4
0
202,542
2
W
Artemis
5,374
537
63
6
0
183,679
0
W
Tsukuyomi
6,777
678
68
7
0
257,967
0
L
Susano
4,211
421
33
3
0
203,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role