Player Matchup

Nike
Nike
GottenApollo560
Nike
Level 150
God Stats
4W - 2L
1,887 SR
Queue Stats
80W - 105L
1,441 Elo+
Party 1
Raijin
Raijin
Kellobyte
Raijin
Level 140
God Stats
2W - 3L
1,566 SR
Queue Stats
82W - 98L
1,511 Elo+
Party 1
Kuzenbo
Kuzenbo
Nomad96
Kuzenbo
Level 105
God Stats
2W - 3L
1,452 SR
Queue Stats
24W - 40L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
SpikedBounty666
Danzaburou
Level 134
God Stats
1W - 2L
1,540 SR
Queue Stats
108W - 118L
1,497 Elo+
Party 1
Hou Yi
Hou Yi
TTVMooSoka
Hou Yi
Level 87
God Stats
2W - 5L
1,465 SR
Queue Stats
606W - 532L
1,591 Elo+
Solo
Team Averages
Level 123
1,582 SR
1,491 Elo+

VS

Team Averages
Level 157
1,453 SR
1,543 Elo+
Yemoja
Yemoja
Azorathum
Yemoja
Level 148
God Stats
4W - 1L
1,597 SR
Queue Stats
227W - 203L
1,592 Elo+
Party 2
Zhong Kui
Zhong Kui
Crusher4611477
Zhong Kui
Level 182
God Stats
8W - 15L
1,421 SR
Queue Stats
292W - 275L
1,440 Elo+
Solo
Surtr
Surtr
KanicLupin
Surtr
Level 156
God Stats
9W - 6L
1,538 SR
Queue Stats
224W - 197L
1,555 Elo+
Solo
Cthulhu
Cthulhu
QXJK
Cthulhu
Level 158
God Stats
2W - 3L
1,355 SR
Queue Stats
227W - 209L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
RuneEndresz
Danzaburou
Level 143
God Stats
6W - 1L
1,353 SR
Queue Stats
183W - 168L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 0
9,419
554
9,367
24,938
15,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Raijin
Kellobyte
Raijin
16
4 / 3 / 2
10,196
600
10,257
10,462
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Kuzenbo
Nomad96
Kuzenbo
12
1 / 3 / 4
8,253
485
6,400
14,611
18,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
SpikedBounty666
Danzaburou
14
2 / 8 / 4
8,933
525
6,192
15,260
4,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hou Yi
TTVMooSoka
Hou Yi
15
1 / 6 / 2
8,912
524
12,449
14,030
4,517
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Azorathum
Yemoja
13
1 / 3 / 6
8,363
492
3,611
12,366
7,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Crusher4611477
Zhong Kui
16
3 / 2 / 5
9,937
585
13,202
9,456
6,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Surtr
17
11 / 2 / 7
10,824
637
18,266
16,990
8,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
QXJK
Cthulhu
18
7 / 1 / 9
11,890
699
13,794
14,603
13,227
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
RuneEndresz
Danzaburou
17
6 / 2 / 4
10,868
639
12,548
14,564
6,747
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
10
Kills
28
28
Deaths
10
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Azorathum
Yemoja
1
3
6
1.33
W
Zhong Kui
Crusher4611477
Zhong Kui
3
2
5
2.75
L
2
8
0
0.25
W
Surtr
11
2
7
7.25
L
Raijin
Kellobyte
Raijin
4
3
2
1.67
L
Kuzenbo
Nomad96
Kuzenbo
1
3
4
1
W
Cthulhu
QXJK
Cthulhu
7
1
9
11.5
W
Danzaburou
RuneEndresz
Danzaburou
6
2
4
4
L
Danzaburou
SpikedBounty666
Danzaburou
2
8
4
0.5
L
Hou Yi
TTVMooSoka
Hou Yi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,665
Damage
61,421
79,301
Taken
67,979
45,733
Mitigated
42,836
17,355
Healing
37,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Azorathum
Yemoja
3,611
2,150
4,644
2,747
12,366
7,805
0
4,885
7,481
20,310
0
W
Zhong Kui
Crusher4611477
Zhong Kui
13,202
1,271
258
4,999
9,456
6,460
0
4,432
5,024
74,515
692
L
9,367
1,203
0
6,496
24,938
15,156
0
12,227
12,615
0
72,817
W
Surtr
18,266
6,906
0
9,293
16,990
8,597
411
5,070
11,920
5,085
76,634
L
Raijin
Kellobyte
Raijin
10,257
900
0
741
10,462
3,293
0
4,388
5,854
85,810
433
L
Kuzenbo
Nomad96
Kuzenbo
6,400
2,056
0
1,599
14,611
18,106
0
5,834
8,471
28,339
607
W
Cthulhu
QXJK
Cthulhu
13,794
2,269
679
7,508
14,603
13,227
0
1,273
13,330
84,408
3,379
W
Danzaburou
RuneEndresz
Danzaburou
12,548
7,712
0
7,543
14,564
6,747
707
1,446
13,118
0
89,538
L
Danzaburou
SpikedBounty666
Danzaburou
6,192
1,849
0
3,914
15,260
4,661
0
4,593
10,525
0
60,880
L
Hou Yi
TTVMooSoka
Hou Yi
12,449
5,593
0
4,605
14,030
4,517
0
3,051
10,871
0
73,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,713
Gold Earned
51,882
580
Minions Killed
578
0
Camps Cleared
0
1,681,579
Distance Traveled
1,771,140
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,363
492
28
2
0
330,213
5
W
Zhong Kui
9,937
585
141
8
0
334,641
2
L
Nike
9,419
554
140
8
0
300,768
0
W
Surtr
10,824
637
109
6
0
414,944
0
L
Raijin
10,196
600
174
10
0
330,595
2
L
Kuzenbo
8,253
485
40
2
0
367,171
0
W
Cthulhu
11,890
699
157
9
0
360,110
6
W
Danzaburou
10,868
639
143
8
0
331,232
2
L
Danzaburou
8,933
525
105
6
0
378,434
0
L
Hou Yi
8,912
524
121
7
0
304,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role