Player Matchup

Pele
Pele
Lunatik2403
Pele
Level 129
God Stats
4W - 0L
1,921 SR
Queue Stats
100W - 93L
1,483 Elo+
Party 1
Neith
Neith
Miausito
Neith
Level 152
God Stats
21W - 7L
1,851 SR
Queue Stats
299W - 272L
1,512 Elo+
Solo
Bellona
Bellona
Nicovader
Bellona
Level 69
God Stats
2W - 1L
1,467 SR
Queue Stats
27W - 31L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
TheDynamiteone1
Cthulhu
Level 84
God Stats
3W - 1L
1,315 SR
Queue Stats
140W - 134L
1,520 Elo+
Solo
Anubis
Anubis
legolasXx3
Anubis
Level 62
God Stats
42W - 30L
1,584 SR
Queue Stats
156W - 142L
1,474 Elo+
Party 1
Team Averages
Level 99
1,628 SR
1,488 Elo+

VS

Team Averages
Level 123
1,572 SR
1,484 Elo+
Fenrir
Fenrir
Aeolusexee
Fenrir
Level 133
God Stats
6W - 8L
1,537 SR
Queue Stats
159W - 166L
1,492 Elo+
Solo
Nike
Nike
BlackCat1029
Nike
Level 156
God Stats
5W - 4L
1,820 SR
Queue Stats
56W - 58L
1,510 Elo+
Solo
Hades
Hades
Kitana_121693
Hades
Level 158
God Stats
2W - 6L
1,460 SR
Queue Stats
148W - 146L
1,475 Elo+
Solo
Cernunnos
Cernunnos
pablopuentermz
Cernunnos
Level 50
God Stats
9W - 8L
1,510 SR
Queue Stats
150W - 158L
1,468 Elo+
Party 2
Bacchus
Bacchus
x-GarciaHimovic
Bacchus
Level 120
God Stats
6W - 7L
1,536 SR
Queue Stats
178W - 188L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 1
6,362
636
5,550
8,524
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
Miausito
Neith
12
4 / 0 / 2
6,974
697
5,625
4,766
1,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
Nicovader
Bellona
10
0 / 3 / 0
5,604
560
4,157
9,195
4,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
4 / 2 / 1
5,220
522
4,366
6,963
3,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
legolasXx3
Anubis
10
1 / 5 / 4
5,660
566
4,776
8,381
3,185
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aeolusexee
Fenrir
11
4 / 4 / 1
5,930
593
3,333
7,574
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 1
6,123
612
7,289
8,749
4,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
2 / 4 / 4
6,043
604
5,541
9,088
3,928
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
pablopuentermz
Cernunnos
10
0 / 3 / 1
5,056
506
1,109
6,070
1,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 3 / 2
5,785
579
6,275
6,659
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
15
Kills
13
13
Deaths
15
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aeolusexee
Fenrir
4
4
1
1.13
L
3
1
1
3.5
L
2
4
4
1
W
6
3
1
2.17
W
Neith
Miausito
Neith
4
0
2
5
W
Bellona
Nicovader
Bellona
0
3
0
0
W
4
2
1
2.25
W
Anubis
legolasXx3
Anubis
1
5
4
0.6
L
Cernunnos
pablopuentermz
Cernunnos
0
3
1
0.17
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,474
Damage
23,547
37,829
Taken
38,140
16,137
Mitigated
15,268
10,786
Healing
11,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aeolusexee
Fenrir
3,333
643
0
2,495
7,574
2,292
0
1,168
6,297
0
30,211
L
7,289
706
0
2,632
8,749
4,226
0
0
8,338
0
36,450
L
5,541
238
170
3,780
9,088
3,928
0
4,912
4,176
34,092
0
W
5,550
1,489
0
1,542
8,524
3,071
0
1,338
6,962
0
43,148
W
Neith
Miausito
Neith
5,625
1,368
0
1,278
4,766
1,412
643
1,405
3,141
0
48,912
W
Bellona
Nicovader
Bellona
4,157
883
0
2,801
9,195
4,978
0
30
8,606
0
33,420
W
4,366
350
138
2,241
6,963
3,491
0
2,159
4,495
16,159
0
W
Anubis
legolasXx3
Anubis
4,776
563
0
2,786
8,381
3,185
0
5,993
2,220
36,422
2,095
L
Cernunnos
pablopuentermz
Cernunnos
1,109
546
0
1,595
6,070
1,729
0
975
5,095
0
29,708
L
6,275
677
0
1,173
6,659
3,093
0
1,739
4,920
19,208
224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,820
Gold Earned
28,937
319
Minions Killed
283
0
Camps Cleared
0
1,002,648
Distance Traveled
1,020,807
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,930
593
63
6
0
215,973
0
L
Nike
6,123
612
66
7
0
200,147
1
L
Hades
6,043
604
61
6
0
193,173
2
W
Pele
6,362
636
77
8
0
214,935
0
W
Neith
6,974
697
84
8
0
205,924
6
W
Bellona
5,604
560
69
7
0
200,449
0
W
Cthulhu
5,220
522
27
3
0
212,171
6
W
Anubis
5,660
566
62
6
0
169,169
0
L
Cernunnos
5,056
506
56
6
0
190,005
0
L
Bacchus
5,785
579
37
4
0
221,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role