Player Matchup

Fafnir
Fafnir
SlR TYR
Fafnir
Level 85
God Stats
2W - 2L
1,529 SR
Queue Stats
342W - 348L
1,519 Elo+
Solo
Surtr
Surtr
Tarnak_14
Surtr
Level 69
God Stats
44W - 29L
1,367 SR
Queue Stats
169W - 165L
1,370 Elo+
Party 2
Xbalanque
Xbalanque
The__Cartell
Xbalanque
Level 69
God Stats
5W - 6L
1,531 SR
Queue Stats
164W - 161L
1,411 Elo+
Solo
Lancelot
Lancelot
Yanboo18
Lancelot
Level 17
God Stats
4W - 3L
1,447 SR
Queue Stats
39W - 49L
1,288 Elo+
Party 2
Hades
Hades
unknownsound
Hades
Level 128
God Stats
31W - 37L
1,503 SR
Queue Stats
304W - 328L
1,439 Elo+
Solo
Team Averages
Level 74
1,476 SR
1,405 Elo+

VS

Team Averages
Level 112
1,467 SR
1,439 Elo+
Cerberus
Cerberus
AAKENO
Cerberus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 49L
1,417 Elo+
Party 1
Hera
Hera
SpookyKat7914
Hera
Level 109
God Stats
29W - 26L
1,602 SR
Queue Stats
356W - 330L
1,448 Elo+
Solo
Horus
Horus
White_fox3456
Horus
Level 78
God Stats
1W - 2L
1,149 SR
Queue Stats
51W - 69L
1,448 Elo+
Solo
Cupid
Cupid
allensheen
Cupid
Level 159
God Stats
1W - 1L
1,584 SR
Queue Stats
111W - 130L
1,426 Elo+
Party 1
Fenrir
Fenrir
lukek1995br
Fenrir
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 81L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
SlR TYR
Fafnir
10
1 / 4 / 3
7,224
556
4,371
14,751
15,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Surtr
Tarnak_14
Surtr
14
2 / 0 / 2
8,356
643
8,982
10,374
9,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
The__Cartell
Xbalanque
10
1 / 7 / 1
5,864
451
4,866
10,094
2,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Lancelot
Yanboo18
Lancelot
11
0 / 2 / 0
6,135
472
1,908
9,070
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 6 / 2
6,980
537
6,347
11,654
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AAKENO
Cerberus
11
2 / 1 / 9
7,091
545
4,361
10,127
7,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 1 / 3
8,748
673
6,589
5,854
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 0
6,717
517
5,409
14,709
13,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
12
3 / 1 / 10
7,272
559
9,461
5,298
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
14
7 / 2 / 6
8,086
622
9,879
10,401
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
19
19
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AAKENO
Cerberus
2
1
9
6.5
L
Fafnir
SlR TYR
Fafnir
1
4
3
0.63
W
7
1
3
8.5
L
Surtr
Tarnak_14
Surtr
2
0
2
3
L
Xbalanque
The__Cartell
Xbalanque
1
7
1
0.21
W
0
2
0
0
L
Lancelot
Yanboo18
Lancelot
0
2
0
0
W
Cupid
3
1
10
8
W
Fenrir
7
2
6
5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,474
Damage
35,699
55,943
Taken
46,389
35,957
Mitigated
29,219
13,329
Healing
14,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AAKENO
Cerberus
4,361
488
0
3,057
10,127
7,661
147
3,109
7,018
15,520
0
L
Fafnir
SlR TYR
Fafnir
4,371
1,366
0
2,644
14,751
15,766
3
3,195
11,556
23,764
0
W
6,589
1,467
0
2,329
5,854
1,882
1,147
2,852
3,002
54,719
1,051
L
Surtr
Tarnak_14
Surtr
8,982
2,423
0
2,331
10,374
9,764
0
2,234
8,140
1,182
66,021
L
Xbalanque
The__Cartell
Xbalanque
4,866
3,194
0
966
10,094
2,700
0
1,464
8,630
0
27,472
W
5,409
1,526
124
5,714
14,709
13,280
0
1,948
12,761
11,686
35,847
L
Lancelot
Yanboo18
Lancelot
1,908
370
0
4,000
9,070
2,888
0
2,395
6,675
0
43,104
W
Cupid
9,461
5,038
787
1,848
5,298
1,774
2,019
2,283
3,015
0
46,549
W
Fenrir
9,879
2,220
0
784
10,401
4,622
1,976
1,234
9,167
0
55,639
L
6,347
122
183
3,205
11,654
4,839
174
3,426
8,228
39,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,559
Gold Earned
37,914
354
Minions Killed
374
0
Camps Cleared
0
1,321,149
Distance Traveled
1,323,798
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,091
545
16
1
0
266,479
1
L
Fafnir
7,224
556
45
3
0
253,487
0
W
Hera
8,748
673
112
9
0
282,295
2
L
Surtr
8,356
643
120
9
0
252,023
0
L
Xbalanque
5,864
451
44
3
0
230,365
5
W
Horus
6,717
517
92
7
0
230,286
0
L
Lancelot
6,135
472
75
6
0
321,776
0
W
Cupid
7,272
559
82
6
0
247,704
0
W
Fenrir
8,086
622
72
6
0
297,034
0
L
Hades
6,980
537
70
5
0
263,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role