Player Matchup

Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BRAiiN KRuNCH3R
Jormungandr
Level 106
God Stats
59W - 35L
1,659 SR
Queue Stats
86W - 69L
1,542 Elo+
Party 2
Eset
Eset
ImBusyLosing
Eset
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,594 Elo+
Party 1
Horus
Horus
WeGreedyBoyZ
Horus
Level 136
God Stats
2W - 4L
1,602 SR
Queue Stats
75W - 73L
1,511 Elo+
Party 2
Hachiman
Hachiman
hun1dz
Hachiman
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,500 Elo+
Party 1
Team Averages
Level 119
1,552 SR
1,529 Elo+

VS

Team Averages
Level 98
1,637 SR
1,563 Elo+
Poseidon
Poseidon
Cmoney1330
Poseidon
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,622 Elo+
Party 3
Hachiman
Hachiman
DisplacedSeven
Hachiman
Level 93
God Stats
1W - 5L
1,481 SR
Queue Stats
16W - 21L
1,583 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ImLuckyyy
Morgan Le Fay
Level 97
God Stats
2W - 3L
1,441 SR
Queue Stats
10W - 19L
1,539 Elo+
Party 3
Lancelot
Lancelot
NWOAdonay
Lancelot
Level 123
God Stats
3W - 1L
1,810 SR
Queue Stats
51W - 62L
1,453 Elo+
Solo
Athena
Athena
Tyus104
Athena
Level 68
God Stats
5W - 3L
1,951 SR
Queue Stats
21W - 20L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
11 / 3 / 3
10,447
615
10,602
18,723
6,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
BRAiiN KRuNCH3R
Jormungandr
16
6 / 2 / 9
9,994
588
13,194
13,602
5,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 4 / 6
9,414
554
6,888
16,137
11,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

15
4 / 1 / 10
9,419
554
8,968
14,524
8,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
hun1dz
Hachiman
15
1 / 4 / 7
8,810
518
12,569
14,425
5,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cmoney1330
Poseidon
13
2 / 8 / 1
7,896
464
7,424
13,731
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
15
5 / 5 / 3
8,999
529
12,583
14,309
5,003
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
ImLuckyyy
Morgan Le Fay
13
3 / 8 / 1
8,410
495
8,100
10,823
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
NWOAdonay
Lancelot
13
2 / 5 / 1
8,517
501
6,139
10,834
7,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Athena
Tyus104
Athena
12
2 / 2 / 5
8,464
498
8,678
16,994
15,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
28
Kills
14
14
Deaths
28
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
3
3
4.17
W
Jormungandr
BRAiiN KRuNCH3R
Jormungandr
6
2
9
5.25
L
Poseidon
Cmoney1330
Poseidon
2
8
1
0.31
L
Hachiman
5
5
3
1.3
W
6
4
6
2.25
L
Morgan Le Fay
ImLuckyyy
Morgan Le Fay
3
8
1
0.44
L
Lancelot
NWOAdonay
Lancelot
2
5
1
0.5
L
Athena
Tyus104
Athena
2
2
5
2.25
W
4
1
10
9
W
Hachiman
hun1dz
Hachiman
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,221
Damage
42,924
77,411
Taken
66,691
37,356
Mitigated
36,616
28,374
Healing
13,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
10,602
6,582
0
11,822
18,723
6,267
304
5,359
13,327
0
93,317
W
Jormungandr
BRAiiN KRuNCH3R
Jormungandr
13,194
1,930
0
1,548
13,602
5,498
80
7,454
6,024
62,630
2,394
L
Poseidon
Cmoney1330
Poseidon
7,424
1,506
0
745
13,731
4,915
0
4,256
9,141
62,899
0
L
Hachiman
12,583
8,960
0
5,216
14,309
5,003
0
2,654
11,529
0
63,278
W
6,888
1,248
1,967
2,756
16,137
11,703
0
5,642
10,376
29,516
1,415
L
Morgan Le Fay
ImLuckyyy
Morgan Le Fay
8,100
707
0
977
10,823
3,678
0
5,699
4,697
46,683
556
L
Lancelot
NWOAdonay
Lancelot
6,139
787
0
1,444
10,834
7,337
135
1,143
9,551
0
47,040
L
Athena
Tyus104
Athena
8,678
2,289
0
5,029
16,994
15,683
0
4,733
12,093
33,019
0
W
8,968
3,355
453
4,130
14,524
8,832
390
3,043
10,887
1,033
51,540
W
Hachiman
hun1dz
Hachiman
12,569
6,796
0
5,698
14,425
5,056
0
3,505
10,920
0
72,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,084
Gold Earned
42,286
446
Minions Killed
414
0
Camps Cleared
0
1,753,355
Distance Traveled
1,707,703
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,447
615
122
7
0
421,244
0
W
Jormungandr
9,994
588
98
6
0
382,832
0
L
Poseidon
7,896
464
101
6
0
350,903
2
L
Hachiman
8,999
529
104
6
0
319,763
1
W
Eset
9,414
554
37
2
0
321,440
4
L
Morgan Le Fay
8,410
495
85
5
0
307,848
4
L
Lancelot
8,517
501
74
4
0
351,249
3
L
Athena
8,464
498
50
3
0
377,940
4
W
Horus
9,419
554
83
5
0
331,454
0
W
Hachiman
8,810
518
106
6
0
296,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role