Player Matchup

Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
 
Ganesha
Silver I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Gold II
RGYH
Ullr
Gold II
Level 107
God Stats
7W - 4L
1,508 SR
Queue Stats
192W - 190L
1,489 MMR
Party 3
Hachiman
Hachiman
Gold IV
Reyben25
Hachiman
Gold IV
Level 174
God Stats
1W - 2L
1,137 SR
Queue Stats
44W - 42L
1,519 MMR
Party 1
Nu Wa
Nu Wa
Gold III
Xanax
Nu Wa
Gold III
Level 142
God Stats
8W - 3L
1,750 SR
Queue Stats
196W - 192L
1,477 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,479 SR
1,497 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,560 SR
1,491 MMR
Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold IV
Feeble3847
Maui
Gold IV
Level 123
God Stats
2W - 2L
1,818 SR
Queue Stats
61W - 59L
1,476 MMR
Party 2
Nemesis
Nemesis
Gold V
OBarrettaO
Nemesis
Gold V
Level 159
God Stats
0W - 1L
1,520 SR
Queue Stats
58W - 49L
1,482 MMR
Solo
Atlas
Atlas
Silver II
TJY15
Atlas
Silver II
Level 50
God Stats
2W - 7L
1,502 SR
Queue Stats
16W - 18L
1,497 MMR
Solo
Danzaburou
Danzaburou
Gold III
The SiIent Dan
Danzaburou
Gold III
Level 127
God Stats
5W - 11L
1,459 SR
Queue Stats
68W - 67L
1,501 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
2 / 2 / 0
5,644
627
4,424
7,042
3,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
 
Ganesha
8
0 / 0 / 2
4,950
550
917
4,602
2,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
RGYH
Ullr
11
2 / 1 / 3
6,277
697
4,486
7,016
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Reyben25
Hachiman
9
1 / 1 / 0
5,027
559
3,613
5,141
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Xanax
Nu Wa
11
4 / 2 / 2
6,309
701
5,966
5,440
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothJormungandrThanatosMercuryJanus

VS

Bans
AwilixThorBacchusKumbhakarnaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
3 / 4 / 0
5,210
579
3,614
5,658
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 2 / 1
5,118
569
2,469
7,496
5,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
OBarrettaO
Nemesis
1
0 / 0 / 0
3,279
364
0
368
41
Atlas
TJY15
Atlas
9
2 / 2 / 0
5,319
591
3,611
7,572
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
The SiIent Dan
Danzaburou
10
1 / 1 / 0
5,372
597
4,632
5,381
1,746
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
6
6
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
2
0
1
W
Ganesha
 
Ganesha
0
0
2
1
L
Discordia
 
Discordia
3
4
0
0.75
L
0
2
1
0.25
L
Nemesis
OBarrettaO
Nemesis
0
0
0
0
W
Ullr
RGYH
Ullr
2
1
3
3.5
W
Hachiman
Reyben25
Hachiman
1
1
0
1
L
Atlas
TJY15
Atlas
2
2
0
1
L
Danzaburou
The SiIent Dan
Danzaburou
1
1
0
1
W
Nu Wa
Xanax
Nu Wa
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,406
Damage
14,326
29,241
Taken
26,475
10,688
Mitigated
10,979
11,152
Healing
6,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,424
1,167
0
1,095
7,042
3,546
0
3,017
3,431
0
34,555
W
Ganesha
 
Ganesha
917
210
0
1,865
4,602
2,408
0
755
3,847
11,756
608
L
Discordia
 
Discordia
3,614
107
0
623
5,658
1,350
0
2,876
2,782
27,414
0
L
2,469
471
0
1,706
7,496
5,424
0
2,695
4,801
16,778
0
L
Nemesis
OBarrettaO
Nemesis
0
0
0
0
368
41
0
368
0
0
0
W
Ullr
RGYH
Ullr
4,486
1,605
0
4,180
7,016
2,117
0
1,946
5,070
0
42,096
W
Hachiman
Reyben25
Hachiman
3,613
1,713
0
2,584
5,141
1,316
0
776
4,365
0
36,124
L
Atlas
TJY15
Atlas
3,611
1,118
0
1,780
7,572
2,418
0
336
7,236
19,648
0
L
Danzaburou
The SiIent Dan
Danzaburou
4,632
2,323
0
2,400
5,381
1,746
0
598
4,783
0
47,710
W
Nu Wa
Xanax
Nu Wa
5,966
1,683
0
1,428
5,440
1,301
186
2,606
2,834
44,561
1,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,207
Gold Earned
24,298
319
Minions Killed
200
0
Camps Cleared
0
910,331
Distance Traveled
746,589
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,644
627
64
7
0
160,041
2
W
Ganesha
4,950
550
5
1
0
194,500
1
L
Discordia
5,210
579
50
6
0
197,403
0
L
Maui
5,118
569
33
4
0
189,807
0
L
Nemesis
3,279
364
0
0
0
0
0
W
Ullr
6,277
697
88
10
0
196,614
0
W
Hachiman
5,027
559
85
9
0
180,808
0
L
Atlas
5,319
591
42
5
0
174,101
0
L
Danzaburou
5,372
597
75
8
0
185,278
1
W
Nu Wa
6,309
701
77
9
0
178,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role