Player Matchup

Osiris
Osiris
 
Osiris
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
PulgaAventureira
Hachiman
Level 278
God Stats
2W - 0L
1,721 SR
Queue Stats
213W - 52L
1,853 Elo+
Party 1
Anubis
Anubis
Siylva
Anubis
Level 268
God Stats
1W - 1L
1,792 SR
Queue Stats
93W - 13L
1,966 Elo+
Party 1
Sol
Sol
nnog
Sol
Level 147
God Stats
2W - 0L
1,952 SR
Queue Stats
231W - 25L
2,095 Elo+
Party 1
Odin
Odin
youLoneIy
Odin
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 28L
1,863 Elo+
Party 1
Team Averages
Level 213
1,693 SR
1,855 Elo+

VS

Team Averages
Level 118
1,501 SR
1,429 Elo+
Geb
Geb
 
Geb
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
JulianF226
Hercules
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,198 Elo+
Party 2
Nu Wa
Nu Wa
Matty1032
Nu Wa
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 26L
1,483 Elo+
Solo
Danzaburou
Danzaburou
julianga1234
Danzaburou
Level 89
God Stats
0W - 1L
1,505 SR
Queue Stats
107W - 93L
1,527 Elo+
Party 2
Set
Set
saitama73
Set
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 121L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 3 / 3
5,213
521
2,548
9,575
8,531
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
6 / 0 / 5
7,132
713
5,342
5,475
1,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Siylva
Anubis
12
10 / 1 / 2
6,832
683
8,950
5,102
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
nnog
Sol
12
6 / 0 / 7
7,236
724
10,201
6,011
1,699
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Odin
9
5 / 0 / 7
5,963
596
6,262
6,356
2,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 6 / 0
4,241
424
1,580
9,516
4,139
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
JulianF226
Hercules
9
3 / 3 / 0
5,345
535
7,644
10,161
7,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Matty1032
Nu Wa
9
1 / 5 / 0
5,243
524
2,994
6,153
1,130
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
julianga1234
Danzaburou
7
0 / 6 / 0
4,147
415
2,297
7,039
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 7 / 0
4,296
430
1,795
8,973
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
27
Kills
4
4
Deaths
27
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
3
3
0.5
L
Geb
 
Geb
0
6
0
0
L
Hercules
JulianF226
Hercules
3
3
0
1
L
Nu Wa
Matty1032
Nu Wa
1
5
0
0.2
W
6
0
5
8.5
W
Anubis
Siylva
Anubis
10
1
2
11
L
Danzaburou
julianga1234
Danzaburou
0
6
0
0
W
Sol
nnog
Sol
6
0
7
9.5
L
0
7
0
0
W
Odin
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,303
Damage
16,310
32,519
Taken
41,842
16,285
Mitigated
17,146
11,268
Healing
7,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,548
811
0
2,210
9,575
8,531
0
281
8,873
0
24,005
L
Geb
 
Geb
1,580
163
0
1,162
9,516
4,139
0
5,531
3,985
6,486
0
L
Hercules
JulianF226
Hercules
7,644
2,682
0
4,156
10,161
7,310
0
2,638
7,040
0
28,282
L
Nu Wa
Matty1032
Nu Wa
2,994
504
0
747
6,153
1,130
0
1,781
4,372
30,774
0
W
5,342
2,670
0
914
5,475
1,545
0
1,490
3,985
0
50,564
W
Anubis
Siylva
Anubis
8,950
717
0
2,996
5,102
1,992
0
675
4,359
44,829
0
L
Danzaburou
julianga1234
Danzaburou
2,297
672
0
1,278
7,039
1,909
0
3,398
3,641
0
22,952
W
Sol
nnog
Sol
10,201
5,752
0
4,398
6,011
1,699
247
873
5,138
43,181
12,806
L
1,795
900
0
630
8,973
2,658
0
4,796
4,177
0
15,463
W
Odin
6,262
1,675
0
750
6,356
2,518
0
1,255
4,986
0
20,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,376
Gold Earned
23,272
322
Minions Killed
167
0
Camps Cleared
0
983,894
Distance Traveled
959,679
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,213
521
42
4
0
189,705
1
L
Geb
4,241
424
13
1
0
193,473
0
L
Hercules
5,345
535
41
4
0
188,168
1
L
Nu Wa
5,243
524
40
4
0
184,778
0
W
Hachiman
7,132
713
89
9
0
195,371
0
W
Anubis
6,832
683
70
7
0
198,436
0
L
Danzaburou
4,147
415
33
3
0
190,423
0
W
Sol
7,236
724
94
9
0
192,407
0
L
Set
4,296
430
40
4
0
202,837
0
W
Odin
5,963
596
27
3
0
207,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role