Player Matchup

Atlas
Atlas
Diamond V
Cαrril
Atlas
Diamond V
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 29L
2,014 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Diamond III
Destroyer033
Ah Muzen Cab
Diamond III
Level 243
God Stats
57W - 44L
1,675 SR
Queue Stats
465W - 450L
2,125 MMR
Solo
Charon
Charon
Diamond III
PartyPunchMyWife
Charon
Diamond III
Level 84
God Stats
1W - 0L
1,780 SR
Queue Stats
52W - 26L
2,049 MMR
Party 1
Yu Huang
Yu Huang
Diamond III
SmallKayak
Yu Huang
Diamond III
Level 194
God Stats
15W - 15L
1,590 SR
Queue Stats
321W - 304L
2,221 MMR
Party 3
Ratatoskr
Ratatoskr
Diamond IV
sillysorbet
Ratatoskr
Diamond IV
Level 62
God Stats
2W - 0L
1,783 SR
Queue Stats
52W - 25L
2,221 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,666 SR
2,126 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,487 SR
2,126 MMR
Tsukuyomi
Tsukuyomi
Diamond V
AgentZ101
Tsukuyomi
Diamond V
Level 157
God Stats
5W - 3L
1,697 SR
Queue Stats
50W - 37L
2,113 MMR
Party 2
Cerberus
Cerberus
Platinum I
COFFEEBLACK V
Cerberus
Platinum I
Level 182
God Stats
5W - 15L
1,404 SR
Queue Stats
556W - 558L
2,109 MMR
Solo
Achilles
Achilles
Diamond III
SenpaiRaynare
Achilles
Diamond III
Level 154
God Stats
0W - 2L
1,405 SR
Queue Stats
48W - 27L
2,202 MMR
Party 2
Raijin
Raijin
Diamond V
SquiddySquirt
Raijin
Diamond V
Level 127
God Stats
1W - 9L
1,273 SR
Queue Stats
102W - 95L
2,113 MMR
Solo
Charybdis
Charybdis
Diamond IV
Zxnithhhh
Charybdis
Diamond IV
Level 156
God Stats
22W - 20L
1,655 SR
Queue Stats
287W - 266L
2,091 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cαrril
Atlas
16
6 / 1 / 9
10,420
613
10,294
13,612
10,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ah Muzen Cab
Destroyer033
Ah Muzen Cab
19
0 / 1 / 8
10,746
632
10,796
10,409
4,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

17
1 / 1 / 8
11,268
663
14,767
12,714
8,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Yu Huang
SmallKayak
Yu Huang
17
4 / 2 / 6
11,021
648
7,721
7,117
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
sillysorbet
Ratatoskr
18
14 / 1 / 5
11,210
659
14,527
11,365
4,046
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
Chang'eKumbhakarna

VS

Bans
Nu WaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AgentZ101
Tsukuyomi
14
2 / 6 / 2
8,191
482
5,409
15,804
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
COFFEEBLACK V
Cerberus
13
2 / 4 / 2
8,431
496
4,984
16,541
11,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
SenpaiRaynare
Achilles
13
0 / 4 / 1
7,854
462
4,479
19,403
13,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 7 / 2
8,668
510
7,749
12,379
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Zxnithhhh
Charybdis
14
0 / 4 / 0
8,359
492
3,311
11,093
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
25
Kills
6
6
Deaths
25
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AgentZ101
Tsukuyomi
2
6
2
0.5
L
Cerberus
COFFEEBLACK V
Cerberus
2
4
2
0.75
W
Atlas
Cαrril
Atlas
6
1
9
10.5
W
Ah Muzen Cab
Destroyer033
Ah Muzen Cab
0
1
8
4
W
1
1
8
5
L
Achilles
SenpaiRaynare
Achilles
0
4
1
0.13
W
Yu Huang
SmallKayak
Yu Huang
4
2
6
3.5
L
2
7
2
0.43
L
Charybdis
Zxnithhhh
Charybdis
0
4
0
0
W
Ratatoskr
sillysorbet
Ratatoskr
14
1
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,105
Damage
25,932
55,217
Taken
75,220
29,405
Mitigated
37,141
9,736
Healing
17,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AgentZ101
Tsukuyomi
5,409
1,315
0
4,709
15,804
4,865
0
4,823
10,662
0
61,157
L
Cerberus
COFFEEBLACK V
Cerberus
4,984
344
0
3,832
16,541
11,784
0
6,344
9,866
35,598
0
W
Atlas
Cαrril
Atlas
10,294
3,001
0
2,631
13,612
10,377
0
4,366
8,966
32,457
1,239
W
Ah Muzen Cab
Destroyer033
Ah Muzen Cab
10,796
3,378
0
824
10,409
4,287
1,821
1,169
9,182
0
113,321
W
14,767
2,239
0
5,169
12,714
8,466
348
1,717
10,234
76,059
2,914
L
Achilles
SenpaiRaynare
Achilles
4,479
214
0
4,964
19,403
13,227
0
10,779
7,607
0
44,944
W
Yu Huang
SmallKayak
Yu Huang
7,721
199
0
500
7,117
2,229
2,313
2,632
4,179
82,239
738
L
7,749
300
0
500
12,379
3,673
0
4,787
7,348
47,858
0
L
Charybdis
Zxnithhhh
Charybdis
3,311
1,333
0
3,719
11,093
3,592
0
3,626
7,411
0
64,560
W
Ratatoskr
sillysorbet
Ratatoskr
14,527
3,906
0
612
11,365
4,046
0
2,701
8,483
0
85,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,665
Gold Earned
41,503
611
Minions Killed
523
0
Camps Cleared
0
1,864,290
Distance Traveled
1,686,786
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,191
482
103
6
0
402,914
0
L
Cerberus
8,431
496
69
4
0
313,104
6
W
Atlas
10,420
613
37
2
0
362,510
0
W
Ah Muzen Cab
10,746
632
170
10
0
376,562
5
W
Charon
11,268
663
138
8
0
309,556
3
L
Achilles
7,854
462
78
5
0
372,026
4
W
Yu Huang
11,021
648
161
9
0
328,008
5
L
Raijin
8,668
510
109
6
0
276,435
0
L
Charybdis
8,359
492
164
10
0
322,307
0
W
Ratatoskr
11,210
659
105
6
0
487,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role