Player Matchup

Charon
Charon
 
Charon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
 
Yu Huang
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Sakealan
Mulan
Level 43
God Stats
0W - 1L
1,793 SR
Queue Stats
1W - 11L
1,126 Elo+
Party 3
Thanatos
Thanatos
Shabba LJ
Thanatos
Level 88
God Stats
3W - 2L
1,750 SR
Queue Stats
21W - 13L
1,559 Elo+
Party 2
Jing Wei
Jing Wei
WiiMotionPlussPC
Jing Wei
Level 41
God Stats
0W - 1L
1,274 SR
Queue Stats
3W - 23L
1,203 Elo+
Party 3
Team Averages
Level 102
1,563 SR
1,378 Elo+

VS

Team Averages
Level 136
1,522 SR
1,511 Elo+
Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Aldruon
Nike
Level 158
God Stats
8W - 3L
1,558 SR
Queue Stats
469W - 418L
1,502 Elo+
Party 1
Nox
Nox
NaupaSONIC
Nox
Level 154
God Stats
7W - 4L
1,447 SR
Queue Stats
382W - 366L
1,461 Elo+
Party 1
Charybdis
Charybdis
ParaylxsisThe3rd
Charybdis
Level 21
God Stats
3W - 2L
1,509 SR
Queue Stats
23W - 14L
1,538 Elo+
Party 4
Janus
Janus
xTRIGGAxFINGGAx
Janus
Level 188
God Stats
6W - 3L
1,597 SR
Queue Stats
90W - 79L
1,556 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
2 / 3 / 0
5,928
539
2,750
7,110
3,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
 
Yu Huang
9
1 / 4 / 0
5,392
490
5,728
5,650
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Sakealan
Mulan
9
1 / 4 / 1
5,617
511
5,395
9,623
6,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Shabba LJ
Thanatos
9
2 / 7 / 0
5,520
502
2,659
10,252
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
0 / 4 / 3
5,204
473
1,827
6,997
1,413
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
8 / 2 / 2
6,877
625
5,708
7,402
1,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Nike
Aldruon
Nike
13
4 / 0 / 1
7,524
684
3,544
6,654
5,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 3 / 3
6,294
572
4,748
5,859
1,431
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
12
3 / 0 / 8
7,096
645
7,189
5,622
1,531
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
4 / 1 / 3
6,165
560
5,151
5,428
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
22
22
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
2
3
0
0.67
L
Yu Huang
 
Yu Huang
1
4
0
0.25
W
Bastet
 
Bastet
8
2
2
4.5
W
Nike
Aldruon
Nike
4
0
1
4.5
W
3
3
3
1.5
W
Charybdis
3
0
8
7
L
Mulan
Sakealan
Mulan
1
4
1
0.38
L
Thanatos
Shabba LJ
Thanatos
2
7
0
0.29
L
0
4
3
0.38
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,359
Damage
26,340
39,632
Taken
30,965
16,316
Mitigated
11,927
9,167
Healing
10,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,750
863
0
1,098
7,110
3,839
0
0
7,110
31,828
0
L
Yu Huang
 
Yu Huang
5,728
642
0
680
5,650
1,449
0
1,555
4,095
30,057
1,896
W
Bastet
 
Bastet
5,708
1,161
0
2,142
7,402
1,982
0
1,112
6,106
0
30,189
W
Nike
Aldruon
Nike
3,544
1,097
0
2,335
6,654
5,680
0
2,534
4,120
0
46,599
W
4,748
307
0
893
5,859
1,431
0
3,048
2,445
35,433
757
W
Charybdis
7,189
3,237
0
3,130
5,622
1,531
840
0
5,622
0
42,230
L
Mulan
Sakealan
Mulan
5,395
621
0
2,161
9,623
6,408
0
3,464
5,793
0
21,587
L
Thanatos
Shabba LJ
Thanatos
2,659
484
0
3,664
10,252
3,207
0
2,262
7,950
0
24,885
L
1,827
1,366
0
1,564
6,997
1,413
0
1,896
4,931
0
25,468
W
5,151
174
0
1,776
5,428
1,303
0
898
4,450
31,777
731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,661
Gold Earned
33,956
240
Minions Killed
341
0
Camps Cleared
0
1,078,709
Distance Traveled
1,104,705
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,928
539
58
5
0
185,529
1
L
Yu Huang
5,392
490
63
6
0
207,715
2
W
Bastet
6,877
625
43
4
0
271,561
0
W
Nike
7,524
684
87
8
0
189,487
0
W
Nox
6,294
572
63
6
0
232,874
2
W
Charybdis
7,096
645
88
8
0
190,372
2
L
Mulan
5,617
511
26
2
0
229,683
0
L
Thanatos
5,520
502
43
4
0
220,454
0
L
Jing Wei
5,204
473
50
5
0
235,328
0
W
Janus
6,165
560
60
5
0
220,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role