Player Matchup

Khepri
Khepri
 
Khepri
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Capt3Cheeks
Danzaburou
Level 106
God Stats
4W - 2L
1,454 SR
Queue Stats
206W - 224L
1,496 Elo+
Party 1
Chronos
Chronos
ShadowJackaI
Chronos
Level 144
God Stats
1W - 1L
1,318 SR
Queue Stats
79W - 82L
1,472 Elo+
Party 1
Ah Puch
Ah Puch
Zaginiony5276
Ah Puch
Level 102
God Stats
5W - 8L
1,505 SR
Queue Stats
400W - 365L
1,496 Elo+
Party 1
Team Averages
Level 127
1,455 SR
1,493 Elo+

VS

Team Averages
Level 110
1,411 SR
1,501 Elo+
Apollo
Apollo
CamSmitty2088
Apollo
Level 87
God Stats
0W - 2L
1,604 SR
Queue Stats
52W - 46L
1,473 Elo+
Party 2
Scylla
Scylla
RtdBoomboom
Scylla
Level 106
God Stats
0W - 1L
1,293 SR
Queue Stats
50W - 36L
1,501 Elo+
Party 2
Agni
Agni
TheReaperx101
Agni
Level 80
God Stats
0W - 2L
1,348 SR
Queue Stats
36W - 31L
1,515 Elo+
Party 3
Medusa
Medusa
lagiacrus978
Medusa
Level 153
God Stats
0W - 1L
1,312 SR
Queue Stats
147W - 125L
1,515 Elo+
Party 3
Zhong Kui
Zhong Kui
wildticket707
Zhong Kui
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 138L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
2 / 0 / 8
8,834
883
4,138
9,827
7,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
 
Achilles
15
7 / 1 / 9
8,833
883
8,538
12,942
19,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Capt3Cheeks
Danzaburou
15
4 / 0 / 12
8,718
872
11,970
7,958
4,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
ShadowJackaI
Chronos
14
3 / 2 / 9
8,489
849
8,219
10,621
5,801
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Puch
14
2 / 1 / 9
8,158
816
9,457
6,962
3,295
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,582
658
4,870
8,975
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
12
1 / 4 / 1
6,889
689
8,535
7,218
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 3 / 1
6,764
676
5,214
5,185
1,397
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
14
1 / 3 / 2
7,337
734
12,978
8,221
2,612
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
wildticket707
Zhong Kui
14
1 / 4 / 2
7,626
763
5,618
16,354
11,102
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
18
Kills
3
4
Deaths
18
47
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
8
6
W
Achilles
 
Achilles
7
1
9
11.5
L
0
4
1
0.13
W
Danzaburou
Capt3Cheeks
Danzaburou
4
0
12
10
L
Scylla
1
4
1
0.38
W
Chronos
ShadowJackaI
Chronos
3
2
9
3.75
L
0
3
1
0.17
W
Ah Puch
2
1
9
6.5
L
Medusa
1
3
2
0.67
L
Zhong Kui
wildticket707
Zhong Kui
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,322
Damage
37,215
48,310
Taken
45,953
40,839
Mitigated
20,181
23,110
Healing
11,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,138
126
2,785
3,325
9,827
7,718
0
4,322
5,505
10,900
553
W
Achilles
 
Achilles
8,538
917
2,095
4,325
12,942
19,911
0
4,019
8,923
0
19,955
L
4,870
2,171
504
1,464
8,975
3,118
0
4,305
4,504
0
9,790
W
Danzaburou
Capt3Cheeks
Danzaburou
11,970
337
2,379
3,021
7,958
4,114
882
4,822
3,136
0
24,851
L
Scylla
8,535
193
708
630
7,218
1,952
0
3,408
3,560
14,387
0
W
Chronos
ShadowJackaI
Chronos
8,219
1,819
161
2,594
10,621
5,801
1,855
3,848
6,773
14,104
1,111
L
5,214
0
337
491
5,185
1,397
0
3,174
1,892
12,205
0
W
Ah Puch
9,457
309
990
1,435
6,962
3,295
546
2,356
4,606
20,182
0
L
Medusa
12,978
1,621
248
1,990
8,221
2,612
0
2,696
5,340
0
32,954
L
Zhong Kui
wildticket707
Zhong Kui
5,618
83
531
4,869
16,354
11,102
0
7,219
8,223
9,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,032
Gold Earned
35,198
118
Minions Killed
111
0
Camps Cleared
0
1,060,186
Distance Traveled
933,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,834
883
13
1
0
197,663
0
W
Achilles
8,833
883
25
3
0
219,760
0
L
Apollo
6,582
658
13
1
0
173,719
0
W
Danzaburou
8,718
872
22
2
0
217,005
0
L
Scylla
6,889
689
14
1
0
198,272
0
W
Chronos
8,489
849
24
2
0
224,883
0
L
Agni
6,764
676
28
3
0
164,279
0
W
Ah Puch
8,158
816
34
3
0
200,875
0
L
Medusa
7,337
734
43
4
0
210,804
0
L
Zhong Kui
7,626
763
13
1
0
186,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role