Player Matchup

Chronos
Chronos
Silver I
 
Chronos
Silver I
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Gold III
 
Hercules
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Gold II
RGYH
Bakasura
Gold II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 190L
1,535 MMR
Party 3
Poseidon
Poseidon
Gold III
Xanax
Poseidon
Gold III
Level 142
God Stats
7W - 8L
1,538 SR
Queue Stats
196W - 192L
1,522 MMR
Party 3
Cabrakan
Cabrakan
Gold III
marine55555
Cabrakan
Gold III
Level 159
God Stats
4W - 6L
1,660 SR
Queue Stats
277W - 269L
1,521 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,540 SR
1,516 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 160
1,565 SR
1,534 MMR
Apollo
Apollo
Gold IV
Heins11
Apollo
Gold IV
Level 126
God Stats
7W - 5L
1,586 SR
Queue Stats
118W - 120L
1,498 MMR
Party 1
Zhong Kui
Zhong Kui
Gold I
LASTI5000
Zhong Kui
Gold I
Level 239
God Stats
2W - 1L
1,579 SR
Queue Stats
78W - 68L
1,535 MMR
Solo
Cliodhna
Cliodhna
Silver I
LOBOALFA_LCSS
Cliodhna
Silver I
Level 144
God Stats
10W - 11L
1,650 SR
Queue Stats
34W - 33L
1,547 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
YTCloroxBoi_
Erlang Shen
Silver IV
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 19L
1,520 MMR
Solo
Thoth
Thoth
Gold II
nainull
Thoth
Gold II
Level 156
God Stats
28W - 28L
1,509 SR
Queue Stats
131W - 130L
1,572 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 3 / 2
7,342
524
5,068
8,862
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
 
Hercules
11
3 / 3 / 2
7,340
524
5,855
12,652
10,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
RGYH
Bakasura
12
2 / 7 / 3
7,225
516
5,738
14,423
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Poseidon
Xanax
Poseidon
13
2 / 5 / 3
7,824
559
7,171
8,996
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
marine55555
Cabrakan
14
1 / 3 / 2
7,710
551
5,405
12,444
12,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
CharybdisThanatosAwilixThor

VS

Bans
HorusAnhurKumbhakarnaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Heins11
Apollo
15
5 / 0 / 2
9,416
673
8,912
5,398
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
LASTI5000
Zhong Kui
15
4 / 3 / 2
9,591
685
7,076
9,673
5,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cliodhna
LOBOALFA_LCSS
Cliodhna
15
4 / 2 / 6
8,308
593
9,077
9,921
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
YTCloroxBoi_
Erlang Shen
12
1 / 3 / 10
7,740
553
6,630
17,302
14,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
nainull
Thoth
14
7 / 2 / 4
8,474
605
5,241
6,168
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
9
Kills
21
21
Deaths
10
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
3
2
0.67
L
Hercules
 
Hercules
3
3
2
1.33
W
Apollo
Heins11
Apollo
5
0
2
6
W
Zhong Kui
LASTI5000
Zhong Kui
4
3
2
1.67
W
Cliodhna
LOBOALFA_LCSS
Cliodhna
4
2
6
3.5
L
Bakasura
RGYH
Bakasura
2
7
3
0.5
L
Poseidon
Xanax
Poseidon
2
5
3
0.7
W
Erlang Shen
YTCloroxBoi_
Erlang Shen
1
3
10
2
L
Cabrakan
marine55555
Cabrakan
1
3
2
0.67
W
Thoth
nainull
Thoth
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,237
Damage
36,936
57,377
Taken
48,462
33,994
Mitigated
27,069
18,793
Healing
21,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,068
2,059
0
3,017
8,862
3,322
0
0
8,862
46,513
8,933
L
Hercules
 
Hercules
5,855
2,051
0
4,047
12,652
10,733
0
1,488
11,012
132
20,651
W
Apollo
Heins11
Apollo
8,912
6,636
0
4,057
5,398
2,182
989
2,960
2,438
0
70,857
W
Zhong Kui
LASTI5000
Zhong Kui
7,076
2,325
0
4,271
9,673
5,837
179
4,439
5,059
59,866
13,586
W
Cliodhna
LOBOALFA_LCSS
Cliodhna
9,077
1,247
0
6,090
9,921
3,290
0
2,668
7,201
0
69,663
L
Bakasura
RGYH
Bakasura
5,738
3,587
0
5,349
14,423
4,716
0
924
13,379
0
44,739
L
Poseidon
Xanax
Poseidon
7,171
1,707
0
1,260
8,996
2,225
98
2,445
6,253
57,682
216
W
Erlang Shen
YTCloroxBoi_
Erlang Shen
6,630
3,479
0
5,290
17,302
14,004
0
5,067
11,831
0
32,750
L
Cabrakan
marine55555
Cabrakan
5,405
500
0
5,120
12,444
12,998
0
6,151
6,194
53,934
327
W
Thoth
nainull
Thoth
5,241
195
0
1,787
6,168
1,756
512
2,681
3,487
47,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,441
Gold Earned
43,529
425
Minions Killed
523
0
Camps Cleared
0
1,368,292
Distance Traveled
1,412,764
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,342
524
93
7
0
268,671
0
L
Hercules
7,340
524
34
2
0
288,943
4
W
Apollo
9,416
673
137
10
0
287,268
2
W
Zhong Kui
9,591
685
148
11
0
207,202
6
W
Cliodhna
8,308
593
114
8
0
335,319
0
L
Bakasura
7,225
516
98
7
0
317,781
1
L
Poseidon
7,824
559
100
7
0
280,268
3
W
Erlang Shen
7,740
553
26
2
0
287,520
0
L
Cabrakan
7,710
551
100
7
0
212,629
0
W
Thoth
8,474
605
98
7
0
295,455
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role