Player Matchup

Medusa
Medusa
Platinum II
DrRoseCt5844
Medusa
Platinum II
Level 144
God Stats
26W - 20L
1,658 SR
Queue Stats
86W - 78L
1,776 MMR
Party 2
Cerberus
Cerberus
Platinum III
Iltz ak
Cerberus
Platinum III
Level 142
God Stats
7W - 7L
1,473 SR
Queue Stats
54W - 44L
1,782 MMR
Party 2
Fenrir
Fenrir
Silver II
MediQated
Fenrir
Silver II
Level 125
God Stats
9W - 15L
1,387 SR
Queue Stats
69W - 88L
1,080 MMR
Party 1
Janus
Janus
Gold V
OverratedAi
Janus
Gold V
Level 144
God Stats
19W - 9L
1,650 SR
Queue Stats
143W - 153L
1,218 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
StriQen
Cu Chulainn
Silver III
Level 148
God Stats
1W - 1L
1,413 SR
Queue Stats
5W - 11L
1,453 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,516 SR
1,462 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,562 SR
1,457 MMR
Sol
Sol
Gold IV
AngryGrandmaster
Sol
Gold IV
Level 43
God Stats
3W - 3L
1,500 SR
Queue Stats
292W - 298L
1,170 MMR
Solo
Atlas
Atlas
Silver II
DiegoMatews
Atlas
Silver II
Level 83
God Stats
2W - 2L
1,294 SR
Queue Stats
61W - 71L
1,222 MMR
Solo
Camazotz
Camazotz
Platinum I
EddyLoopz
Camazotz
Platinum I
Level 159
God Stats
10W - 5L
1,772 SR
Queue Stats
157W - 151L
1,771 MMR
Solo
Aphrodite
Aphrodite
Gold II
Elstred
Aphrodite
Gold II
Level 188
God Stats
0W - 2L
1,658 SR
Queue Stats
15W - 10L
1,859 MMR
Solo
King Arthur
King Arthur
Gold V
Fron7a
King Arthur
Gold V
Level 124
God Stats
47W - 28L
1,588 SR
Queue Stats
168W - 167L
1,265 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
14 / 1 / 4
9,812
755
14,878
10,553
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Iltz ak
Cerberus
14
3 / 0 / 15
9,461
728
8,641
9,580
8,351
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fenrir
MediQated
Fenrir
13
0 / 4 / 3
6,705
516
1,462
9,375
4,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 2 / 1
8,276
637
4,732
3,573
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
StriQen
Cu Chulainn
11
1 / 6 / 2
7,219
555
8,101
15,193
10,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AnhurThanatosCthulhuErlang Shen

VS

Bans
Chang'eRatatoskrBacchusArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
5,740
442
6,095
10,286
1,513
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 8 / 1
5,579
429
2,408
13,266
7,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
EddyLoopz
Camazotz
14
7 / 2 / 2
8,043
619
5,266
11,441
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
Elstred
Aphrodite
13
1 / 3 / 5
7,492
576
2,894
8,207
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

King Arthur
Fron7a
King Arthur
13
5 / 3 / 3
7,927
610
10,972
13,050
9,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
23
Kills
13
13
Deaths
23
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
0
8
1
0.06
W
Medusa
14
1
4
16
L
Camazotz
EddyLoopz
Camazotz
7
2
2
4
L
Aphrodite
Elstred
Aphrodite
1
3
5
1.17
L
King Arthur
Fron7a
King Arthur
5
3
3
2.17
W
Cerberus
Iltz ak
Cerberus
3
0
15
10.5
W
Fenrir
MediQated
Fenrir
0
4
3
0.38
W
5
2
1
2.75
W
Cu Chulainn
StriQen
Cu Chulainn
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,814
Damage
27,635
48,274
Taken
56,250
27,452
Mitigated
24,775
11,263
Healing
13,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,095
1,632
0
2,687
10,286
1,513
0
2,834
7,398
33,605
2,361
L
2,408
728
0
1,040
13,266
7,645
0
1,902
11,364
20,729
767
W
Medusa
14,878
7,748
0
4,668
10,553
3,787
1,837
4,531
6,022
0
76,591
L
Camazotz
EddyLoopz
Camazotz
5,266
1,636
0
3,019
11,441
3,343
0
3,344
8,017
0
49,506
L
Aphrodite
Elstred
Aphrodite
2,894
229
346
3,554
8,207
2,372
0
2,736
5,355
50,559
948
L
King Arthur
Fron7a
King Arthur
10,972
1,332
0
3,178
13,050
9,902
0
1,993
11,019
0
53,144
W
Cerberus
Iltz ak
Cerberus
8,641
583
0
4,518
9,580
8,351
124
4,108
5,472
37,580
1,816
W
Fenrir
MediQated
Fenrir
1,462
309
0
861
9,375
4,207
64
686
8,689
0
59,070
W
4,732
429
0
22
3,573
1,068
501
1,756
1,817
50,669
1,303
W
Cu Chulainn
StriQen
Cu Chulainn
8,101
1,912
0
1,194
15,193
10,039
0
742
14,451
0
44,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,473
Gold Earned
34,781
467
Minions Killed
382
0
Camps Cleared
0
1,260,936
Distance Traveled
1,294,315
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,740
442
67
5
0
240,286
1
L
Atlas
5,579
429
23
2
0
251,477
0
W
Medusa
9,812
755
104
8
0
242,439
0
L
Camazotz
8,043
619
80
6
0
298,268
2
L
Aphrodite
7,492
576
121
9
0
255,165
0
L
King Arthur
7,927
610
91
7
0
249,119
1
W
Cerberus
9,461
728
94
7
0
283,347
0
W
Fenrir
6,705
516
85
7
0
250,580
5
W
Janus
8,276
637
102
8
0
238,518
0
W
Cu Chulainn
7,219
555
82
6
0
246,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role