Player Matchup

Cupid
Cupid
McSnuggle
Cupid
Level 33
God Stats
2W - 3L
1,872 SR
Queue Stats
50W - 70L
1,237 Elo+
Solo
Anubis
Anubis
RecalledSpark72
Anubis
Level 114
God Stats
6W - 8L
1,536 SR
Queue Stats
164W - 153L
1,487 Elo+
Party 2
Ares
Ares
xXNeonGreyXx
Ares
Level 109
God Stats
9W - 4L
1,612 SR
Queue Stats
131W - 121L
1,506 Elo+
Party 2
Thanatos
Thanatos
xXNeonJadeXx916
Thanatos
Level 104
God Stats
6W - 10L
1,700 SR
Queue Stats
131W - 129L
1,485 Elo+
Party 2
Danzaburou
Danzaburou
xXNeonNavyXx253
Danzaburou
Level 59
God Stats
70W - 70L
1,522 SR
Queue Stats
80W - 82L
1,473 Elo+
Party 2
Team Averages
Level 84
1,648 SR
1,438 Elo+

VS

Team Averages
Level 52
1,516 SR
1,325 Elo+
Ymir
Ymir
CrazyCreature53
Ymir
Level 32
God Stats
3W - 6L
1,432 SR
Queue Stats
8W - 20L
1,249 Elo+
Party 3
Serqet
Serqet
MugiwaraGabe
Serqet
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 130L
1,420 Elo+
Party 1
Hou Yi
Hou Yi
Oh HeIIo
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,249 Elo+
Party 3
Hel
Hel
ReverseVyhbs
Hel
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 125L
1,253 Elo+
Solo
Xing Tian
Xing Tian
SunlihtSon
Xing Tian
Level 65
God Stats
2W - 4L
1,646 SR
Queue Stats
129W - 150L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
McSnuggle
Cupid
14
3 / 2 / 8
8,596
537
6,815
6,966
2,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
10 / 1 / 6
10,371
648
16,346
9,353
4,388
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 1 / 8
8,644
540
6,843
12,903
12,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
15
6 / 3 / 6
9,053
566
6,011
12,603
5,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
xXNeonNavyXx253
Danzaburou
17
6 / 2 / 0
10,703
669
10,691
9,608
3,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,658
479
4,655
14,335
9,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
13
3 / 4 / 1
7,870
492
6,645
15,116
7,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Hou Yi
Oh HeIIo
Hou Yi
12
0 / 5 / 1
6,445
403
4,811
8,153
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 8 / 2
7,702
481
2,588
12,088
2,396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Xing Tian
SunlihtSon
Xing Tian
11
1 / 7 / 0
7,287
455
6,252
16,555
9,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
27
Kills
7
9
Deaths
27
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Cupid
McSnuggle
Cupid
3
2
8
3.5
L
Serqet
3
4
1
0.88
L
Hou Yi
Oh HeIIo
Hou Yi
0
5
1
0.1
W
10
1
6
13
L
1
8
2
0.25
L
Xing Tian
SunlihtSon
Xing Tian
1
7
0
0.14
W
2
1
8
6
W
Thanatos
6
3
6
3
W
Danzaburou
xXNeonNavyXx253
Danzaburou
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,706
Damage
24,951
51,433
Taken
66,247
27,807
Mitigated
31,668
19,601
Healing
13,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,655
1,180
0
3,291
14,335
9,971
0
5,262
8,911
31,950
0
W
Cupid
McSnuggle
Cupid
6,815
4,292
502
2,620
6,966
2,056
1,527
1,656
5,275
0
34,085
L
Serqet
6,645
1,734
0
4,666
15,116
7,260
0
3,367
11,698
0
47,312
L
Hou Yi
Oh HeIIo
Hou Yi
4,811
1,121
0
866
8,153
2,467
0
2,498
5,467
0
27,774
W
16,346
1,110
0
5,280
9,353
4,388
1,777
2,970
5,780
73,929
471
L
2,588
424
540
3,104
12,088
2,396
88
8,455
3,588
41,382
8
L
Xing Tian
SunlihtSon
Xing Tian
6,252
398
0
750
16,555
9,574
0
2,386
14,169
36,543
0
W
6,843
520
0
838
12,903
12,680
291
2,864
9,904
42,559
4,774
W
Thanatos
6,011
1,530
0
6,656
12,603
5,300
0
1,812
10,730
0
66,455
W
Danzaburou
xXNeonNavyXx253
Danzaburou
10,691
4,559
0
3,705
9,608
3,383
2,516
4,213
4,574
0
78,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,367
Gold Earned
36,962
454
Minions Killed
337
0
Camps Cleared
0
1,483,607
Distance Traveled
1,433,947
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,658
479
46
3
0
294,945
2
W
Cupid
8,596
537
54
3
0
307,078
0
L
Serqet
7,870
492
78
5
0
326,909
2
L
Hou Yi
6,445
403
50
3
0
287,793
0
W
Anubis
10,371
648
108
7
0
288,530
0
L
Hel
7,702
481
89
6
0
264,286
0
L
Xing Tian
7,287
455
74
5
0
260,014
0
W
Ares
8,644
540
70
4
0
264,920
2
W
Thanatos
9,053
566
94
6
0
332,461
0
W
Danzaburou
10,703
669
128
8
0
290,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role