Player Matchup

Rama
Rama
ChickenPandemic
Rama
Level 139
God Stats
0W - 2L
1,343 SR
Queue Stats
257W - 284L
1,526 Elo+
Party 1
Mercury
Mercury
TerryU
Mercury
Level 149
God Stats
3W - 6L
1,319 SR
Queue Stats
515W - 466L
1,574 Elo+
Solo
Merlin
Merlin
guyverg2
Merlin
Level 129
God Stats
0W - 4L
1,110 SR
Queue Stats
545W - 520L
1,491 Elo+
Solo
Ix Chel
Ix Chel
tiosefe
Ix Chel
Level 154
God Stats
0W - 2L
1,281 SR
Queue Stats
276W - 293L
1,529 Elo+
Party 1
Bacchus
Bacchus
x_CepTic_x
Bacchus
Level 148
God Stats
2W - 5L
1,403 SR
Queue Stats
342W - 330L
1,501 Elo+
Party 1
Team Averages
Level 144
1,291 SR
1,524 Elo+

VS

Team Averages
Level 157
1,512 SR
1,521 Elo+
Bastet
Bastet
 
Bastet
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ailoviu12
Nu Wa
Level 140
God Stats
8W - 2L
1,804 SR
Queue Stats
231W - 225L
1,533 Elo+
Party 2
Lancelot
Lancelot
JetXwolf45
Lancelot
Level 149
God Stats
3W - 3L
1,427 SR
Queue Stats
560W - 540L
1,516 Elo+
Solo
Ullr
Ullr
MrscoutSv
Ullr
Level 134
God Stats
2W - 4L
1,228 SR
Queue Stats
191W - 176L
1,548 Elo+
Party 2
Jormungandr
Jormungandr
Worst5upportNA
Jormungandr
Level 162
God Stats
5W - 3L
1,601 SR
Queue Stats
138W - 137L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,256
481
2,575
5,752
1,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
TerryU
Mercury
12
2 / 3 / 3
6,809
524
4,862
11,176
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
guyverg2
Merlin
11
0 / 4 / 1
6,104
470
4,877
9,202
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ix Chel
tiosefe
Ix Chel
11
2 / 5 / 0
6,881
529
4,114
11,544
6,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
x_CepTic_x
Bacchus
11
1 / 2 / 3
6,559
505
4,171
10,179
9,060
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 0 / 3
7,865
605
4,563
7,027
2,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
Ailoviu12
Nu Wa
12
3 / 1 / 6
7,865
605
11,442
6,045
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
JetXwolf45
Lancelot
13
4 / 2 / 2
7,783
599
9,215
9,576
3,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
12
0 / 2 / 4
6,814
524
4,660
6,661
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Worst5upportNA
Jormungandr
12
6 / 1 / 1
6,773
521
5,422
8,799
6,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
16
17
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
3
4.5
W
Nu Wa
Ailoviu12
Nu Wa
3
1
6
6
L
1
3
0
0.33
W
Lancelot
JetXwolf45
Lancelot
4
2
2
2.5
W
Ullr
0
2
4
1
L
Mercury
TerryU
Mercury
2
3
3
1.17
W
Jormungandr
Worst5upportNA
Jormungandr
6
1
1
6.5
L
Merlin
guyverg2
Merlin
0
4
1
0.13
L
Ix Chel
tiosefe
Ix Chel
2
5
0
0.4
L
Bacchus
x_CepTic_x
Bacchus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,599
Damage
35,302
47,853
Taken
38,108
23,890
Mitigated
17,091
12,138
Healing
8,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,563
914
0
2,192
7,027
2,672
0
715
6,254
0
68,941
W
Nu Wa
Ailoviu12
Nu Wa
11,442
1,935
0
1,435
6,045
2,017
92
3,296
2,749
46,409
0
L
2,575
1,938
0
1,743
5,752
1,704
0
1,001
4,585
0
43,730
W
Lancelot
JetXwolf45
Lancelot
9,215
1,587
0
2,516
9,576
3,768
841
3,917
5,279
0
50,884
W
Ullr
4,660
1,207
0
827
6,661
2,586
306
1,828
4,833
0
48,243
L
Mercury
TerryU
Mercury
4,862
621
0
2,504
11,176
3,777
0
2,102
8,737
0
44,809
W
Jormungandr
Worst5upportNA
Jormungandr
5,422
995
0
1,631
8,799
6,048
0
2,727
6,072
23,745
642
L
Merlin
guyverg2
Merlin
4,877
458
0
799
9,202
2,383
0
5,569
3,065
42,417
1,494
L
Ix Chel
tiosefe
Ix Chel
4,114
348
274
4,699
11,544
6,966
0
974
10,414
34,455
726
L
Bacchus
x_CepTic_x
Bacchus
4,171
226
0
2,119
10,179
9,060
0
5,295
4,245
14,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,609
Gold Earned
37,100
355
Minions Killed
390
0
Camps Cleared
0
1,299,004
Distance Traveled
1,392,479
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,865
605
103
8
0
339,975
0
W
Nu Wa
7,865
605
75
6
0
265,591
0
L
Rama
6,256
481
87
7
0
233,998
0
W
Lancelot
7,783
599
83
6
0
269,222
4
W
Ullr
6,814
524
87
7
0
255,169
2
L
Mercury
6,809
524
75
6
0
336,695
5
W
Jormungandr
6,773
521
42
3
0
262,522
4
L
Merlin
6,104
470
81
6
0
210,495
0
L
Ix Chel
6,881
529
89
7
0
242,012
0
L
Bacchus
6,559
505
23
2
0
275,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role