Player Matchup

Aphrodite
Aphrodite
Andiie B
Aphrodite
Level 127
God Stats
3W - 2L
1,684 SR
Queue Stats
46W - 52L
1,560 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Cross x Eye
Maman Brigitte
Level 230
God Stats
3W - 1L
1,331 SR
Queue Stats
40W - 36L
1,609 Elo+
Party 2
Janus
Janus
JrobDaEnigma
Janus
Level 159
God Stats
4W - 3L
1,632 SR
Queue Stats
210W - 205L
1,540 Elo+
Party 2
Jing Wei
Jing Wei
Robertblue37
Jing Wei
Level 172
God Stats
1W - 4L
1,254 SR
Queue Stats
129W - 132L
1,547 Elo+
Party 2
Ullr
Ullr
Vagtastrophe
Ullr
Level 160
God Stats
2W - 1L
1,799 SR
Queue Stats
32W - 30L
1,479 Elo+
Solo
Team Averages
Level 170
1,540 SR
1,547 Elo+

VS

Team Averages
Level 126
1,529 SR
1,543 Elo+
Pele
Pele
 
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
MisterStumpy
Cernunnos
Level 154
God Stats
1W - 1L
1,317 SR
Queue Stats
40W - 38L
1,478 Elo+
Solo
Anubis
Anubis
RD100
Anubis
Level 157
God Stats
25W - 14L
1,746 SR
Queue Stats
119W - 106L
1,574 Elo+
Party 3
Ravana
Ravana
SilentghostR4
Ravana
Level 76
God Stats
15W - 9L
1,580 SR
Queue Stats
106W - 90L
1,555 Elo+
Party 1
Ymir
Ymir
VeniseraR
Ymir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 18L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Andiie B
Aphrodite
12
0 / 3 / 3
7,121
475
4,748
11,689
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Maman Brigitte
Cross x Eye
Maman Brigitte
13
5 / 2 / 0
7,516
501
7,786
10,446
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 6 / 2
8,098
540
3,922
11,233
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Jing Wei
Robertblue37
Jing Wei
13
1 / 3 / 1
6,925
462
8,417
9,700
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 3 / 0
6,913
461
2,587
8,967
2,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
5 / 2 / 5
8,295
553
7,958
11,489
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
MisterStumpy
Cernunnos
14
2 / 3 / 7
8,068
538
10,055
10,178
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Anubis
RD100
Anubis
15
5 / 0 / 6
9,127
608
6,441
5,043
2,011
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

15
5 / 2 / 2
9,582
639
9,315
7,412
4,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
12
0 / 0 / 7
7,342
489
5,385
12,417
8,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
17
17
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
2
5
3.75
L
Aphrodite
Andiie B
Aphrodite
0
3
3
0.5
L
Maman Brigitte
Cross x Eye
Maman Brigitte
5
2
0
2.5
L
1
6
2
0.33
W
Cernunnos
MisterStumpy
Cernunnos
2
3
7
1.83
W
Anubis
RD100
Anubis
5
0
6
8
L
Jing Wei
Robertblue37
Jing Wei
1
3
1
0.5
W
5
2
2
3
L
0
3
0
0
W
Ymir
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,460
Damage
39,154
52,035
Taken
46,539
19,012
Mitigated
22,060
19,792
Healing
14,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,958
1,517
0
3,228
11,489
3,937
0
4,441
7,048
0
67,335
L
Aphrodite
Andiie B
Aphrodite
4,748
242
3,901
6,862
11,689
7,595
90
4,422
7,267
22,600
0
L
Maman Brigitte
Cross x Eye
Maman Brigitte
7,786
575
0
3,883
10,446
3,014
0
1,534
8,864
51,300
0
L
3,922
105
0
2,400
11,233
2,832
0
714
10,041
55,770
1,234
W
Cernunnos
MisterStumpy
Cernunnos
10,055
4,295
0
3,381
10,178
2,978
870
2,894
7,284
0
71,005
W
Anubis
RD100
Anubis
6,441
0
0
2,823
5,043
2,011
174
1,374
3,601
59,196
817
L
Jing Wei
Robertblue37
Jing Wei
8,417
6,701
0
2,168
9,700
2,881
0
2,488
7,212
0
52,738
W
9,315
1,943
0
2,582
7,412
4,396
65
3,569
3,526
0
53,747
L
2,587
462
0
578
8,967
2,690
0
2,658
6,179
0
51,239
W
Ymir
5,385
820
0
2,958
12,417
8,738
90
4,073
8,304
19,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,573
Gold Earned
42,414
440
Minions Killed
469
0
Camps Cleared
0
1,474,122
Distance Traveled
1,576,344
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,295
553
96
6
0
363,159
3
L
Aphrodite
7,121
475
35
2
0
272,520
0
L
Maman Brigitte
7,516
501
92
6
0
383,946
2
L
Janus
8,098
540
128
9
0
269,238
0
W
Cernunnos
8,068
538
106
7
0
275,111
3
W
Anubis
9,127
608
117
8
0
317,408
0
L
Jing Wei
6,925
462
88
6
0
278,518
1
W
Ravana
9,582
639
113
8
0
301,053
4
L
Ullr
6,913
461
97
6
0
269,900
0
W
Ymir
7,342
489
37
2
0
319,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role