Player Matchup

Maui
Maui
NastyNashHard-On
Maui
Level 89
God Stats
4W - 5L
1,381 SR
Queue Stats
80W - 97L
1,496 Elo+
Party 3
Arachne
Arachne
Suhdini3441
Arachne
Level 86
God Stats
15W - 9L
1,657 SR
Queue Stats
157W - 128L
1,484 Elo+
Party 2
Raijin
Raijin
XYHyoga
Raijin
Level 48
God Stats
8W - 9L
1,308 SR
Queue Stats
133W - 131L
1,446 Elo+
Party 2
Neith
Neith
stinkysack46
Neith
Level 4
God Stats
2W - 5L
1,578 SR
Queue Stats
2W - 7L
1,449 Elo+
Party 3
Bellona
Bellona
zazacade_spotify
Bellona
Level 128
God Stats
3W - 3L
1,472 SR
Queue Stats
156W - 171L
1,494 Elo+
Party 3
Team Averages
Level 71
1,479 SR
1,474 Elo+

VS

Team Averages
Level 46
1,407 SR
1,305 Elo+
Anubis
Anubis
BlondeHippyDude
Anubis
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,076 Elo+
Party 1
Bake Kujira
Bake Kujira
DeadCaliber5422
Bake Kujira
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,059 Elo+
Party 1
Bellona
Bellona
MrsBerry
Bellona
Level 124
God Stats
0W - 3L
1,238 SR
Queue Stats
106W - 90L
1,504 Elo+
Party 4
Nut
Nut
Zerezeze
Nut
Level 36
God Stats
1W - 3L
1,295 SR
Queue Stats
72W - 85L
1,398 Elo+
Solo
Fenrir
Fenrir
fecalfeeder13
Fenrir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 11L
1,490 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
8,103
579
2,820
8,403
5,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Suhdini3441
Arachne
15
6 / 2 / 9
8,960
640
11,892
13,015
5,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Raijin
XYHyoga
Raijin
14
11 / 1 / 3
9,378
670
9,903
6,244
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 0 / 3
6,942
496
3,706
4,885
1,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 2 / 2
8,672
619
8,259
11,539
13,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,916
423
883
6,440
1,653
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
DeadCaliber5422
Bake Kujira
7
0 / 4 / 1
5,827
416
3,478
8,389
5,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bellona
MrsBerry
Bellona
13
2 / 5 / 1
7,345
525
8,474
12,441
6,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
1 / 3 / 0
7,705
550
4,271
9,085
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 6 / 2
7,114
508
8,236
17,370
6,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
23
Kills
5
5
Deaths
23
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Bake Kujira
DeadCaliber5422
Bake Kujira
0
4
1
0.13
L
Bellona
MrsBerry
Bellona
2
5
1
0.5
W
3
0
6
6
W
Arachne
Suhdini3441
Arachne
6
2
9
5.25
W
Raijin
XYHyoga
Raijin
11
1
3
12.5
L
1
3
0
0.33
L
2
6
2
0.5
W
1
0
3
2.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,580
Damage
25,342
44,086
Taken
53,725
28,322
Mitigated
23,124
13,716
Healing
12,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
883
278
0
807
6,440
1,653
414
2,777
3,387
20,632
0
L
Bake Kujira
DeadCaliber5422
Bake Kujira
3,478
1,543
0
640
8,389
5,716
0
2,719
5,561
18,039
0
L
Bellona
MrsBerry
Bellona
8,474
4,628
0
3,808
12,441
6,233
0
1,239
10,542
0
46,329
W
2,820
822
0
3,323
8,403
5,864
252
1,793
6,610
28,664
1,022
W
Arachne
Suhdini3441
Arachne
11,892
9,058
0
5,210
13,015
5,405
0
969
12,046
0
65,982
W
Raijin
XYHyoga
Raijin
9,903
752
0
1,848
6,244
1,948
0
875
5,369
49,692
1,706
L
4,271
1,809
0
2,522
9,085
3,032
359
1,689
7,338
0
58,007
L
8,236
5,011
0
4,542
17,370
6,490
0
3,215
13,704
0
45,228
W
3,706
1,254
0
819
4,885
1,492
235
1,015
3,870
0
32,951
W
8,259
2,052
0
2,516
11,539
13,613
115
0
11,539
0
53,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,055
Gold Earned
33,907
375
Minions Killed
335
0
Camps Cleared
0
1,461,486
Distance Traveled
1,155,150
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,916
423
43
3
0
170,039
0
L
Bake Kujira
5,827
416
34
2
0
171,688
0
L
Bellona
7,345
525
94
7
0
261,299
0
W
Maui
8,103
579
41
3
0
302,019
8
W
Arachne
8,960
640
85
6
0
312,949
1
W
Raijin
9,378
670
85
6
0
269,410
0
L
Nut
7,705
550
98
7
0
269,015
0
L
Fenrir
7,114
508
66
5
0
283,109
0
W
Neith
6,942
496
72
5
0
290,059
0
W
Bellona
8,672
619
92
7
0
287,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role