Player Matchup

Hel
Hel
Kolbayye69
Hel
Level 67
God Stats
2W - 3L
1,373 SR
Queue Stats
37W - 36L
1,516 Elo+
Solo
Ratatoskr
Ratatoskr
RyNovax
Ratatoskr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
sumazisa
Cthulhu
Level 68
God Stats
0W - 2L
1,355 SR
Queue Stats
18W - 17L
1,578 Elo+
Party 2
Team Averages
Level 74
1,409 SR
1,522 Elo+

VS

Team Averages
Level 49
1,490 SR
1,449 Elo+
Tsukuyomi
Tsukuyomi
OxiCleans
Tsukuyomi
Level 66
God Stats
5W - 1L
1,792 SR
Queue Stats
212W - 207L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
TenTonBones
Cthulhu
Level 36
God Stats
5W - 11L
1,216 SR
Queue Stats
105W - 104L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
savyam
Nu Wa
Level 46
God Stats
3W - 8L
1,461 SR
Queue Stats
9W - 19L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 4
8,527
775
6,902
11,998
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
RyNovax
Ratatoskr
14
1 / 3 / 4
8,475
770
5,928
10,668
3,889
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
sumazisa
Cthulhu
16
5 / 3 / 2
9,711
883
15,550
15,627
13,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
OxiCleans
Tsukuyomi
16
7 / 2 / 3
9,730
885
11,211
11,096
4,646
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cthulhu
TenTonBones
Cthulhu
16
3 / 0 / 7
9,943
904
14,896
13,025
13,249
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nu Wa
savyam
Nu Wa
13
0 / 5 / 8
8,315
756
5,990
8,637
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
7
Kills
10
10
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Tsukuyomi
OxiCleans
Tsukuyomi
7
2
3
4.25
L
Ratatoskr
RyNovax
Ratatoskr
1
3
4
1
W
Cthulhu
TenTonBones
Cthulhu
3
0
7
6.5
W
Nu Wa
savyam
Nu Wa
0
5
8
0.8
L
Cthulhu
sumazisa
Cthulhu
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,380
Damage
32,097
38,293
Taken
32,758
22,453
Mitigated
20,668
13,442
Healing
8,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,902
733
5,289
6,674
11,998
5,035
219
6,732
5,255
30,228
0
W
Tsukuyomi
OxiCleans
Tsukuyomi
11,211
2,781
0
1,075
11,096
4,646
0
6,199
4,814
0
28,880
L
Ratatoskr
RyNovax
Ratatoskr
5,928
1,343
0
1,182
10,668
3,889
0
5,130
5,505
0
26,080
W
Cthulhu
TenTonBones
Cthulhu
14,896
1,640
183
5,738
13,025
13,249
0
7,184
5,617
40,151
489
W
Nu Wa
savyam
Nu Wa
5,990
2,842
248
802
8,637
2,773
0
7,313
1,324
19,832
0
L
Cthulhu
sumazisa
Cthulhu
15,550
828
63
234
15,627
13,529
0
9,009
6,618
45,253
1,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,713
Gold Earned
27,988
156
Minions Killed
121
0
Camps Cleared
0
646,194
Distance Traveled
606,281
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,527
775
45
4
0
197,065
0
W
Tsukuyomi
9,730
885
33
3
0
217,305
4
L
Ratatoskr
8,475
770
45
4
0
230,784
0
W
Cthulhu
9,943
904
51
5
0
225,319
0
W
Nu Wa
8,315
756
37
3
0
163,657
0
L
Cthulhu
9,711
883
66
6
0
218,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role