Player Matchup

Susano
Susano
Silver II
ComeinmyBom1726
Susano
Silver II
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,453 MMR
Party 2
Apollo
Apollo
Platinum V
CottageCheezx
Apollo
Platinum V
Level 180
God Stats
0W - 1L
1,862 SR
Queue Stats
155W - 156L
1,488 MMR
Solo
Hou Yi
Hou Yi
Gold V
Darkshadow9z
Hou Yi
Gold V
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 15L
1,514 MMR
Solo
Cabrakan
Cabrakan
Gold IV
MidOrThroww
Cabrakan
Gold IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,505 MMR
Solo
Hel
Hel
Gold II
busterCherry31
Hel
Gold II
Level 97
God Stats
1W - 2L
1,296 SR
Queue Stats
81W - 81L
1,552 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,532 SR
1,502 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,497 SR
1,499 MMR
Mulan
Mulan
Gold IV
BOOTYxMENACE
Mulan
Gold IV
Level 103
God Stats
8W - 5L
1,502 SR
Queue Stats
28W - 29L
1,499 MMR
Solo
Medusa
Medusa
Gold III
Baconluver28
Medusa
Gold III
Level 85
God Stats
1W - 2L
1,265 SR
Queue Stats
116W - 118L
1,518 MMR
Party 1
Ganesha
Ganesha
Gold II
PootyBooty69
Ganesha
Gold II
Level 124
God Stats
2W - 0L
1,888 SR
Queue Stats
137W - 136L
1,505 MMR
Party 1
Loki
Loki
Silver IV
YTCloroxBoi_
Loki
Silver IV
Level 137
God Stats
4W - 0L
1,277 SR
Queue Stats
27W - 19L
1,455 MMR
Solo
Janus
Janus
Gold III
dante01cruck
Janus
Gold III
Level 146
God Stats
3W - 2L
1,553 SR
Queue Stats
58W - 59L
1,518 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 3
7,341
524
7,576
12,446
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
2 / 4 / 1
8,081
577
7,517
14,641
4,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hou Yi
14
3 / 2 / 0
7,616
544
6,070
8,934
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
MidOrThroww
Cabrakan
12
1 / 5 / 5
7,585
542
3,894
14,759
12,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 6 / 4
7,872
562
6,262
9,685
2,660
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KumbhakarnaThanatosBake KujiraCharybdis

VS

Bans
BacchusAgniVulcanAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
8,898
636
10,736
13,938
8,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
13
1 / 2 / 5
8,118
580
8,889
6,167
2,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
PootyBooty69
Ganesha
12
1 / 2 / 11
7,785
556
4,641
11,853
8,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

18
11 / 1 / 6
10,454
747
11,016
9,134
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
6 / 6 / 6
9,234
660
6,965
8,577
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
14
Kills
21
22
Deaths
14
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
Medusa
1
2
5
1.75
L
5
5
3
1.3
L
2
4
1
0.63
L
Hou Yi
3
2
0
1.5
L
Cabrakan
MidOrThroww
Cabrakan
1
5
5
0.7
W
Ganesha
PootyBooty69
Ganesha
1
2
11
3.25
W
11
1
6
14
L
3
6
4
0.83
W
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,319
Damage
42,247
60,465
Taken
49,669
27,014
Mitigated
25,758
20,130
Healing
13,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,736
1,125
0
3,801
13,938
8,556
0
1,423
12,515
704
64,800
W
Medusa
8,889
2,662
0
1,972
6,167
2,222
200
815
5,352
0
65,358
L
7,576
1,861
0
3,212
12,446
3,773
0
1,756
10,582
0
43,694
L
7,517
3,604
0
6,697
14,641
4,892
0
1,336
13,235
0
54,401
L
Hou Yi
6,070
3,251
0
3,388
8,934
2,713
0
2,160
6,734
0
61,280
L
Cabrakan
MidOrThroww
Cabrakan
3,894
544
2,103
2,068
14,759
12,976
0
3,400
11,255
16,874
970
W
Ganesha
PootyBooty69
Ganesha
4,641
444
0
1,702
11,853
8,929
0
2,556
9,297
21,125
700
W
11,016
3,638
0
5,479
9,134
3,329
205
1,077
8,057
0
92,958
L
6,262
370
450
2,212
9,685
2,660
60
2,981
6,510
45,609
1,543
W
6,965
639
0
565
8,577
2,722
1,021
4,264
4,313
58,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,495
Gold Earned
44,489
410
Minions Killed
507
0
Camps Cleared
0
1,317,055
Distance Traveled
1,516,886
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,898
636
117
8
0
276,607
0
W
Medusa
8,118
580
135
10
0
287,933
2
L
Susano
7,341
524
70
5
0
306,462
3
L
Apollo
8,081
577
98
7
0
238,710
3
L
Hou Yi
7,616
544
115
8
0
270,633
0
L
Cabrakan
7,585
542
22
2
0
243,469
2
W
Ganesha
7,785
556
10
1
0
304,348
4
W
Loki
10,454
747
135
10
0
343,759
0
L
Hel
7,872
562
105
8
0
257,781
4
W
Janus
9,234
660
110
8
0
304,239
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role