Player Matchup

Artemis
Artemis
Silver I
Advenue
Artemis
Silver I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,448 MMR
Party 1
Anubis
Anubis
Gold IV
Jeremiahrosas77
Anubis
Gold IV
Level 41
God Stats
4W - 1L
1,658 SR
Queue Stats
37W - 36L
1,560 MMR
Party 1
Kuzenbo
Kuzenbo
Silver I
Sachsei
Kuzenbo
Silver I
Level 109
God Stats
2W - 2L
1,729 SR
Queue Stats
42W - 45L
1,303 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,629 SR
1,437 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,450 SR
1,390 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver I
Bunkerleader08
Ah Muzen Cab
Silver I
Level 93
God Stats
3W - 5L
1,423 SR
Queue Stats
9W - 12L
1,432 MMR
Solo
Mulan
Mulan
Gold IV
CrushesSkulls
Mulan
Gold IV
Level 134
God Stats
4W - 8L
1,441 SR
Queue Stats
100W - 105L
1,332 MMR
Solo
Chang'e
Chang'e
Gold IV
SMITE_Banned_14
Chang'e
Gold IV
Level 109
God Stats
24W - 26L
1,486 SR
Queue Stats
1,194W - 1,354L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Advenue
Artemis
17
5 / 2 / 5
10,693
972
9,977
7,921
2,933
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 1 / 4
10,101
918
5,704
6,584
3,036
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
Sachsei
Kuzenbo
14
2 / 0 / 7
8,996
818
6,525
4,613
4,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AchillesAphrodite

VS

Bans
HeraSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bunkerleader08
Ah Muzen Cab
13
0 / 6 / 3
8,055
732
4,379
8,859
2,156
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 0
8,279
753
4,923
7,901
2,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
0 / 2 / 1
7,760
705
4,681
10,149
2,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
11
Kills
3
3
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
Advenue
Artemis
5
2
5
3.75
L
Ah Muzen Cab
Bunkerleader08
Ah Muzen Cab
0
6
3
0.25
L
3
3
0
1
W
4
1
4
6
L
0
2
1
0.25
W
Kuzenbo
Sachsei
Kuzenbo
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,206
Damage
13,983
19,118
Taken
26,909
10,596
Mitigated
8,032
5,799
Healing
5,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Advenue
Artemis
9,977
5,491
0
3,319
7,921
2,933
2,029
1,297
6,496
0
51,291
L
Ah Muzen Cab
Bunkerleader08
Ah Muzen Cab
4,379
1,717
0
837
8,859
2,156
0
3,269
5,590
0
25,399
L
4,923
787
0
1,213
7,901
2,987
0
3,940
3,961
0
12,444
W
5,704
180
0
1,483
6,584
3,036
428
1,278
5,151
41,777
721
L
4,681
61
824
2,707
10,149
2,889
0
4,230
5,905
22,585
0
W
Kuzenbo
Sachsei
Kuzenbo
6,525
2,831
0
997
4,613
4,627
760
2,149
2,380
16,440
1,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,790
Gold Earned
24,094
165
Minions Killed
103
0
Camps Cleared
0
621,871
Distance Traveled
546,923
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,693
972
87
8
0
194,359
3
L
Ah Muzen Cab
8,055
732
37
3
0
168,624
0
L
Mulan
8,279
753
20
2
0
177,364
0
W
Anubis
10,101
918
64
6
0
215,805
0
L
Chang'e
7,760
705
46
4
0
200,935
5
W
Kuzenbo
8,996
818
14
1
0
211,707
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role