Player Matchup

Bellona
Bellona
FRIALL1
Bellona
Level 122
God Stats
5W - 2L
1,902 SR
Queue Stats
173W - 180L
1,562 Elo+
Solo
Ah Puch
Ah Puch
PlatinumWolf42
Ah Puch
Level 109
God Stats
1W - 2L
1,648 SR
Queue Stats
217W - 224L
1,566 Elo+
Party 2
Kuzenbo
Kuzenbo
balmy_coomb3
Kuzenbo
Level 118
God Stats
4W - 4L
1,650 SR
Queue Stats
206W - 209L
1,559 Elo+
Party 2
Team Averages
Level 116
1,733 SR
1,563 Elo+

VS

Team Averages
Level 75
1,493 SR
1,562 Elo+
Janus
Janus
FTFSui
Janus
Level 67
God Stats
21W - 11L
1,668 SR
Queue Stats
241W - 224L
1,527 Elo+
Solo
Sobek
Sobek
YKKayos
Sobek
Level 35
God Stats
1W - 3L
1,312 SR
Queue Stats
76W - 73L
1,571 Elo+
Party 1
Cernunnos
Cernunnos
YKZook
Cernunnos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 98L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FRIALL1
Bellona
13
0 / 4 / 2
8,813
678
6,875
12,458
9,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

17
2 / 2 / 0
9,742
749
6,505
8,207
3,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kuzenbo
balmy_coomb3
Kuzenbo
15
1 / 5 / 0
9,088
699
7,104
15,224
17,856
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FTFSui
Janus
17
2 / 1 / 6
10,844
834
9,495
6,845
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
YKKayos
Sobek
18
2 / 3 / 8
10,934
841
10,510
15,126
14,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
YKZook
Cernunnos
18
7 / 0 / 4
12,019
925
10,453
12,415
4,672
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
11
11
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
FRIALL1
Bellona
0
4
2
0.25
W
Janus
FTFSui
Janus
2
1
6
5
L
2
2
0
1
W
Sobek
YKKayos
Sobek
2
3
8
2
W
Cernunnos
YKZook
Cernunnos
7
0
4
9
L
Kuzenbo
balmy_coomb3
Kuzenbo
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,484
Damage
30,458
35,889
Taken
34,386
30,919
Mitigated
21,286
3,928
Healing
11,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FRIALL1
Bellona
6,875
2,004
0
892
12,458
9,544
0
5,885
5,882
0
22,255
W
Janus
FTFSui
Janus
9,495
676
0
1,649
6,845
2,594
946
3,470
2,909
44,798
423
L
6,505
84
0
1,422
8,207
3,519
0
5,426
2,149
31,692
0
W
Sobek
YKKayos
Sobek
10,510
1,291
0
4,979
15,126
14,020
113
4,316
7,857
23,898
1,554
W
Cernunnos
YKZook
Cernunnos
10,453
5,751
0
5,246
12,415
4,672
2,081
4,086
7,364
0
58,495
L
Kuzenbo
balmy_coomb3
Kuzenbo
7,104
1,731
0
1,614
15,224
17,856
0
5,815
8,465
25,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,643
Gold Earned
33,797
115
Minions Killed
217
0
Camps Cleared
0
629,781
Distance Traveled
763,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,813
678
26
2
0
191,400
0
W
Janus
10,844
834
84
6
0
261,745
0
L
Ah Puch
9,742
749
65
5
0
217,226
0
W
Sobek
10,934
841
30
2
0
255,652
0
W
Cernunnos
12,019
925
103
8
0
246,501
0
L
Kuzenbo
9,088
699
24
2
0
221,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role