Player Matchup

Geb
Geb
Platinum I
BLINDMIME
Geb
Platinum I
Level 162
God Stats
1W - 0L
1,573 SR
Queue Stats
21W - 7L
2,277 MMR
Party 1
Aphrodite
Aphrodite
Platinum I
Dw33t
Aphrodite
Platinum I
Level 223
God Stats
6W - 1L
1,970 SR
Queue Stats
22W - 7L
2,322 MMR
Party 1
Achilles
Achilles
Diamond V
scoochover
Achilles
Diamond V
Level 192
God Stats
5W - 0L
1,740 SR
Queue Stats
34W - 6L
2,362 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 192
1,761 SR
2,320 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,509 SR
1,703 MMR
King Arthur
King Arthur
Gold II
FridayNights
King Arthur
Gold II
Level 156
God Stats
0W - 2L
1,461 SR
Queue Stats
74W - 77L
1,632 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
Grim Ieaper
Zhong Kui
Platinum II
Level 159
God Stats
1W - 5L
1,256 SR
Queue Stats
186W - 206L
1,570 MMR
Solo
Fenrir
Fenrir
Masters
Wahpoh
Fenrir
Masters
Level 60
God Stats
3W - 4L
1,811 SR
Queue Stats
163W - 161L
1,907 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
7,824
782
5,202
7,658
7,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
Dw33t
Aphrodite
14
1 / 0 / 4
8,078
808
5,561
4,577
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
scoochover
Achilles
14
3 / 1 / 3
8,034
803
11,578
11,863
12,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
AtlasSerqetCerberusKuzenboSobek

VS

Bans
KumbhakarnaScyllaCthulhuBaron SamediArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FridayNights
King Arthur
12
0 / 2 / 1
6,586
659
2,360
9,616
7,021
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Grim Ieaper
Zhong Kui
13
0 / 3 / 1
7,318
732
6,530
7,824
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Wahpoh
Fenrir
14
2 / 1 / 0
7,427
743
3,721
9,179
6,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
6
Kills
2
2
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Aphrodite
Dw33t
Aphrodite
1
0
4
3
L
King Arthur
FridayNights
King Arthur
0
2
1
0.25
L
Zhong Kui
Grim Ieaper
Zhong Kui
0
3
1
0.17
L
Fenrir
Wahpoh
Fenrir
2
1
0
2
W
Achilles
scoochover
Achilles
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,341
Damage
12,611
24,098
Taken
26,619
22,443
Mitigated
18,536
9,840
Healing
3,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,202
390
0
1,110
7,658
7,148
29
2,784
4,762
16,407
1,691
W
Aphrodite
Dw33t
Aphrodite
5,561
568
3,728
2,895
4,577
2,859
508
648
3,746
33,776
672
L
King Arthur
FridayNights
King Arthur
2,360
85
0
276
9,616
7,021
0
3,593
5,370
0
14,610
L
Zhong Kui
Grim Ieaper
Zhong Kui
6,530
600
0
2,199
7,824
4,851
0
2,823
4,570
29,404
0
L
Fenrir
Wahpoh
Fenrir
3,721
405
0
1,013
9,179
6,664
0
3,445
5,085
0
17,521
W
Achilles
scoochover
Achilles
11,578
2,378
0
2,107
11,863
12,436
274
3,148
8,522
0
25,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,936
Gold Earned
21,331
134
Minions Killed
104
0
Camps Cleared
0
593,095
Distance Traveled
521,498
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,824
782
29
3
0
206,297
0
W
Aphrodite
8,078
808
76
8
0
187,554
0
L
King Arthur
6,586
659
16
2
0
173,597
0
L
Zhong Kui
7,318
732
56
6
0
148,394
5
L
Fenrir
7,427
743
32
3
0
199,507
0
W
Achilles
8,034
803
29
3
0
199,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role