Player Matchup

Neith
Neith
BBQDave716
Neith
Level 66
God Stats
148W - 117L
1,508 SR
Queue Stats
404W - 390L
1,440 Elo+
Solo
Surtr
Surtr
K2shmoker
Surtr
Level 64
God Stats
42W - 34L
1,621 SR
Queue Stats
337W - 346L
1,487 Elo+
Solo
Danzaburou
Danzaburou
PaPa PillZZ
Danzaburou
Level 105
God Stats
3W - 2L
1,812 SR
Queue Stats
218W - 209L
1,418 Elo+
Solo
Cthulhu
Cthulhu
Ronim6276
Cthulhu
Level 84
God Stats
2W - 3L
1,384 SR
Queue Stats
280W - 260L
1,491 Elo+
Solo
Sylvanus
Sylvanus
kurdforlife1995
Sylvanus
Level 129
God Stats
11W - 10L
1,491 SR
Queue Stats
279W - 301L
1,411 Elo+
Solo
Team Averages
Level 90
1,563 SR
1,449 Elo+

VS

Team Averages
Level 78
1,535 SR
1,511 Elo+
Hades
Hades
 
Hades
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
BuschDiesel
Chernobog
Level 64
God Stats
18W - 19L
1,556 SR
Queue Stats
133W - 124L
1,551 Elo+
Solo
Bakasura
Bakasura
Misterbriteside1
Bakasura
Level 69
God Stats
13W - 11L
1,619 SR
Queue Stats
308W - 272L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
5 / 1 / 2
6,820
682
5,881
6,648
1,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Surtr
K2shmoker
Surtr
10
2 / 0 / 1
5,673
567
1,953
7,122
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
PaPa PillZZ
Danzaburou
10
5 / 2 / 2
6,382
638
3,442
6,259
1,716
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Ronim6276
Cthulhu
12
4 / 1 / 1
7,198
720
8,326
6,374
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
10
2 / 0 / 6
6,383
638
4,264
8,577
3,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
1 / 4 / 0
5,038
504
1,980
10,585
5,533
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ix Chel
 
Ix Chel
8
1 / 4 / 0
5,007
501
4,885
5,935
2,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Persephone
 
Persephone
8
0 / 5 / 1
4,792
479
2,925
5,779
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
BuschDiesel
Chernobog
8
0 / 2 / 2
4,737
474
4,155
4,060
993
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
2 / 3 / 0
5,095
510
3,779
9,177
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
18
Kills
4
4
Deaths
18
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
4
0
0.25
L
Ix Chel
 
Ix Chel
1
4
0
0.25
L
Persephone
 
Persephone
0
5
1
0.1
W
Neith
5
1
2
6
L
Chernobog
BuschDiesel
Chernobog
0
2
2
0.5
W
Surtr
K2shmoker
Surtr
2
0
1
2.5
L
2
3
0
0.67
W
Danzaburou
PaPa PillZZ
Danzaburou
5
2
2
3
W
Cthulhu
Ronim6276
Cthulhu
4
1
1
4.5
W
Sylvanus
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,866
Damage
17,724
34,980
Taken
35,536
12,326
Mitigated
12,578
17,633
Healing
13,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
1,980
455
0
4,096
10,585
5,533
0
6,376
3,474
27,339
0
L
Ix Chel
 
Ix Chel
4,885
767
259
1,537
5,935
2,111
0
1,483
4,452
16,901
1,352
L
Persephone
 
Persephone
2,925
216
0
985
5,779
1,065
0
764
4,878
22,368
658
W
Neith
5,881
1,154
0
3,097
6,648
1,953
0
3,551
3,022
0
52,424
L
Chernobog
BuschDiesel
Chernobog
4,155
2,680
0
1,412
4,060
993
0
938
3,122
0
24,203
W
Surtr
K2shmoker
Surtr
1,953
866
0
3,942
7,122
2,437
0
962
5,885
871
29,091
L
3,779
2,652
0
5,129
9,177
2,876
0
2,101
7,018
0
18,635
W
Danzaburou
PaPa PillZZ
Danzaburou
3,442
1,382
0
1,877
6,259
1,716
467
1,120
5,043
0
34,227
W
Cthulhu
Ronim6276
Cthulhu
8,326
964
0
2,313
6,374
2,274
0
1,828
4,350
40,945
1,857
W
Sylvanus
4,264
1,241
2,616
3,788
8,577
3,946
0
2,346
6,136
17,927
135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,456
Gold Earned
24,669
309
Minions Killed
245
0
Camps Cleared
0
970,341
Distance Traveled
948,870
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,038
504
61
6
0
190,554
1
L
Ix Chel
5,007
501
22
2
0
195,574
0
L
Persephone
4,792
479
47
5
0
185,956
1
W
Neith
6,820
682
81
8
0
181,523
0
L
Chernobog
4,737
474
50
5
0
134,213
0
W
Surtr
5,673
567
66
7
0
245,208
0
L
Bakasura
5,095
510
65
7
0
242,573
0
W
Danzaburou
6,382
638
51
5
0
191,302
0
W
Cthulhu
7,198
720
84
8
0
185,284
2
W
Sylvanus
6,383
638
27
3
0
167,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role