Player Matchup

Loki
Loki
YoboiBrandon
Loki
Level 28
God Stats
13W - 13L
1,341 SR
Queue Stats
32W - 41L
1,226 Elo+
Party 2
Set
Set
andreb112
Set
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,141 Elo+
Solo
Hel
Hel
hirulik
Hel
Level 48
God Stats
2W - 7L
1,368 SR
Queue Stats
57W - 72L
1,360 Elo+
Party 2
Skadi
Skadi
lunaurstepsis
Skadi
Level 46
God Stats
3W - 3L
1,650 SR
Queue Stats
72W - 64L
1,418 Elo+
Party 2
Ymir
Ymir
realprada
Ymir
Level 27
God Stats
0W - 2L
1,850 SR
Queue Stats
15W - 23L
1,320 Elo+
Party 2
Team Averages
Level 37
1,542 SR
1,293 Elo+

VS

Team Averages
Level 57
1,596 SR
1,422 Elo+
Bacchus
Bacchus
DonMascarpone
Bacchus
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 60L
1,410 Elo+
Solo
Danzaburou
Danzaburou
Elcamotudo-3000
Danzaburou
Level 47
God Stats
47W - 55L
1,518 SR
Queue Stats
166W - 187L
1,432 Elo+
Solo
Ratatoskr
Ratatoskr
Fainter72
Ratatoskr
Level 67
God Stats
1W - 0L
1,741 SR
Queue Stats
58W - 57L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
X S L 1 M 3
Nu Wa
Level 67
God Stats
12W - 4L
1,604 SR
Queue Stats
102W - 107L
1,422 Elo+
Party 1
Nike
Nike
rhino763
Nike
Level 63
God Stats
3W - 1L
1,618 SR
Queue Stats
80W - 81L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,162
430
2,542
6,858
1,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 4 / 1
5,583
465
3,107
10,440
3,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hel
11
1 / 2 / 0
6,261
522
2,842
6,766
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,726
477
4,683
5,770
1,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
7
0 / 8 / 0
4,859
405
2,669
10,212
2,891
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
3 / 0 / 9
7,452
621
3,833
6,628
5,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Elcamotudo-3000
Danzaburou
13
8 / 0 / 5
7,815
651
9,010
6,544
2,868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Fainter72
Ratatoskr
14
3 / 0 / 3
7,050
588
5,220
7,312
2,768
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 6
7,025
585
5,623
2,886
762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
11
3 / 1 / 2
7,285
607
4,537
7,682
4,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
2
Kills
20
20
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bacchus
3
0
9
7.5
W
Danzaburou
Elcamotudo-3000
Danzaburou
8
0
5
10.5
W
Ratatoskr
Fainter72
Ratatoskr
3
0
3
4.5
W
3
1
6
6
L
0
4
1
0.13
L
1
4
1
0.38
L
Hel
1
2
0
0.5
L
0
2
0
0
L
Ymir
0
8
0
0
W
Nike
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,843
Damage
28,223
40,046
Taken
31,052
11,305
Mitigated
17,210
7,057
Healing
10,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
3,833
277
0
1,868
6,628
5,912
132
960
5,668
18,701
2,496
W
Danzaburou
Elcamotudo-3000
Danzaburou
9,010
2,960
0
4,046
6,544
2,868
603
935
5,609
0
52,537
W
Ratatoskr
Fainter72
Ratatoskr
5,220
1,348
0
2,016
7,312
2,768
0
1,241
6,071
0
59,012
W
5,623
552
0
612
2,886
762
70
1,054
1,832
34,616
926
L
2,542
496
0
250
6,858
1,616
0
1,328
5,378
0
24,616
L
3,107
1,728
0
2,373
10,440
3,466
0
1,895
8,351
0
31,328
L
Hel
2,842
0
758
2,456
6,766
1,592
120
1,855
4,869
47,835
0
L
4,683
1,587
0
673
5,770
1,740
0
1,525
4,245
0
37,372
L
Ymir
2,669
230
0
547
10,212
2,891
0
2,678
7,534
20,911
495
W
Nike
4,537
588
0
2,006
7,682
4,900
0
1,185
6,497
0
44,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,591
Gold Earned
36,627
298
Minions Killed
365
0
Camps Cleared
0
1,202,602
Distance Traveled
1,276,981
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,452
621
31
3
0
269,681
4
W
Danzaburou
7,815
651
90
8
0
244,523
4
W
Ratatoskr
7,050
588
94
8
0
289,983
0
W
Nu Wa
7,025
585
67
6
0
233,414
0
L
Loki
5,162
430
50
4
0
253,126
3
L
Set
5,583
465
69
6
0
261,128
0
L
Hel
6,261
522
73
6
0
230,101
0
L
Skadi
5,726
477
71
6
0
238,577
0
L
Ymir
4,859
405
35
3
0
219,670
0
W
Nike
7,285
607
83
7
0
239,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role