Player Matchup

Thoth
Thoth
Montaj Ghost
Thoth
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 71L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
Traplantic--
Cthulhu
Level 139
God Stats
1W - 2L
1,735 SR
Queue Stats
157W - 154L
1,494 Elo+
Party 3
Loki
Loki
XenonCross
Loki
Level 86
God Stats
0W - 2L
1,475 SR
Queue Stats
63W - 52L
1,567 Elo+
Party 2
Ymir
Ymir
jerdy6996
Ymir
Level 89
God Stats
1W - 3L
1,602 SR
Queue Stats
197W - 197L
1,493 Elo+
Party 3
Nut
Nut
shorty2819
Nut
Level 148
God Stats
4W - 8L
1,540 SR
Queue Stats
131W - 147L
1,479 Elo+
Party 3
Team Averages
Level 120
1,570 SR
1,518 Elo+

VS

Team Averages
Level 131
1,573 SR
1,529 Elo+
Anubis
Anubis
Andreurz
Anubis
Level 148
God Stats
4W - 2L
1,213 SR
Queue Stats
259W - 260L
1,469 Elo+
Solo
Chaac
Chaac
Lokomo
Chaac
Level 114
God Stats
3W - 1L
1,677 SR
Queue Stats
136W - 112L
1,554 Elo+
Solo
Thanatos
Thanatos
Potatoskins123
Thanatos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 51L
1,501 Elo+
Party 1
Charybdis
Charybdis
Rams3d
Charybdis
Level 157
God Stats
5W - 3L
1,778 SR
Queue Stats
387W - 412L
1,562 Elo+
Solo
Discordia
Discordia
roguestatusx52
Discordia
Level 128
God Stats
9W - 5L
1,698 SR
Queue Stats
157W - 134L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 6
7,840
784
3,129
9,477
3,619
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
Traplantic--
Cthulhu
14
2 / 3 / 4
8,112
811
7,963
10,527
11,474
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 6 / 3
7,326
733
6,452
7,757
2,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
15
3 / 2 / 5
8,937
894
5,143
11,011
12,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 6 / 4
8,539
854
5,692
10,216
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Andreurz
Anubis
16
8 / 3 / 11
9,456
946
11,188
7,690
3,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chaac
Lokomo
Chaac
16
8 / 1 / 12
9,393
939
7,553
11,328
13,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
12
0 / 3 / 11
7,586
759
3,759
5,729
2,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Rams3d
Charybdis
15
2 / 1 / 11
8,549
855
8,441
7,571
3,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
roguestatusx52
Discordia
17
6 / 2 / 14
9,757
976
14,790
5,713
2,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
10
Kills
24
24
Deaths
10
22
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Anubis
Andreurz
Anubis
8
3
11
4.5
W
Chaac
Lokomo
Chaac
8
1
12
14
L
0
7
6
0.43
W
Thanatos
0
3
11
1.83
W
Charybdis
Rams3d
Charybdis
2
1
11
7.5
L
Cthulhu
Traplantic--
Cthulhu
2
3
4
1.33
L
2
6
3
0.58
L
Ymir
3
2
5
2.75
W
Discordia
roguestatusx52
Discordia
6
2
14
6.5
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,379
Damage
45,731
48,988
Taken
38,031
33,855
Mitigated
25,096
8,956
Healing
17,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Andreurz
Anubis
11,188
89
1,795
2,296
7,690
3,928
532
2,440
5,174
20,011
1,092
W
Chaac
Lokomo
Chaac
7,553
445
1,175
4,915
11,328
13,603
348
4,450
6,642
0
13,927
L
3,129
35
142
115
9,477
3,619
0
5,205
4,068
14,971
0
W
Thanatos
3,759
147
608
1,332
5,729
2,183
1,122
2,635
3,008
0
5,860
W
Charybdis
Rams3d
Charybdis
8,441
2,951
797
2,314
7,571
3,125
2,371
3,196
4,116
0
24,583
L
Cthulhu
Traplantic--
Cthulhu
7,963
25
2,136
2,932
10,527
11,474
0
6,356
3,892
12,897
163
L
6,452
234
0
282
7,757
2,597
0
4,339
3,350
0
16,124
L
Ymir
5,143
88
688
1,083
11,011
12,547
0
3,171
7,706
12,202
1,550
W
Discordia
roguestatusx52
Discordia
14,790
511
446
1,445
5,713
2,257
601
1,786
3,689
26,753
0
L
5,692
2,648
176
1,402
10,216
3,618
0
6,366
3,726
0
13,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,754
Gold Earned
44,741
109
Minions Killed
114
0
Camps Cleared
0
848,874
Distance Traveled
950,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,456
946
23
2
0
185,060
0
W
Chaac
9,393
939
11
1
0
175,795
0
L
Thoth
7,840
784
32
3
0
150,170
0
W
Thanatos
7,586
759
3
0
0
184,832
0
W
Charybdis
8,549
855
51
5
0
185,717
0
L
Cthulhu
8,112
811
22
2
0
191,959
0
L
Loki
7,326
733
22
2
0
193,546
0
L
Ymir
8,937
894
15
2
0
153,910
0
W
Discordia
9,757
976
26
3
0
218,653
0
L
Nut
8,539
854
18
2
0
159,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role