Player Matchup

Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GOONGOBLIN6760
Morgan Le Fay
Level 105
God Stats
12W - 5L
1,721 SR
Queue Stats
60W - 40L
1,550 Elo+
Party 3
Cliodhna
Cliodhna
MisutaCloudy
Cliodhna
Level 84
God Stats
8W - 7L
1,565 SR
Queue Stats
282W - 252L
1,501 Elo+
Party 2
Jormungandr
Jormungandr
Verum Diablo
Jormungandr
Level 110
God Stats
8W - 4L
1,797 SR
Queue Stats
335W - 326L
1,491 Elo+
Party 2
Team Averages
Level 98
1,617 SR
1,508 Elo+

VS

Team Averages
Level 105
1,545 SR
1,490 Elo+
Hera
Hera
MugiwaraGabe
Hera
Level 105
God Stats
2W - 1L
1,527 SR
Queue Stats
115W - 130L
1,416 Elo+
Party 1
He Bo
He Bo
SpaaceTimee
He Bo
Level 124
God Stats
6W - 4L
1,597 SR
Queue Stats
287W - 254L
1,564 Elo+
Solo
Cupid
Cupid
SunlihtSon
Cupid
Level 65
God Stats
16W - 14L
1,522 SR
Queue Stats
129W - 150L
1,451 Elo+
Party 1
Cerberus
Cerberus
jrdn7
Cerberus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,491 Elo+
Solo
Mulan
Mulan
xELPRIMO XDx
Mulan
Level 105
God Stats
243W - 187L
1,577 SR
Queue Stats
494W - 455L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
4 / 1 / 3
6,513
543
6,932
7,244
2,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Erlang Shen
 
Erlang Shen
7
1 / 4 / 0
5,098
425
4,111
6,689
1,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
GOONGOBLIN6760
Morgan Le Fay
11
3 / 5 / 1
6,627
552
3,651
8,093
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
MisutaCloudy
Cliodhna
10
3 / 3 / 4
6,513
543
4,669
9,320
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Verum Diablo
Jormungandr
11
3 / 2 / 6
6,427
536
7,218
8,260
6,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,313
609
5,600
4,792
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 2 / 1
7,358
613
3,566
5,563
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
10
2 / 4 / 0
6,018
502
4,216
7,280
2,103
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
jrdn7
Cerberus
12
2 / 2 / 3
7,361
613
6,644
10,981
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 3 / 3
6,129
511
6,684
10,495
7,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
14
Kills
14
15
Deaths
14
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
1
3
5.5
L
Erlang Shen
 
Erlang Shen
1
4
0
0.25
L
Morgan Le Fay
GOONGOBLIN6760
Morgan Le Fay
3
5
1
0.7
L
Cliodhna
MisutaCloudy
Cliodhna
3
3
4
1.67
W
2
3
1
0.83
W
5
2
1
2.75
W
Cupid
2
4
0
0.5
L
Jormungandr
Verum Diablo
Jormungandr
3
2
6
3
W
Cerberus
jrdn7
Cerberus
2
2
3
1.75
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,581
Damage
26,710
39,606
Taken
39,111
14,932
Mitigated
16,852
12,482
Healing
13,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,932
1,791
498
3,342
7,244
2,361
22
540
6,484
0
40,558
L
Erlang Shen
 
Erlang Shen
4,111
2,482
0
1,676
6,689
1,894
0
3,577
2,600
0
19,166
L
Morgan Le Fay
GOONGOBLIN6760
Morgan Le Fay
3,651
345
0
1,617
8,093
1,893
0
5,247
2,370
32,973
983
L
Cliodhna
MisutaCloudy
Cliodhna
4,669
811
0
4,034
9,320
2,677
0
2,735
6,411
0
29,034
W
5,600
1,007
0
448
4,792
1,360
505
1,812
2,758
47,728
0
W
3,566
375
0
3,355
5,563
1,455
0
696
4,728
47,845
0
W
Cupid
4,216
2,588
760
2,986
7,280
2,103
132
1,885
5,108
0
32,949
L
Jormungandr
Verum Diablo
Jormungandr
7,218
2,300
0
1,315
8,260
6,107
288
3,250
4,706
28,794
589
W
Cerberus
jrdn7
Cerberus
6,644
428
0
3,937
10,981
4,108
163
2,010
8,816
40,553
770
W
6,684
965
0
1,990
10,495
7,826
0
2,933
7,149
1,470
15,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,178
Gold Earned
34,179
247
Minions Killed
367
0
Camps Cleared
0
1,113,336
Distance Traveled
1,207,427
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,513
543
78
7
0
257,895
0
L
Erlang Shen
5,098
425
25
2
0
127,519
0
L
Morgan Le Fay
6,627
552
60
5
0
222,453
0
L
Cliodhna
6,513
543
55
5
0
275,641
4
W
Hera
7,313
609
107
9
0
225,796
4
W
He Bo
7,358
613
75
6
0
266,641
2
W
Cupid
6,018
502
52
4
0
234,255
2
L
Jormungandr
6,427
536
29
2
0
229,828
5
W
Cerberus
7,361
613
108
9
0
216,358
4
W
Mulan
6,129
511
25
2
0
264,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role