Player Matchup

Hel
Hel
Anxiety4
Hel
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 136L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
CadetCaligula
Baron Samedi
Level 139
God Stats
10W - 5L
1,707 SR
Queue Stats
125W - 114L
1,530 Elo+
Solo
Chang'e
Chang'e
GDI Wizer
Chang'e
Level 106
God Stats
24W - 18L
1,637 SR
Queue Stats
191W - 180L
1,493 Elo+
Solo
Loki
Loki
ReandoroSenpai
Loki
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 104L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
YaliPapi
Sylvanus
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 100L
1,534 Elo+
Party 1
Team Averages
Level 127
1,569 SR
1,516 Elo+

VS

Team Averages
Level 105
1,484 SR
1,509 Elo+
Agni
Agni
 
Agni
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BigCountry45
Fenrir
Level 115
God Stats
6W - 5L
1,492 SR
Queue Stats
328W - 314L
1,458 Elo+
Solo
Serqet
Serqet
SlaughterDale11
Serqet
Level 124
God Stats
14W - 18L
1,549 SR
Queue Stats
207W - 208L
1,491 Elo+
Party 2
Medusa
Medusa
Zaryeah
Medusa
Level 140
God Stats
5W - 3L
1,615 SR
Queue Stats
63W - 50L
1,581 Elo+
Party 2
Bake Kujira
Bake Kujira
elmataancianos
Bake Kujira
Level 80
God Stats
0W - 2L
1,265 SR
Queue Stats
88W - 83L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
8,294
638
7,489
9,007
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
CadetCaligula
Baron Samedi
13
5 / 0 / 9
8,660
666
7,157
9,149
7,356
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
GDI Wizer
Chang'e
13
4 / 2 / 3
8,169
628
9,373
9,869
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
5 / 2 / 5
8,090
622
4,926
7,969
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sylvanus
YaliPapi
Sylvanus
14
5 / 2 / 8
8,087
622
8,897
9,973
5,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 3 / 1
6,801
523
5,043
7,409
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
8
1 / 4 / 1
5,387
414
5,372
13,408
6,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 4 / 2
6,887
530
5,896
10,921
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Zaryeah
Medusa
10
0 / 6 / 1
5,830
448
5,995
8,329
2,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bake Kujira
elmataancianos
Bake Kujira
12
2 / 6 / 1
7,098
546
9,410
14,430
12,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
23
Kills
10
10
Deaths
23
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
3
1
1.17
W
4
4
3
1.38
L
Fenrir
1
4
1
0.38
W
Baron Samedi
CadetCaligula
Baron Samedi
5
0
9
9.5
W
Chang'e
GDI Wizer
Chang'e
4
2
3
2.75
W
5
2
5
3.75
L
4
4
2
1.25
W
Sylvanus
YaliPapi
Sylvanus
5
2
8
4.5
L
Medusa
Zaryeah
Medusa
0
6
1
0.08
L
Bake Kujira
elmataancianos
Bake Kujira
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,842
Damage
31,716
45,967
Taken
54,497
22,982
Mitigated
27,005
24,863
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,043
545
0
500
7,409
2,032
0
3,480
3,889
38,791
0
W
7,489
1,139
826
3,732
9,007
4,198
0
5,256
3,256
49,046
0
L
Fenrir
5,372
775
0
2,636
13,408
6,583
0
8,004
5,364
0
19,643
W
Baron Samedi
CadetCaligula
Baron Samedi
7,157
1,487
1,228
3,577
9,149
7,356
0
801
7,968
23,401
254
W
Chang'e
GDI Wizer
Chang'e
9,373
571
2,809
4,573
9,869
3,704
534
4,089
5,341
49,982
1,500
W
4,926
1,501
0
3,418
7,969
2,475
0
2,643
5,308
0
49,898
L
5,896
719
0
3,682
10,921
3,896
0
4,899
6,022
0
42,414
W
Sylvanus
YaliPapi
Sylvanus
8,897
3,466
1,272
3,428
9,973
5,249
506
1,069
8,736
46,381
11,398
L
Medusa
Zaryeah
Medusa
5,995
1,901
0
631
8,329
2,382
0
5,645
2,684
0
37,273
L
Bake Kujira
elmataancianos
Bake Kujira
9,410
5,092
0
1,432
14,430
12,112
0
9,122
4,635
49,455
891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,300
Gold Earned
32,003
415
Minions Killed
325
0
Camps Cleared
0
1,299,795
Distance Traveled
1,332,442
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,801
523
68
5
0
262,169
4
W
Hel
8,294
638
95
7
0
226,732
0
L
Fenrir
5,387
414
24
2
0
268,423
6
W
Baron Samedi
8,660
666
24
2
0
268,488
4
W
Chang'e
8,169
628
95
7
0
239,132
0
W
Loki
8,090
622
87
7
0
312,554
0
L
Serqet
6,887
530
74
6
0
307,658
0
W
Sylvanus
8,087
622
114
9
0
252,889
4
L
Medusa
5,830
448
81
6
0
246,466
0
L
Bake Kujira
7,098
546
78
6
0
247,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role